WoW:Events/L: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
m (new event in 3.3: LFG_COMPLETION_REWARD)
m (Move page script moved page Events/L to Events/L without leaving a redirect)
 
(5 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<noinclude>__NOTOC__{{eventlistheader}}</noinclude>


|}
===== =====
{|
{{evt|LANGUAGE_LIST_CHANGED|Communication}}
{{evt|LEVEL_GRANT_PROPOSED|Player}}
?
{{evt|LEARNED_SPELL_IN_TAB|Spell}}
Fired when a new spell/ability is added to the spellbook. e.g. When training a new or a higher level spell/ability.
;arg1: Number of the tab which the spell/ability is added to
{{evt|LFG_COMPLETION_REWARD|Instance}}
Fired when a random dungeon (picked by the Dungeon Finder) is completed. This event causes a window similar to the achievement alert to appear, with the details of your Dungeon Finder rewards.
{{evt|LFG_UPDATE|Instance}}
When fired prompts the LFG UI to update the list of available LFG categories and objectives (i.e. new quests, zones, instances available to LFG). See [[API GetLFGTypes]]
{{evt|LFG_BOOT_PROPOSAL_UPDATE|Instance}}
?
{{evt|LFG_LOCK_INFO_RECEIVED|Instance}}
?
{{evt|LFG_OFFER_CONTINUE|Instance}}
?
{{evt|LFG_OPEN_FROM_GOSSIP|Instance}}
Fired when a gossip option is used to initiate a Looking-for-Dungeon interaction.
; arg1 : Number - index of the dungeon the NPC wants us to queue for (index to {{api|GetLFGDungeonInfo}}(id)).
{{evt|LFG_PROPOSAL_FAILED|Instance}}
Fired when someone decline or don't make a choice within time in the dungeon queue invite
{{evt|LFG_PROPOSAL_SHOW|Instance}}
Fired when a dungeon group was found and the dialog to accept or decline it appears
{{evt|LFG_PROPOSAL_SUCCEEDED|Instance}}
Fired when everyone in the dungeon queue accepted the invite
{{evt|LFG_PROPOSAL_UPDATE|Instance}}
Fired when someone either accept or decline the dungeon queue invite
{{evt|LFG_QUEUE_STATUS_UPDATE|Instance}}
?
{{evt|LFG_ROLE_CHECK_HIDE|Instance}}
?
{{evt|LFG_ROLE_CHECK_ROLE_CHOSEN|Instance}}
?
{{evt|LFG_ROLE_CHECK_SHOW|Instance}}
?
{{evt|LFG_ROLE_CHECK_UPDATE|Instance}}
?
{{evt|LFG_ROLE_UPDATE|Instance}}
?
{{evt|LFG_UPDATE_RANDOM_INFO|Instance}}
?
{{evt|LOCALPLAYER_PET_RENAMED|Pet}}
{{evt|LOGOUT_CANCEL|System}}
|}
===== =====
{|
{{evt|LOOT_BIND_CONFIRM|Loot}}
Fired when the player attempts to take 'bind-on-pickup' loot
{{evt|LOOT_CLOSED|Loot}}
Fired when a player ceases looting a corpse. Note that this will fire before the last CHAT_MSG_LOOT event for that loot.
{{evt|LOOT_OPENED|Loot}}
Fired when a corpse is looted
;arg1: 1 if autolooting, otherwise 0 (not nil!)
{{evt|LOOT_SLOT_CLEARED|Loot}}
Fired when loot is removed from a corpse.
;arg1: Slot number
{{evt|LOOT_SLOT_CHANGED|Loot}}
?

Latest revision as of 04:48, 15 August 2023

Event API


[edit]
"LANGUAGE_LIST_CHANGED"
Category: Communication
 
"LEVEL_GRANT_PROPOSED"
Category: Player
 

?

"LEARNED_SPELL_IN_TAB"
Category: Spell
 

Fired when a new spell/ability is added to the spellbook. e.g. When training a new or a higher level spell/ability.

arg1
Number of the tab which the spell/ability is added to
"LFG_COMPLETION_REWARD"
Category: Instance
 

Fired when a random dungeon (picked by the Dungeon Finder) is completed. This event causes a window similar to the achievement alert to appear, with the details of your Dungeon Finder rewards.

"LFG_UPDATE"
Category: Instance
 

When fired prompts the LFG UI to update the list of available LFG categories and objectives (i.e. new quests, zones, instances available to LFG). See API GetLFGTypes

"LFG_BOOT_PROPOSAL_UPDATE"
Category: Instance
 

?

"LFG_LOCK_INFO_RECEIVED"
Category: Instance
 

?

"LFG_OFFER_CONTINUE"
Category: Instance
 

?

"LFG_OPEN_FROM_GOSSIP"
Category: Instance
 

Fired when a gossip option is used to initiate a Looking-for-Dungeon interaction.

arg1
Number - index of the dungeon the NPC wants us to queue for (index to GetLFGDungeonInfo(id)).
"LFG_PROPOSAL_FAILED"
Category: Instance
 

Fired when someone decline or don't make a choice within time in the dungeon queue invite

"LFG_PROPOSAL_SHOW"
Category: Instance
 

Fired when a dungeon group was found and the dialog to accept or decline it appears

"LFG_PROPOSAL_SUCCEEDED"
Category: Instance
 

Fired when everyone in the dungeon queue accepted the invite

"LFG_PROPOSAL_UPDATE"
Category: Instance
 

Fired when someone either accept or decline the dungeon queue invite

"LFG_QUEUE_STATUS_UPDATE"
Category: Instance
 

?

"LFG_ROLE_CHECK_HIDE"
Category: Instance
 

?

"LFG_ROLE_CHECK_ROLE_CHOSEN"
Category: Instance
 

?

"LFG_ROLE_CHECK_SHOW"
Category: Instance
 

?

"LFG_ROLE_CHECK_UPDATE"
Category: Instance
 

?

"LFG_ROLE_UPDATE"
Category: Instance
 

?

"LFG_UPDATE_RANDOM_INFO"
Category: Instance
 

?

"LOCALPLAYER_PET_RENAMED"
Category: Pet
 


"LOGOUT_CANCEL"
Category: System
 


[edit]
"LOOT_BIND_CONFIRM"
Category: Loot
 

Fired when the player attempts to take 'bind-on-pickup' loot


"LOOT_CLOSED"
Category: Loot
 

Fired when a player ceases looting a corpse. Note that this will fire before the last CHAT_MSG_LOOT event for that loot.


"LOOT_OPENED"
Category: Loot
 

Fired when a corpse is looted

arg1
1 if autolooting, otherwise 0 (not nil!)


"LOOT_SLOT_CLEARED"
Category: Loot
 

Fired when loot is removed from a corpse.

arg1
Slot number
"LOOT_SLOT_CHANGED"
Category: Loot
 

?