WildStar:API events
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This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See UI Event for details and howtos for WS event system. See also API types and UI API.
Reference[edit]
Events are not found as references anywhere in the Lua namespace, unlike the UI APIs, and API types themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event.
- See Category:WildStar API events for a possibly more complete list. If missing here, please list it.
Common[edit]
A select set of common events.
- ChangeWorld() - fired when player transitions instance
- ChatMessage(nFlagsRef,nChannelRef,sSender,sChatMessage)
- CombatLogDamage()
- TargetedByUnit()
- UI_HealthChanged(newValue,maxCharacterHealth)
- Unit.UnitEnteredCombat(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
Global[edit]
A[edit]
- AbilitiesWindowClose(bAtTrainer) - fires when the Limited Action Set Builder window closes
- AbilityBookChange() - fires when a change is made to the Action Set Builder
- AcceptProgressInput(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI
- AccountEntitlementUpdate() - fires when a change is made to the current account's entitlements
- AccountInventoryUpdate() - fires when the Account Inventory for the current account has changed
- AccountOperationResults(eOperation,eResult)
- AccountPendingItemsUpdate() - fires when items that are pending for the current player's account have changed states
- AccountSupportTicketResult(channelGM,bSuccess)
- AchievementGranted(achComplete) - fires when an achievement is completed
- AchievementUpdated(achUpdated) - fires when an progress is made towards an achievement's objective
- ActionBarDescriptionSpell(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags
- ActionBarNonSpellShortcutAddFailed() - fires when a non-spell fails to be placed on the action bar
- ActionSetError()
- ActivateCCStateStun(nTotalTaps,fTotalDuration) - fires when the player is stunned
- AddSpellShortcut(splDisplayed,eReason,eData)
- AlertMailInfo() - fires when the player gets new mail
- AlternateTargetUnitChanged()
- ApplyCCState()
- AuctionWindowClose()
- AvailableMail()
- BankSlotPurchased()
- Breath_FlashEvent(healthPercentRemaining)
- BreathChanged(breath,maxCharacterBreath)
- BuybackItemsUpdated()
- CanVacuumChange(bCanVacuum)
- CasterResurrectedPlayer(sCasterName)
- ChallengeAreaRestriction()
- ChallengeCompletedSound()
- ChallengeCooldownActive()
- ChallengeFailArea()
- ChallengeFailGeneric()
- ChallengeFailSound()
- ChallengeFailTime()
- ChallengeRewardListReady()
- ChallengeRewardReady()
- ()
- ()
- ChallengeTierAchieved()
- ChallengeUpdated()
- ChangeWorld() - fired when player transitions instance
- CharacterCreated()
- CharacterEldanAugmentationsUpdated()
- CharacterEntitlementUpdate()
- CharacterFlagsUpdated()
- CharacterUnlockedInlaidEldanAugmentation()
- ChatAccountTellFailed()
- ChatAction()
- ChatBanList()
- ChatFlag()
- ChatJoin()
- ChatJoinResult()
- ChatLeave()
- ChatList()
- ChatMessage(nFlagsRef,nChannelRef,sSender,sChatMessage)
- ChatReply()
- ChatResult()
- ChatReWhisper()
- ChatTellFailed()
- ChatZoneChange()
- CinematicsCancel(nParam)
- CinematicsNotify(sMessage,nParam)
