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__NOTOC____NOEDITSECTION__{{eventlistheader}} | |||
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:{{icon-information}}Note that this page is automatically generated; editing it is pointless. To edit event descriptions, edit the entries in the alphabetical pages, e.g. [[Events/A]], [[Events/B]], etc. Changes there will be copied over to here within a few hours. | |||
== Party related events == | |||
{{evt|CHAT_MSG_PARTY|Communication,Party}} | |||
Fired when a message is sent or received in the Party channel. | |||
; arg1: Message that was received | |||
; arg2: Author | |||
; arg3: Language used | |||
;arg11: Chat lineID | |||
;arg12: Sender [[API_UnitGUID|GUID]] | |||
{{evt|CHAT_MSG_PARTY_LEADER|Communication,Party}} | |||
Fired when a message is sent or received by the party leader. | |||
; arg1: Message that was received | |||
; arg2: Author | |||
; arg3: Language used | |||
;arg11: Chat lineID | |||
;arg12: Sender [[API_UnitGUID|GUID]] | |||
{{evt|CHAT_MSG_RAID|Communication,Party}} | |||
Fired when a message is sent or received in the Raid. | |||
; arg1: chat message | |||
; arg2: author | |||
; arg3: language | |||
;arg11: Chat lineID | |||
;arg12: Sender [[API_UnitGUID|GUID]] | |||
{{evt|CHAT_MSG_RAID_LEADER|Communication,Party}} | |||
Fired when a message is sent or received from the raid leader. | |||
; arg1: chat message | |||
; arg2: author | |||
; arg3: language | |||
;arg11: Chat lineID | |||
;arg12: Sender [[API_UnitGUID|GUID]] | |||
{{evt|CHAT_MSG_RAID_WARNING|Communication,Party}} | |||
Fired when a warning message is sent or received from the raid leader. | |||
; arg1: chat message | |||
; arg2: author | |||
; arg3: language | |||
;arg11: Chat lineID | |||
;arg12: Sender [[API_UnitGUID|GUID]] | |||
{{evt|PARTY_CONVERTED_TO_RAID|Party, Raid}} | |||
? | |||
{{evt|PARTY_INVITE_CANCEL|Party}} | |||
Fired when you decline a party invite. | |||
{{evt|PARTY_INVITE_REQUEST|Party}} | |||
Fired when a player invite you to party. | |||
; arg1 : team leader name | |||
{{evt|PARTY_LEADER_CHANGED|Party}} | |||
Fired when the player's leadership changed. | |||
Referred to as ''buggy''. | |||
{{evt|PARTY_LFG_RESTRICTED|Party, Instance}} | |||
? | |||
{{evt|PARTY_LOOT_METHOD_CHANGED|Party,Loot}} | |||
Fired when the party's loot method changes | |||
{{evt|PARTY_MEMBERS_CHANGED|Party}} | |||
Fired when the player's party changes. | |||
As of 1.8.3 this event also fires when players are moved around in a Raid and when a player leaves the raid. This holds true even if the changes do not affect your party within the raid. | |||
4-2-05 Edit: This event is called twice when the event PARTY_LOOT_METHOD_CHANGED is called. | |||
7-28-05 EDIT: This event is generated when someone joins or leaves the group, also generated whenever someone rejects an invite and you're in a group. Also, if for instance you have 3 people in your group and you invite a 4th, it will generate 4 events. If you call GetNumPartyMembers() it will return 0, 1, 2, and 3. First event returing zero, 2nd event returning 1, etc etc. | |||
{{evt|PARTY_MEMBER_DISABLE|Party}} | |||
Fired when a specific party member is offline or dead | |||
; arg1 : Player Name | |||
{{evt|PARTY_MEMBER_ENABLE|Party}} | |||
Fired when a specific party member is still connected | |||
; arg1 : Player Name | |||
{{evt|RAID_INSTANCE_WELCOME|Party}} | |||
Fired when the player enters an instance that saves raid members after a boss is killed. | |||
; arg1 : instance name | |||
; arg2 : seconds until reset | |||
{{evt|RAID_ROSTER_UPDATE|Party}} | |||
Fired whenever a raid is formed or disbanded, players are leaving or joining a raid (unsure if rejected join requests also fire the event), or when looting rules are changed (regardless of being in raid or party!) | |||
{{evt|RAID_TARGET_UPDATE|Party,Unit Info}} | |||
New in 1.11. Fired when a raid target icon is changed or removed. Also fired when player join or leave a party or raid. arg1 is who gets updated. | |||
'''Note:''' Does not get triggered if a mob wearing a raid target icon dies (the icon is removed from that mob, however.) | |||
'''Question/Correction:''' I can not pick up arg1 at all from this event. Change in 1.12? Please clarify if possible. | |||
'''Question/Correction:''' You are correct. The only arg is 1, which is the event name itself. --[[User:Robison|Robinson]] 02:34, 15 January 2007 (CDT) | |||
{{evt|READY_CHECK|Party}} | |||
New in 1.11. Fired when a Ready Check is performed by the raid (or party) leader. | |||
;arg1 : name of character requesting ready check (ie., "Ansu") | |||
;arg2 : variable number (usually 30). Denotes time before automatic check completion. | |||
{{evt|READY_CHECK_CONFIRM|Party}} | |||
Fired when a player confirms ready status. | |||
;arg1 : UnitID (raid1, party1). Fires twice if the confirming player is in your raid sub-group. | |||
;arg2 : status (1=ready, 0=not ready) | |||
{{evt|READY_CHECK_FINISHED|Party}} | |||
Fired when the ready check completes. | |||