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<!--{{NYR|Early 2022.<br/>See the [[#Preview|Preview section]] below for pre-release versions.}}-->{{uiaddonstudio}} | <!--{{NYR|Early 2022.<br/>See the [[#Preview|Preview section]] below for pre-release versions.}}-->{{uiaddonstudio}} | ||
'''AddOn Studio 2010 for World of Warcraft''' is a fully-featured development environment for creating and developing [[wo:AddOn|AddOn]]s for World of Warcraft. [[AddOn Studio]] features a professional [[Lua]] editor with full code-completion and other modern facilities, an integrated visual [[User interface|WoW UI]] designer, SVN code repository support, project based [[AddOn]] file management and deployment, and much more. | '''AddOn Studio 2010 for World of Warcraft''' is a fully-featured development environment for creating and developing [[wo:AddOn|AddOn]]s for World of Warcraft. [[AddOn Studio]] features a professional [[wo:Lua|Lua]] editor with full code-completion and other modern facilities, an integrated visual [[wo:User interface|WoW UI]] designer, SVN code repository support, project based [[wo:AddOn|AddOn]] file management and deployment, and much more. | ||
[[File:AddOn Studio 2010 for World of Warcraft.png|x190px|right|AddOn Studio 2010 for World of Warcraft]] To get started follow the [[#AddOn Studio 2010|steps below]]. Feel free to visit the following pages for more information and help. Twitter: [//twitter.com/AddonStudioWoW @AddonStudioWoW]. Documentation: [[#Getting Started|Getting Started]]. History: [[AddOn Studio for World of Warcraft history|Release History]]. WoW API: [[wo:development|UI Customization]]. Support: [//addonstudio.org/wow/support Issue Tracker and Forums]. Discord: [//discord.gg/eAGb7Rc ASfW] Donations: [//addonstudio.org/wow/donate PayPal]. | [[File:AddOn Studio 2010 for World of Warcraft.png|x190px|right|AddOn Studio 2010 for World of Warcraft]] To get started follow the [[#AddOn Studio 2010|steps below]]. Feel free to visit the following pages for more information and help. Twitter: [//twitter.com/AddonStudioWoW @AddonStudioWoW]. Documentation: [[#Getting Started|Getting Started]]. History: [[AddOn Studio for World of Warcraft history|Release History]]. WoW API: [[wo:development|UI Customization]]. Support: [//addonstudio.org/wow/support Issue Tracker and Forums]. Discord: [//discord.gg/eAGb7Rc ASfW] Donations: [//addonstudio.org/wow/donate PayPal]. | ||
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;Today's Reality | ;Today's Reality | ||
The concepts for game and AddOn development, especially for WoW, are far more understood today and by a much larger audience, than they were at the time of the original [[wowwiki:World of Warcraft|World of Warcraft]]. Likewise, some of [[AddOn Studio|AddOn Studio's]] original features, like pure drag-and-drop UI building and wizard oriented development, were historically more useful for those just getting stared, or veterans who were committed to Blizzard's [[Frame XML]] for UI layout. | The concepts for game and AddOn development, especially for WoW, are far more understood today and by a much larger audience, than they were at the time of the original [[wowwiki:World of Warcraft|World of Warcraft]]. Likewise, some of [[AddOn Studio|AddOn Studio's]] original features, like pure drag-and-drop UI building and wizard oriented development, were historically more useful for those just getting stared, or veterans who were committed to Blizzard's [[wo:Frame XML|Frame XML]] for UI layout. | ||
What this product really always was, and is, is a general, modern and well-featured [[wikipedia:Integrated_development_environment|IDE]] for WoW AddOn development, using a free Visual Studio back-end (much like the free Express and Community versions of Visual Studio for C#, C++ and the Web), with additional support for graphical frame development. There are quite a few bells and whistles too, including supporting nearly every VS integration feature available, which would be rare for a game production tool of any kind. This all together threatens to make AddOn development tools first class citizens, in a world where that almost never happens. | What this product really always was, and is, is a general, modern and well-featured [[wikipedia:Integrated_development_environment|IDE]] for WoW AddOn development, using a free Visual Studio back-end (much like the free Express and Community versions of Visual Studio for C#, C++ and the Web), with additional support for graphical frame development. There are quite a few bells and whistles too, including supporting nearly every VS integration feature available, which would be rare for a game production tool of any kind. This all together threatens to make AddOn development tools first class citizens, in a world where that almost never happens. | ||