- CityDirectionClear()
- CityDirectionMarked()
- CityDirectionsClose()
- CityDirectionsList()
- ClearSpellThreshold()
- CloseCraftingWindow()
- CloseTradeskillTrainerWindow()
- CloseVendorWindow()
- ColorChanged()
- CombatFloaters_Configure()
- CombatLogAbsorption()
- CombatLogBuildSwitch()
- CombatLogCCState()
- CombatLogCCStateBreak()
- CombatLogCrafting()
- CombatLogDamage()
- CombatLogDatacube()
- CombatLogDeath()
- CombatLogDeflect()
- CombatLogDelayDeath()
- CombatLogDispel()
- CombatLogDurabilityLoss()
- CombatLogElderPointsLimitReached()
- CombatLogEndGameCurrencies()
- CombatLogExperience()
- CombatLogExtracting()
- CombatLogFallingDamage()
- CombatLogHeal()
- CombatLogImmunity()
- CombatLogInterrupted()
- CombatLogItemDestroy()
- CombatLogKillPVP()
- CombatLogKillStreak()
- CombatLogLAS()
- CombatLogLoot()
- CombatLogModifying()
- CombatLogModifyInterruptArmor()
- CombatLogMount()
- CombatLogPet()
- CombatLogResurrect()
- CombatLogStealth()
- CombatLogString()
- CombatLogTransference()
- CombatLogVitalModifier()
- CombatMomentum()
- CommodityAuctionFilledPartial()
- CommodityAuctionRemoved()
- CommodityAuctionsDisabled()
- CommodityInfoResults()
- CraftingDiscoveryHotCold()
- CraftingExtractItem()
- CraftingInterrupted()
- CraftingModItem()
- CraftingSchematicComplete()
- CraftingSchematicInfoReceived()
- CraftingSchematicLearned()
- CraftingSchematicList()
- CraftingStationClose()
- CraftingUpdateCurrent()
- CREDDExchangeInfoResults()
- CREDDExchangeOperationResults()
- CREDDExchangeWindowClose()
- CREDDOperationHistoryResults()
- CSIKeyPressed(bKeyDown) - when the client side interaction input key is pressed or released
D[edit]
- DashCastFail()
- DashCastSuccess()
- DatacubePlaybackEnded()
- DatacubeUpdated()
- DebugPrerequisite(outputStr)
- DecorPreviewClose()
- DecorPreviewOpen()
- Dialog_Close()
- ()
- Dialog_ResponseText(sText)
- Dialog_ShowState(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids
- Dialog_ViewIntro()
- DialogClosing()
- DuelAccepted()
- DuelCancelWarning()
- DuelLeftArea()
- DuelStateChanged(unitId)
- DyeLearned()
- ElderPointsGained()
- ElderPointsLimitReached()
- EnteredCombat()
- EpisodeStateChanged(nEpisodeId,nOldState,nNewState)
- ErrorDialogSetSelection(index)
- FactionFloater()
- FlightPathUpdate()
- ForceResurrect()
- FriendshipAccountCharacterLevelUpdate()
- FriendshipAccountDataUpdate()
- FriendshipAccountFriendRemoved()
- FriendshipAccountFriendsRecieved()
- FriendshipAccountInviteRemoved()
- FriendshipAccountInvitesRecieved()
- FriendshipAccountPersonalStatusUpdate()
- FriendshipAdd()
- FriendshipInviteRemoved()
- FriendshipInvitesRecieved()
- FriendshipLoaded()
- FriendshipLocation()
- FriendshipRemove()
- FriendshipRequest()
- FriendshipRequestWithdrawn()
- FriendshipResult()
- FriendshipSuggestedAdd()
- FriendshipSuggestedRemove()
- FriendshipSuggestedUpdate()
- FriendshipUpdate()
- FriendshipUpdateOnline()
- GalacticArchiveArticleAdded()
- GalacticArchiveEntryAdded()
- GalacticArchiveLinkClick()
- GalacticArchiveRefresh()
- GameClickProp()
- GameClickSky()
- GameClickUnit()
- GameClickWorld()
- GenericError(eError,sMessage)
- GenericEvent_PlayerCampStart()
- GenericEvent_PlayerExitCancel()
- GenericMapNodeDisabled()
