WoW:Events/Death: Difference between revisions

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Move page script moved page Events/Death to WoW:Events/Death without leaving a redirect
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__NOTOC____NOEDITSECTION__{{eventlistheader}}
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:{{icon-information}}Note that this page is automatically generated; editing it is pointless. To edit event descriptions, edit the entries in the alphabetical pages, e.g. [[Events/A]], [[Events/B]], etc. Changes there will be copied over to here within a few hours.
== Death related events ==
{{evt|AREA_SPIRIT_HEALER_IN_RANGE|Death}}
{{evt|AREA_SPIRIT_HEALER_OUT_OF_RANGE|Death}}
{{evt|CONFIRM_XP_LOSS|Death}}
Accept durability(!) loss in exchange for his body back.
''History: Way back before WoW was released, you lost experience rather than durability when you resurrected at a spirit healer.''
{{evt|CORPSE_IN_INSTANCE|Death}}
{{evt|CORPSE_IN_RANGE|Death}}
Fired when the player is in range of his body.
{{evt|CORPSE_OUT_OF_RANGE|Death}}
Fired when the player is out of range of his body.
{{evt|PLAYER_ALIVE|Death}}
Fired when the player:
* Releases from death to a graveyard.
* Accepts a resurrect before releasing their spirit.
Does '''not''' fire when the player is alive after being a ghost.  PLAYER_UNGHOST is triggered in that case.
{{evt|PLAYER_DEAD|Death}}
Fired when the player has died.
{{evt|PLAYER_UNGHOST|Death}}
Fired when the player is alive after being a ghost.  Called after one of:
* Performing a successful corpse run and the player accepts the 'Resurrect Now' box.
* Accepting a resurrect from another player after releasing from a death.
* Zoning into an instance where the player is dead.
* When the player accept a resurrect from a Spirit Healer.
The player is alive when this event happens.  Does '''not''' fire when the player is resurrected before releasing. PLAYER_ALIVE is triggered in that case.
{{evt|RESURRECT_REQUEST|Death}}
Fired when another player resurrects you
; arg1 : player name
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