WoW:Events/A
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[edit]
"ACHIEVEMENT_EARNED"
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Category: Achievements |
Fired when an achievement is gained. (New with patch 3.0)
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"ACTIONBAR_HIDEGRID"
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Category: Action Bar |
Fired when the actionbar numbers disappear, typically when you finish dragging something to the actionbar
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"ACTIONBAR_PAGE_CHANGED"
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Category: Action Bar |
Fired when the actionbar page changes, typically when you press the pageup or pagedown button.
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"ACTIONBAR_SHOWGRID"
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Category: Action Bar |
Fired when the actionbar numbers appear, typically when you drag a spell to the actionbar. no arguments
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"ACTIONBAR_SLOT_CHANGED"
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Category: Action Bar |
Fired when any actionbar slot's contents change; typically the picking up and dropping of buttons. On 4/24/2006, Slouken stated "ACTIONBAR_SLOT_CHANGED is also sent whenever something changes whether or not the button should be dimmed. The first argument is the slot which changed." This means actions that affect the internal fields of action bar buttons also generate this event for the affected button(s). Examples include the Start and End of casting channeled spells, casting a new buff on yourself, and the cancellation or expiration of a buff on yourself.
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[edit]
"ACTIONBAR_UPDATE_COOLDOWN"
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Category: Action Bar |
Fired when the cooldown for an actionbar or inventory slot starts or stops. Also fires when you log into a new area.
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"ACTIONBAR_UPDATE_STATE"
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Category: Action Bar |
Fired when the state of anything on the actionbar changes. This includes cooldown and disabling.
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"ACTIONBAR_UPDATE_USABLE"
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Category: Action Bar |
Fired when something in the actionbar or your inventory becomes usable (after eating or drinking a potion, or entering/leaving stealth; for example). This is affected by rage/mana/energy available, but not by range. no arguments |
"ACTIVE_TALENT_GROUP_CHANGED"
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Category: Player |
Fired when a player switches changes which talent group (dual specialization) is active.
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[edit]
"ADDON_ACTION_BLOCKED"
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Category: System |
(this event doesn't seem to be used anymore, use ADDON_ACTION_FORBIDDEN instead) [edit] |
"ADDON_ACTION_FORBIDDEN"
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Category: System |
Fires when an AddOn tries use actions that are always forbidden (movement, targeting, etc.). If called from an AddOn
If called from the chat prompt (/script CastSpellByName("Attack"))
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[edit]
"ADDON_LOADED"
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Category: System |
This event fires whenever an AddOn is loaded (fires once for each AddOn loaded if multiple AddOns are being loaded), whether that is during the inital Loading Phase or when an AddOn is loaded using the LoadAddOn("addonname") or UIParentLoadAddon("addonname") function. This event always fires after SavedVariables of the AddOn have been loaded from disk and its OnLoad function has been executed.
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"AREA_SPIRIT_HEALER_IN_RANGE"
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Category: Death |
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"AREA_SPIRIT_HEALER_OUT_OF_RANGE"
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Category: Death |
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"ARENA_TEAM_INVITE_REQUEST"
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Category: Arena |
"ARENA_TEAM_ROSTER_UPDATE"
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Category: Arena |
This event fires whenever an arena team is opened in the character sheet. It also fires (3 times) when an arena member leaves, joins, or gets kicked. It does NOT fire when an arena team member logs in or out. |
"ARENA_TEAM_UPDATE"
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Category: Arena |
This does NOT fire when an arena member joins the team, leaves, gets kicked, logs in/out. Still unsure when this actually fires. |
"ARENA_OPPONENT_UPDATE"
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Category: Arena |
? |
"ARENA_SEASON_WORLD_STATE"
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Category: Arena |
? |
"AUCTION_BIDDER_LIST_UPDATE"
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Category: Auction |
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"AUCTION_HOUSE_CLOSED"
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Category: Auction |
This event is fired when the auction interface is closed.
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"AUCTION_HOUSE_DISABLED"
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Category: Auction |
Fired when the auction house is not operational. |
"AUCTION_HOUSE_SHOW"
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Category: Auction |
This event is fired when the auction interface is first displayed. This is generally done by right-clicking an auctioneer in a major city.
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"AUCTION_ITEM_LIST_UPDATE"
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Category: Auction |
This event is fired when the Auction list is updated. Note that this is not only the case, if the list is completely changed but also if it is sorted (i.e. SortAuctionItems() is called). |
"AUCTION_MULTISELL_FAILURE"
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Category: Auction |
Fired when listing of multiple stacks fails (or is aborted?). |
"AUCTION_MULTISELL_START"
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Category: Auction |
Fired when the client begins listing of multiple stacks.
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"AUCTION_MULTISELL_UPDATE"
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Category: Auction |
Fired when the client lists a stack as part of listing multiple stacks.
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[edit]
"AUCTION_OWNED_LIST_UPDATE"
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Category: Auction |
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"AUTOEQUIP_BIND_CONFIRM"
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Category: Item,Loot |
Fired when the game attempts to autobind bind-on-equip items.
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"AUTOFOLLOW_BEGIN"
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Category: Movement |
Fired when you begin automatically following an ally.
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"AUTOFOLLOW_END"
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Category: Movement |
Fired when the player ceases following an ally |