- GenericMapNodeEnabled()
- GenericMapShow()
- GMChatTellFailed()
- Group_Add()
- Group_Join()
- Group_JoinRequest()
- Group_Left()
- Group_MemberFlagsChanged()
- Group_MemberOrderChanged()
- Group_MemberPromoted()
- Group_Mentor()
- Group_MentorLeftAOI()
- Group_MentorRelationship()
- Group_Operation_Result()
- Group_ReadyCheck()
- Group_Referral()
- Group_Remove()
- Group_Request_Result()
- Group_SetMark()
- Group_Updated()
- Group_UpdatePosition()
- GroupBag_Changed()
- GroupBag_ItemDistributed(idItem,idWinner)
- GroupLeaderPhaseChanged(bJoinAllowed,nReferenceType,nReferenceId)
- GuildBankerClose()
- GuildBankerOpen()
- GuildBankItem()
- GuildBankLog()
- GuildBankTab()
- GuildBankTabCount()
- GuildBankTabRename()
- GuildBankWithdraw()
- GuildChange()
- GuildEmblem()
- GuildEventLogChange()
- GuildFlags()
- GuildInfluenceAndMoney()
- GuildInfoMessage()
- GuildInvite()
- GuildMemberChange()
- GuildMessageOfTheDay()
- GuildName()
- GuildNameplateChange()
- GuildPerkActivated()
- GuildPerkDeactivated()
- GuildPerkUnlocked()
- GuildPvp()
- GuildQueueStateChanged()
- GuildRankChange()
- GuildRegistrarClose()
- GuildRegistrarOpen()
- GuildResult()
- GuildRoster()
- GuildStandard()
- GuildWarCoinsChanged()
H[edit]
- HarvestItemsSentToOwner()
- HazardEnabled()
- HazardRemoved()
- HazardRemoveMinimapUnit()
- HazardShowMinimapUnit()
- HazardUpdated()
- HideBank()
- HideDye()
- HideInstanceGameModeDialog()
- HideQuestLog()
- HighlightProgressOption()
- HintArrowDistanceUpdate()
- HousingBasicsUpdated()
- HousingBuildComplete()
- HousingBuildStarted()
- HousingMannequinClose()
- HousingMannequinOpen()
- HousingNamePropertyOpen()
- HousingNeighborInviteAccepted()
- HousingNeighborInviteDeclined()
- HousingNeighborInviteRecieved()
- HousingNeighborsLoaded()
- HousingNeighborUpdate()
- HousingPrivacyUpdated()
- HousingRandomResidenceListRecieved()
- HousingRealtorOpen()
- HousingResult()
- Inspect()
- InstanceSetBusy()
- Interaction(title,type,speed,sweetspot,width1,width2)
- InterfaceMenu_ToggleLoreWindow()
- InvokeCraftingWindow()
- InvokeEscapeMenu()
- InvokeFriendsList()
- InvokeOptionsDialog()
- InvokeScientistExperimentation()
- InvokeSettlerBuild()
- InvokeShuttlePrompt()
- InvokeSoldierBuild()
- InvokeTaxiWindow()
- InvokeTradeskillTrainerWindow()
- InvokeVendorWindow(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound
- ItemAdded()
- ItemAuctionBidPosted()
- ItemAuctionBidResult()
- ItemAuctionExpired()
- ItemAuctionOutbid()
- ItemAuctionsDisabled()
- ItemAuctionSearchResults()
- ItemAuctionWon()
- ItemCancelResult()
- ItemDurabilityUpdate()
- ItemLink()
- ItemModified()
- ItemRemoved()
- ItemSentToCrate()
K[edit]
- KeyBindingKeyChanged()
- LoginError()
- LogOut()
- LootAssigned()
- LootRoll()
- LootRollAllPassed()
- LootRollPassed()
- LootRollSelected()
- LootRollUpdate()
- LootRollWon()
- MailAddAttachment()
- MailBoxActivate()
- MailBoxDeactivate()
- MailRead()
- MailResult()
- MannequinWindowClose()
- MannequinWindowOpen()
- MapHexesRevealed()
- MapTrackedUnitDisable()
- MapTrackedUnitUpdate()
- MarketplaceWindowClose()
- MasterLootUpdate()
- MatchEntered()
- MatchExited()
- MatchFinished()
- MatchingAverageWaitTimeUpdated()
