WoW:Events/Pet: Difference between revisions
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__NOTOC____NOEDITSECTION__{{eventlistheader}} | |||
<!-- DO NOT EDIT. THIS IS AN AUTOMATICALLY GENERATED PAGE. --> | |||
<!-- DO NOT EDIT. THIS IS AN AUTOMATICALLY GENERATED PAGE. --> | |||
<!-- DO NOT EDIT. THIS IS AN AUTOMATICALLY GENERATED PAGE. --> | |||
:{{icon-information}}Note that this page is automatically generated; editing it is pointless. To edit event descriptions, edit the entries in the alphabetical pages, e.g. [[Events/A]], [[Events/B]], etc. Changes there will be copied over to here within a few hours. | |||
== Pet related events == | |||
{{evt|LOCALPLAYER_PET_RENAMED|Pet}} | |||
{{evt|PET_ATTACK_START|Combat,Pet}} | |||
Fired when the player's pet begins attacking. | |||
{{evt|PET_ATTACK_STOP|Combat,Pet}} | |||
Fired when the player's pet ceases attack | |||
{{evt|PET_BAR_HIDE|Pet,Action Bar}} | |||
? | |||
{{evt|PET_BAR_HIDEGRID|Pet,Action Bar}} | |||
Fired when pet spells are dropped into the PetActionBar. | |||
{{evt|PET_BAR_SHOWGRID|Pet, Action Bar}} | |||
Fired when pet spells are dragged '''from''' the pet spellbook or the PetActionBar. | |||
;arg1: MouseButton used (e.g. "LeftButton","RightButton") | |||
{{evt|PET_BAR_UPDATE|Pet, Action Bar}} | |||
Fired when the pet bar is updates. | |||
{{evt|PET_BAR_UPDATE_USABLE|Pet,ActionBar}} | |||
? | |||
{{evt|PET_BAR_UPDATE_COOLDOWN|Pet, Action Bar}} | |||
Fired when a pet spell cooldown starts. It is not called when cooldown ends. | |||
{{evt|PET_DISMISS_START|Pet}} | |||
? | |||
{{evt|PET_SPELL_POWER_UPDATE|Pet}} | |||
Fires when the pet's spell power bonus changes. Use {{api|GetPetSpellBonusDamage}}() to retrieve the new value. | |||
{{evt|PET_FORCE_NAME_DECLENSION|Pet}} | |||
? | |||
{{evt|PET_RENAMEABLE|Pet}} | |||
? | |||
{{evt|PET_STABLE_CLOSED|Pet}} | |||
{{evt|PET_STABLE_SHOW|Pet}} | |||
{{evt|PET_STABLE_UPDATE|Pet}} | |||
{{evt|PET_STABLE_UPDATE_PAPERDOLL|Pet}} | |||
{{evt|PET_TALENT_UPDATE|Pet}} | |||
? | |||
{{evt|PET_UI_CLOSE|Pet}} | |||
{{evt|PET_UI_UPDATE|Pet}} | |||
{{evt|PREVIEW_PET_TALENT_POINTS_CHANGED|Pet}} | |||
? | |||
{{evt|UNIT_HAPPINESS|Unit Info,Pet}} | |||
Fired when the Pet Happiness changes. Used in PetFrame.lua to decide when to update the happiness display. '''Removed in [[Patch 4.0]], use {{api|t=e|UNIT_POWER}} instead.''' | |||
{{evt|UNIT_PET|Unit Info,Pet}} | |||
Fired when a unit's pet changes. | |||
; arg1 : The [[API_TYPE_UnitId|UnitID]] of the entity whose pet changed | |||
{{evt|UNIT_PET_EXPERIENCE|Unit Info,Pet}} | |||
Fired when the pet's experience changes. |
Latest revision as of 04:48, 15 August 2023
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"LOCALPLAYER_PET_RENAMED"
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Category: Pet |
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"PET_ATTACK_START"
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Category: Combat,Pet |
Fired when the player's pet begins attacking.
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"PET_ATTACK_STOP"
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Category: Combat,Pet |
Fired when the player's pet ceases attack
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"PET_BAR_HIDE"
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Category: Pet,Action Bar |
?
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"PET_BAR_HIDEGRID"
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Category: Pet,Action Bar |
Fired when pet spells are dropped into the PetActionBar.
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"PET_BAR_SHOWGRID"
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Category: Pet, Action Bar |
Fired when pet spells are dragged from the pet spellbook or the PetActionBar.
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"PET_BAR_UPDATE"
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Category: Pet, Action Bar |
Fired when the pet bar is updates.
|
"PET_BAR_UPDATE_USABLE"
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Category: Pet,ActionBar |
?
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"PET_BAR_UPDATE_COOLDOWN"
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Category: Pet, Action Bar |
Fired when a pet spell cooldown starts. It is not called when cooldown ends.
|
"PET_DISMISS_START"
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Category: Pet |
?
|
"PET_SPELL_POWER_UPDATE"
|
Category: Pet |
Fires when the pet's spell power bonus changes. Use GetPetSpellBonusDamage() to retrieve the new value.
|
"PET_FORCE_NAME_DECLENSION"
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Category: Pet |
?
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"PET_RENAMEABLE"
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Category: Pet |
?
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"PET_STABLE_CLOSED"
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Category: Pet |
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"PET_STABLE_SHOW"
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Category: Pet |
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"PET_STABLE_UPDATE"
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Category: Pet |
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"PET_STABLE_UPDATE_PAPERDOLL"
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Category: Pet |
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"PET_TALENT_UPDATE"
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Category: Pet |
?
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"PET_UI_CLOSE"
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Category: Pet |
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"PET_UI_UPDATE"
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Category: Pet |
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"PREVIEW_PET_TALENT_POINTS_CHANGED"
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Category: Pet |
?
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"UNIT_HAPPINESS"
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Category: Unit Info,Pet |
Fired when the Pet Happiness changes. Used in PetFrame.lua to decide when to update the happiness display. Removed in Patch 4.0, use UNIT_POWER instead.
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"UNIT_PET"
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Category: Unit Info,Pet |
Fired when a unit's pet changes.
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"UNIT_PET_EXPERIENCE"
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Category: Unit Info,Pet |
Fired when the pet's experience changes. |