WoW:Events/L: Difference between revisions

2,477 bytes added ,  15 August 2023
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Move page script moved page Events/L to WoW:Events/L without leaving a redirect
m (tweaked LFG_UPDATE)
m (Move page script moved page Events/L to WoW:Events/L without leaving a redirect)
 
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<noinclude>__NOTOC__{{eventlistheader}}</noinclude>


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===== =====
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{{evt|LANGUAGE_LIST_CHANGED|Communication}}
{{evt|LEVEL_GRANT_PROPOSED|Player}}
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{{evt|LEARNED_SPELL_IN_TAB|Spell}}
Fired when a new spell/ability is added to the spellbook. e.g. When training a new or a higher level spell/ability.
;arg1: Number of the tab which the spell/ability is added to
{{evt|LFG_COMPLETION_REWARD|Instance}}
Fired when a random dungeon (picked by the Dungeon Finder) is completed. This event causes a window similar to the achievement alert to appear, with the details of your Dungeon Finder rewards.
{{evt|LFG_UPDATE|Instance}}
When fired prompts the LFG UI to update the list of available LFG categories and objectives (i.e. new quests, zones, instances available to LFG). See [[API GetLFGTypes]]
{{evt|LFG_BOOT_PROPOSAL_UPDATE|Instance}}
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{{evt|LFG_LOCK_INFO_RECEIVED|Instance}}
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{{evt|LFG_OFFER_CONTINUE|Instance}}
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{{evt|LFG_OPEN_FROM_GOSSIP|Instance}}
Fired when a gossip option is used to initiate a Looking-for-Dungeon interaction.
; arg1 : Number - index of the dungeon the NPC wants us to queue for (index to {{api|GetLFGDungeonInfo}}(id)).
{{evt|LFG_PROPOSAL_FAILED|Instance}}
Fired when someone decline or don't make a choice within time in the dungeon queue invite
{{evt|LFG_PROPOSAL_SHOW|Instance}}
Fired when a dungeon group was found and the dialog to accept or decline it appears
{{evt|LFG_PROPOSAL_SUCCEEDED|Instance}}
Fired when everyone in the dungeon queue accepted the invite
{{evt|LFG_PROPOSAL_UPDATE|Instance}}
Fired when someone either accept or decline the dungeon queue invite
{{evt|LFG_QUEUE_STATUS_UPDATE|Instance}}
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{{evt|LFG_ROLE_CHECK_HIDE|Instance}}
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{{evt|LFG_ROLE_CHECK_ROLE_CHOSEN|Instance}}
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{{evt|LFG_ROLE_CHECK_SHOW|Instance}}
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{{evt|LFG_ROLE_CHECK_UPDATE|Instance}}
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{{evt|LFG_ROLE_UPDATE|Instance}}
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{{evt|LFG_UPDATE_RANDOM_INFO|Instance}}
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{{evt|LOCALPLAYER_PET_RENAMED|Pet}}
{{evt|LOGOUT_CANCEL|System}}
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{{evt|LOOT_BIND_CONFIRM|Loot}}
Fired when the player attempts to take 'bind-on-pickup' loot
{{evt|LOOT_CLOSED|Loot}}
Fired when a player ceases looting a corpse. Note that this will fire before the last CHAT_MSG_LOOT event for that loot.
{{evt|LOOT_OPENED|Loot}}
Fired when a corpse is looted
;arg1: 1 if autolooting, otherwise 0 (not nil!)
{{evt|LOOT_SLOT_CLEARED|Loot}}
Fired when loot is removed from a corpse.
;arg1: Slot number
{{evt|LOOT_SLOT_CHANGED|Loot}}
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