WildStar:API events: Difference between revisions

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{{uiapievent}}
{{\|uiapievent}}
This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[UI Event]] for details and howtos for WS event system. See also [[API types]] and [[UI API]].  
This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[\UI Event]] for details and howtos for WS event system. See also [[\API types]] and [[\UI API]].  


== Reference ==
== Reference ==
Events are not found as references anywhere in the [[Lua]] namespace, unlike the [[UI API]]s, and [[API types]] themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event.
Events are not found as references anywhere in the [[Lua]] namespace, unlike the [[\UI API]]s, and [[\API types]] themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event.


''See [[:Category:API events]] for a possibly more complete list. If missing here, please list it!''
: See [[:Category:WildStar API events]] for a possibly more complete list. If missing here, please list it.


<onlyinclude><div class="ApiList"><!-- do not remove this line
<onlyinclude><div class="ApiList"><!-- do not remove this line
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=== Common ===
=== Common ===
A select set of common events.
A select set of common events.
:{{api|APIE|ChangeWorld}}() - fired when player transitions instance
:{{\|api|APIE|ChangeWorld}}() - fired when player transitions instance
:{{api|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage)
:{{\|api|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage)
:{{api|APIE|CombatLogDamage}}()
:{{\|api|APIE|CombatLogDamage}}()
:{{api|APIE|TargetedByUnit}}()
:{{\|api|APIE|TargetedByUnit}}()
:{{api|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth)
:{{\|api|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth)
:{{api|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
:{{\|api|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat


