WoW:Events/V: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
No edit summary
(Updated VARIABLES_LOADED)
Line 3: Line 3:
{{evt|VARIABLES_LOADED|System}}
{{evt|VARIABLES_LOADED|System}}


Fired during the loading phase of the UI to indicate that the Saved Variables of all AddOns that will be loaded during the initial load (or reload) of the UI have have been read into memory from their files.
Fired in response to the CVars, Keybindings and other associated "Blizzard" variables being loaded.  Since key bindings and macros in particular may be stored on the server they event may be delayed a bit beyond the original loading sequence.


Note that using this event means that your addon can not be loaded on demand properly. It is better to use ADDON_LOADED and test for arg1 being the name of your addon.
Previously (prior to 3.0.1) the [[Events V-Z (Variables, Who, World, Zone)#VARIABLES_LOADED|VARIABLES_LOADED]] event was part of the loading sequence.  Although it still occurs within the same general timeframe as the other events, it no longer has a guaranteed order that can be relied on.  This may be problematic to addons that relied on the order of [[Events V-Z (Variables, Who, World, Zone)#VARIABLES_LOADED|VARIABLES_LOADED]], specifically that it would fire before [[Events P (Party, Petition, Pet, PlayerBank, Player)#PLAYER_ENTERING_WORLD|PLAYER_ENTERING_WORLD]].
 
Addons should not use this event to check if their addon's saved variables have loaded.  They can use ADDON_LOADED (testing for arg1 being the name of the addon) or another appropriate event to initialize, ensuring that the addon works when loaded on demand.


{{evt|VOICE_CHAT_ENABLED_UPDATE|Misc}}
{{evt|VOICE_CHAT_ENABLED_UPDATE|Misc}}

Revision as of 21:08, 29 January 2009

Event API


"VARIABLES_LOADED"
Category: System
 

Fired in response to the CVars, Keybindings and other associated "Blizzard" variables being loaded. Since key bindings and macros in particular may be stored on the server they event may be delayed a bit beyond the original loading sequence.

Previously (prior to 3.0.1) the VARIABLES_LOADED event was part of the loading sequence. Although it still occurs within the same general timeframe as the other events, it no longer has a guaranteed order that can be relied on. This may be problematic to addons that relied on the order of VARIABLES_LOADED, specifically that it would fire before PLAYER_ENTERING_WORLD.

Addons should not use this event to check if their addon's saved variables have loaded. They can use ADDON_LOADED (testing for arg1 being the name of the addon) or another appropriate event to initialize, ensuring that the addon works when loaded on demand.

"VOICE_CHAT_ENABLED_UPDATE"
Category: Misc
 

Fired when you enable or disable voice chat.

"VOICE_LEFT_SESSION"
Category: Misc
 
"VOICE_PUSH_TO_TALK_START"
Category: Misc
 

Fired when you click the Push-To-Talk hotkey to activate voice chat

"VOICE_PUSH_TO_TALK_STOP"
Category: Misc
 

Fired when you release the Push-To-Talk hotkey

"VOICE_SESSIONS_UPDATE"
Category: Misc
 
"VOICE_START"
Category: Misc
 

Fired when someone starts using Voice Chat

arg1
The UnitId of the person who started talking
"VOICE_STATUS_UPDATE"
Category: Misc
 

Fired when someone in your group or raid updates their voice status. Triggers extremely frequently.

"VOICE_STOP"
Category: Misc
 

Fired when someone stops using Voice Chat

arg1
The UnitId of the person who stopped talking