- MatchingCancelPendingGame()
- MatchingEligibilityChanged()
- MatchingGamePendingUpdate()
- MatchingGameReady()
- MatchingJoinQueue()
- MatchingLeaveQueue()
- MatchingPvpInactivityAlert()
- MatchingRoleCheckCanceled()
- MatchingRoleCheckHidden()
- MatchingRoleCheckStarted()
- MatchJoined()
- MatchLeft()
- MatchLookingForReplacements()
- MatchStoppedLookingForReplacements()
- MatchVoteKickBegin()
- MatchVoteKickEnd()
- MatchVoteSurrenderBegin()
- MatchVoteSurrenderEnd()
- MessageFinished(ptrMessage)
- MountUnlocked()
- MouseOverUnitChanged()
- NewCustomerSurveyRequest()
- NewMail(newMail)
- NextActionBar()
- NextFrame()
O[edit]
- OnChange_World()
- OnForceResurrect()
- OnInstanceResetResult()
- OnLogOut()
- OnSettlerHubUpdated()
- OnSoldierHoldoutEnd(reason)
- OnSoldierHoldoutNextWave(boss)
- OnSoldierHoldoutStartDefault(timer,newcomer,isBoss,waveElapsed,waves)
- OnSoldierHoldoutStartDefend(timer,newcomer,isBoss,waveElapsed,waves)
- OnSoldierHoldoutStartTimed(timer,newcomer,isBoss,waveElapsed)
- OnSoldierHoldoutStartTimedDefend(timer,newcomer,isBoss,waveElapsed)
- OwnedCommodityOrders()
- OwnedItemAuctions()
- P2PTradeCommit()
- PartyBagItemAdded(guid)
- PartyBagItemAwarded(guid)
- PartyBagItemRemoved(guid)
- PartyBagItemTimerStarted(guid)
- PartyBagItemTimerStopped(guid)
- PartyBagItemTimerTick(msTimeRemaining)
- PartyBagItemUpdated(guid)
- ()
- PathLevelUp(level,str)
- PendingLootInteract()
- PendingWorldRemovalCancel()
- PendingWorldRemovalWarning()
- PersonaUpdateCharacterStats()
- PetCustomizationFailed()
- PetCustomizationUpdated()
- PetFlairCleared()
- PetFlairUnlocked()
- PlayedTime()
- PlayerChanged()
- PlayerCurrencyChanged()
- PlayerEquippedItemChanged()
- PlayerLevelChange(uLevel)
- PlayerPathAdd()
- PlayerPathExplorerPowerMapEntered()
- PlayerPathExplorerPowerMapExited()
- PlayerPathExplorerPowerMapFailed()
- PlayerPathExplorerPowerMapStarted()
- PlayerPathExplorerPowerMapWaiting()
- PlayerPathExplorerScavengerHuntStarted()
- PlayerPathMissionAdvanced()
- PlayerPathMissionComplete()
- PlayerPathMissionCompleteSound()
- PlayerPathMissionUnlocked()
- PlayerPathMissionUnlockedSound()
- PlayerPathMissionUpdate()
- PlayerPathRefresh()
- PlayerPathRewardAvailable()
- PlayerPathScientistScanBotCooldown()
- PlayerPathScientistScanBotDeployed()
- PlayerPathScientistScanBotDespawned()
- PlayerPathSoldierNewWhackAMoleBurrows()
- PlayerPortraitMessage(text,crText)
- PlayerTitleChange(uId,title)
- PlayerTitleUpdate()
- PostCommodityOrderResult()
- PostItemAuctionResult()
- PrereqFailureMessage()
- PreviousActionBar()
- ProfessionAchievementUpdated()
- ProfessionsLoaded()
- ProfessionUpdated()
- ProgressClickHighlightTime(index,percentageHighlight)
- ProgressClickSetInstructions(instructions)
- ProgressClickSetTapButtonText(text)
- ProgressClickShowYesNoWindow(text)
- ProgressClickWindowCompletionLevel(percentage)
- ProgressClickWindowDisplay(boolean)
- PublicEventCleared()
- PublicEventEnd()
- PublicEventInitiateVote()
- PublicEventLeave()
- PublicEventLiveStatsUpdate()
- PublicEventLocationAdded()
- PublicEventLocationRemoved()
- PublicEventObjectiveLocationAdded()
- PublicEventObjectiveLocationRemoved()
- PublicEventObjectiveUpdate()
- PublicEventStart()
