WoW:Events/Death: Difference between revisions
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m (This revision and previous are available under: CC BY-SA 3.0. See list of authors in previous history below.) |
m (Move page script moved page Events/Death to Events/Death without leaving a redirect) |
(No difference)
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Latest revision as of 04:48, 15 August 2023
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"AREA_SPIRIT_HEALER_IN_RANGE"
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Category: Death |
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"AREA_SPIRIT_HEALER_OUT_OF_RANGE"
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Category: Death |
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"CONFIRM_XP_LOSS"
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Category: Death |
Accept durability(!) loss in exchange for his body back. History: Way back before WoW was released, you lost experience rather than durability when you resurrected at a spirit healer.
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"CORPSE_IN_INSTANCE"
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Category: Death |
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"CORPSE_IN_RANGE"
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Category: Death |
Fired when the player is in range of his body.
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"CORPSE_OUT_OF_RANGE"
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Category: Death |
Fired when the player is out of range of his body.
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"PLAYER_ALIVE"
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Category: Death |
Fired when the player:
Does not fire when the player is alive after being a ghost. PLAYER_UNGHOST is triggered in that case.
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"PLAYER_DEAD"
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Category: Death |
Fired when the player has died.
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"PLAYER_UNGHOST"
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Category: Death |
Fired when the player is alive after being a ghost. Called after one of:
The player is alive when this event happens. Does not fire when the player is resurrected before releasing. PLAYER_ALIVE is triggered in that case.
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"RESURRECT_REQUEST"
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Category: Death |
Fired when another player resurrects you
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