Engine:CVAR module
Base name for 'world' module, without platform postfix or extensions.
set module 'game'
Arguments
- name - 'module'
- value - module name to load
Associations
- Is by default placed in the 'global' context.
Details
Name of the world native library to load.
'World' in this context means a graphically or otherwise conceptually interactive environment, and is apart from any regular 2D UI environment, or may have no direct user interfaces.
The world library typically loads when the 'world' loads and provides support for managing discrete world components how they interact and can act as a sink and/or source for messaging with other systems.
- Library load name and path
The actual load path for the world library set with CVAR lib_path, and final library file name will be calculated from the 'module' name and the platform suffixes. See CVAR lib_path for the list of suffixes and explanation.
Examples
Default values
For the path executable path 'd:\install\engine.exe', and a 'lib_path' of './lib/' on windows running the 64-bit engine:
set module 'game' becomes: ./lib/gamex64.dll with install in: d:\install\engine effective OS load: d:\install\engine\lib\gamex86.dll