- PublicEventStatsUpdate()
- PublicEventUpdate()
- PublicEventVoteEnded()
- PublicEventVoteTallied()
- PVPDeathmatchPoolUpdated()
- PvpKillNotification()
- PVPMatchFinished()
- PVPMatchStateUpdated()
- PVPMatchTeamInfoUpdated()
- PvpObjectivesUpdated()
- PvpRatingUpdated()
- QuestCalloutToggle()
- QuestDailyReset()
- QuestFloater()
- QuestGetCurrentQuestId()
- QuestInit()
- QuestObjectiveUpdated()
- QuestStateChanged()
- QuestTrackedChanged()
R[edit]
- RaidInfoResponse()
- ReadyToEnter()
- RealmBroadcastTierHigh()
- RealmBroadcastTierMedium()
- RealmFirstAchievementAnnounce()
- RealmListChanged()
- RecallShardChanged()
- RefreshHealthShieldBar()
- RefreshInventoryBags()
- RefreshMail()
- RemoveCCState()
- RemoveCCStateStun()
- RemoveSpellShortcut(spellData,reason,data00)
- RepairItemCompleted()
- ReputationBoundryWarning()
- ReputationChanged()
- ReputationLevel()
- ResolutionChanged(nWidth,nHeight)
- ResourceConversionClose()
- ResourceConversionOpen()
- ScientistExperimentationResult()
- ScriptResurrect()
- SealMechanicUpdate(index,show,percent)
- ServerBroadcastMessage(sMessage)
- SetPlayerPath()
- SetProgressClickTimes(width,location1,location2)
- SettlerBuildResult()
- SettlerBuildStatusUpdate()
- SettlerHubClose()
- SettlerHubReward()
- SettlerHubUpdated()
- SettlerInfrastructureAdvanced()
- SettlerInfrastructureComplete()
- SettlerInfrastructureStarted()
- SettlerInfrastructureUpdated()
- SettlerNotifyUse()
- ShieldsOverloaded()
- ShowActionBarShortcut(which,bShow)
- ShowBank()
- ShowCredits()
- ShowDye()
- ShowHello()
- ShowInstanceGameModeDialog()
- ShowInstanceRestrictedDialog()
- ShowInstanceWaitingDialog()
- ShowInventory(bShow) - show or Hide the Backpack window based on bShow
- ShowItemInDressingRoom()
- ShowLocOnWorldMap()
- ShowQuestLog(nQuestId)
- ShowQuestSynopsis(sOutput,nDuration)
- ShowResurrectDialog(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly
- ShowTutorial()
- ShuttlePromptClose()
- SoldierHoldoutDeath()
- SoldierHoldoutEnd()
- SoldierHoldoutNextWave()
- SoldierHoldoutStatus()
- SpecChanged()
- SplineHintObjectEnd()
- SplitItemStack()
- StalkerWoundsUpdate(percent,numWounds)
- StanceChanged()
- StartSpellThreshold()
- StoryPanelDialog_Hide()
- StoryPanelDialog_Show(windowType,nTableRef,displayTime)
- StunVGPressed()
- SubMissionRequest(quest,target,str)
- SubZoneChanged(idZone,sZoneName)
- TalentRespecPointsChanged()
- TalentsChanged()
- TargetedByUnit()
- TargetThreatListUpdated()
- TaxiWindowClose()
- ToggleAbilitiesWindow()
- ToggleAchievementWindow()
- ToggleAuctionList()
- ToggleAuctionWindow()
- ToggleChallengesWindow()
- ToggleCharacterWindow()
- ToggleCodex()
- ToggleCREDDExchangeWindow()
- ToggleErrorDialog()
- ToggleFramerate()
- ToggleGhostModeMap()
- ToggleGroupFinder()
- ()
- ToggleGroupsWindow()
- ToggleGuild()
- ToggleInventory()
- ToggleMailWindow()
- ToggleMarketplaceWindow()
- TogglePlayerTicketWindow()
- ToggleQuestLog()
- ToggleReputationInterface()
- ToggleSocialWindow()
- ToggleStuckWindow()
- ToggleTradeskills()
- ToggleTradeSkillsInventory()
- ToggleZoneMap()
- TradeskillAchievementComplete()
- TradeskillAchievementUpdate()
- TradeskillEngravingStationClose()
- TradeskillEngravingStationOpen()
- TradeSkills_Crafting(text,percentComplete)
- TradeSkills_Learned()
- TradeSkills_Show(schematicId)
- TradeSkills_UpdateQuantities()
- TradeSkillsBreakdown_Show(bShow)
- TradeSkillSigilResult()
- TradeSkillsItemBreakdown_BreakCompleted(success)
- TriggerDemoOptions()
- TurnOnClickableTab(onOff)
- TutorialPlaybackEnded()
U[edit]
- UI_EffectiveLevelChanged()
- UI_EnergyChanged(newValue,maxCharacterResource0)
- UI_HealthChanged(newValue,maxCharacterHealth)
- UI_LevelChanged(newValue)
- UI_XPBonusAwarded(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress
- UI_XPBonusUpdated(who,preview,earnsXP)
- UI_XPChanged(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP)
- ()
- UnitEvaded()
- UnitGroupChanged()
- UnitGuildNameplateChanged()
- UnitLevelChanged()
- UnitMemberOfGuildChange()
- UnitPvpFlagsChanged()
- UnitTextBubbleCreate()
- UnitTextBubblesDestroyed()
- UnitTitleChanged()
- UnTargetedByUnit()
- UpdateCCStateStun()
- UpdateGearScore()
- UpdateInventory()
- UpdatePathXp(xp,str)
- UpdateSoldierBuild()
- UpdateSpellThreshold()
- Vacuum()
- VendorItemsUpdated()
- WalletUpdate()
- WarPartyBankerClose()
- WarPartyBankerOpen()
- WarPartyBattleClose()
- WarPartyBattleOpen()
- WarPartyBossTokensUpdated()
- WarPartyMatchResults()
- WarPartyRegistrarClose()
- WarPartyRegistrarOpen()
- WarplotBattleStateChanged()
- WhoResponse()
- WindowGainedFocus()
- WindowLostFocus()
- WorkOrderLocate()
- WrangleCreature(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate
- ZoneCompletionUpdated()
- ZoneMapPing()
- ZoneMapPlayerIndicatorUpdated()
- ZoneMapUpdateHexGroup()
UI API[edit]
Apollo[edit]
- DragDropSysBegin(wndSource,sType,iData)
- DragDropSysEnd(sType,iData)
- LuaError(tAddon,sError,bCanIgnore)
- ModuleLoaded()
- ModuleRestore()
- SaveModules()
- SystemKeyDown(iKey)
- TextMessage(iType,sMessage)
GroupLib[edit]
- Group_AcceptInvite()
- Group_Changed()
- Group_DeclineInvite()
- Group_Disbanded(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands
- Group_Invite_Declined(tTableRef) - Outputs the refused invitation to a group invite
- Group_Invite_Result(nTableRef)
- Group_Invited(nTableRef)
- Group_Other_Joined(nTableRef)
- Group_Other_Left(nTableRef)
- Group_Other_Promoted(tTableRef) - Outputs the promotion of a group member
- Group_Player_Joined()
- Group_Player_Left()
- Group_Player_Promoted()
- Group_QuestList(unitId,nTableRef)
API types[edit]
Unit[edit]
- AttackMissed(unitCaster,unitTarget,eMissType)
- DamageOrHealingDone(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed
- ExperienceGained(unitTarget,sText,nDelay)
- InteractiveUnitChanged(unitNewTarget,strContext)
- LootedItem(itemLoot,nCount)
- LootedMoney(monLoot)
- Mount(bMounted)
- SpellCastFailed(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means
- SpellEffectCast(effectDesc,displayValue)
- StartLooting(lootUnit)
- StopLooting()
- TargetUnitChanged(unitTarget)
- UnitActivationTypeChanged(unitChanged)
- UnitCCStateChanged(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators
- UnitCreated(unitSpawned)
- UnitDestroyed(unitDestroyed)
- UnitEnteredCombat(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
- UnitMiniMapMarkerChanged(unitMoving)
- UnitNameChanged(unitChanged,sNewName)