=== Global ===
=== Global ===
==== A ====
==== A ====
:{{id|APIE|AbilitiesWindowClose}}(bAtTrainer) - fires when the Limited Action Set Builder window closes
:{{\|id|APIE|AbilitiesWindowClose}}(bAtTrainer) - fires when the Limited Action Set Builder window closes
:{{id|APIE|AbilityBookChange}}() - fires when a change is made to the Action Set Builder
:{{\|id|APIE|AbilityBookChange}}() - fires when a change is made to the Action Set Builder
:{{id|APIE|AcceptProgressInput}}(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI
:{{\|id|APIE|AcceptProgressInput}}(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI
:{{id|APIE|AccountEntitlementUpdate}}() - fires when a change is made to the current account's entitlements
:{{\|id|APIE|AccountEntitlementUpdate}}() - fires when a change is made to the current account's entitlements
:{{id|APIE|AccountInventoryUpdate}}() - fires when the Account Inventory for the current account has changed
:{{\|id|APIE|AccountInventoryUpdate}}() - fires when the Account Inventory for the current account has changed
:{{id|APIE|AccountOperationResults}}(eOperation,eResult)
:{{\|id|APIE|AccountOperationResults}}(eOperation,eResult)
:{{id|APIE|AccountPendingItemsUpdate}}() - fires when items that are pending for the current player's account have changed states
:{{\|id|APIE|AccountPendingItemsUpdate}}() - fires when items that are pending for the current player's account have changed states
:{{id|APIE|AccountSupportTicketResult}}(channelGM,bSuccess)
:{{\|id|APIE|AccountSupportTicketResult}}(channelGM,bSuccess)
:{{id|APIE|AchievementGranted}}(achComplete) - fires when an achievement is completed
:{{\|id|APIE|AchievementGranted}}(achComplete) - fires when an achievement is completed
:{{id|APIE|AchievementUpdated}}(achUpdated) - fires when an progress is made towards an achievement's objective
:{{\|id|APIE|AchievementUpdated}}(achUpdated) - fires when an progress is made towards an achievement's objective
:{{id|APIE|ActionBarDescriptionSpell}}(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags
:{{\|id|APIE|ActionBarDescriptionSpell}}(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags
:{{id|APIE|ActionBarNonSpellShortcutAddFailed}}() - fires when a non-spell fails to be placed on the action bar
:{{\|id|APIE|ActionBarNonSpellShortcutAddFailed}}() - fires when a non-spell fails to be placed on the action bar
:{{id|APIE|ActionSetError}}()
:{{\|id|APIE|ActionSetError}}()
:{{id|APIE|ActivateCCStateStun}}(nTotalTaps,fTotalDuration) - fires when the player is stunned
:{{\|id|APIE|ActivateCCStateStun}}(nTotalTaps,fTotalDuration) - fires when the player is stunned
:{{id|APIE|AddSpellShortcut}}(splDisplayed,eReason,eData)
:{{\|id|APIE|AddSpellShortcut}}(splDisplayed,eReason,eData)
:{{id|APIE|AlertMailInfo}}() - fires when the player gets new mail
:{{\|id|APIE|AlertMailInfo}}() - fires when the player gets new mail
:{{id|APIE|AlternateTargetUnitChanged}}()
:{{\|id|APIE|AlternateTargetUnitChanged}}()
:{{id|APIE|ApplyCCState}}()
:{{\|id|APIE|ApplyCCState}}()
:{{id|APIE|AuctionWindowClose}}()
:{{\|id|APIE|AuctionWindowClose}}()
:{{id|APIE|AvailableMail}}()
:{{\|id|APIE|AvailableMail}}()
:{{id|APIE|BankSlotPurchased}}()
:{{\|id|APIE|BankSlotPurchased}}()
:{{id|APIE|Breath_FlashEvent}}(healthPercentRemaining)
:{{\|id|APIE|Breath_FlashEvent}}(healthPercentRemaining)
:{{id|APIE|BreathChanged}}(breath,maxCharacterBreath)
:{{\|id|APIE|BreathChanged}}(breath,maxCharacterBreath)
:{{id|APIE|BuybackItemsUpdated}}()
:{{\|id|APIE|BuybackItemsUpdated}}()
:{{id|APIE|CanVacuumChange}}(bCanVacuum)
:{{\|id|APIE|CanVacuumChange}}(bCanVacuum)
:{{id|APIE|CasterResurrectedPlayer}}(sCasterName)
:{{\|id|APIE|CasterResurrectedPlayer}}(sCasterName)
:{{id|APIE|ChallengeAreaRestriction}}()
:{{\|id|APIE|ChallengeAreaRestriction}}()
:{{id|APIE|ChallengeCompletedSound}}()
:{{\|id|APIE|ChallengeCompletedSound}}()
:{{id|APIE|ChallengeCooldownActive}}()
:{{\|id|APIE|ChallengeCooldownActive}}()
:{{id|APIE|ChallengeFailArea}}()
:{{\|id|APIE|ChallengeFailArea}}()
:{{id|APIE|ChallengeFailGeneric}}()
:{{\|id|APIE|ChallengeFailGeneric}}()
:{{id|APIE|ChallengeFailSound}}()
:{{\|id|APIE|ChallengeFailSound}}()
:{{id|APIE|ChallengeFailTime}}()
:{{\|id|APIE|ChallengeFailTime}}()
:{{id|APIE|ChallengeRewardListReady}}()
:{{\|id|APIE|ChallengeRewardListReady}}()
:{{id|APIE|ChallengeRewardReady}}()
:{{\|id|APIE|ChallengeRewardReady}}()
:{{id|APIE|ChallengeShared}}()
:{{\|id|APIE|ChallengeShared}}()
:{{id|APIE|ChallengeShareTimedOut}}()
:{{\|id|APIE|ChallengeShareTimedOut}}()
:{{id|APIE|ChallengeTierAchieved}}()
:{{\|id|APIE|ChallengeTierAchieved}}()
:{{id|APIE|ChallengeUpdated}}()
:{{\|id|APIE|ChallengeUpdated}}()
:{{id|APIE|ChangeWorld}}() - fired when player transitions instance
:{{\|id|APIE|ChangeWorld}}() - fired when player transitions instance
:{{id|APIE|CharacterCreated}}()
:{{\|id|APIE|CharacterCreated}}()
:{{id|APIE|CharacterEldanAugmentationsUpdated}}()
:{{\|id|APIE|CharacterEldanAugmentationsUpdated}}()
:{{id|APIE|CharacterEntitlementUpdate}}()
:{{\|id|APIE|CharacterEntitlementUpdate}}()
:{{id|APIE|CharacterFlagsUpdated}}()
:{{\|id|APIE|CharacterFlagsUpdated}}()
:{{id|APIE|CharacterUnlockedInlaidEldanAugmentation}}()
:{{\|id|APIE|CharacterUnlockedInlaidEldanAugmentation}}()
:{{id|APIE|ChatAccountTellFailed}}()
:{{\|id|APIE|ChatAccountTellFailed}}()
:{{id|APIE|ChatAction}}()
:{{\|id|APIE|ChatAction}}()
:{{id|APIE|ChatBanList}}()
:{{\|id|APIE|ChatBanList}}()
:{{id|APIE|ChatFlag}}()
:{{\|id|APIE|ChatFlag}}()
:{{id|APIE|ChatJoin}}()
:{{\|id|APIE|ChatJoin}}()
:{{id|APIE|ChatJoinResult}}()
:{{\|id|APIE|ChatJoinResult}}()
:{{id|APIE|ChatLeave}}()
:{{\|id|APIE|ChatLeave}}()
:{{id|APIE|ChatList}}()
:{{\|id|APIE|ChatList}}()
:{{id|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage)
:{{\|id|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage)
:{{id|APIE|ChatReply}}()
:{{\|id|APIE|ChatReply}}()
:{{id|APIE|ChatResult}}()
:{{\|id|APIE|ChatResult}}()
:{{id|APIE|ChatReWhisper}}()
:{{\|id|APIE|ChatReWhisper}}()
:{{id|APIE|ChatTellFailed}}()
:{{\|id|APIE|ChatTellFailed}}()
:{{id|APIE|ChatZoneChange}}()
:{{\|id|APIE|ChatZoneChange}}()
:{{id|APIE|CinematicsCancel}}(nParam)
:{{\|id|APIE|CinematicsCancel}}(nParam)
:{{id|APIE|CinematicsNotify}}(sMessage,nParam)
:{{\|id|APIE|CinematicsNotify}}(sMessage,nParam)
:{{id|APIE|CityDirectionClear}}()
:{{\|id|APIE|CityDirectionClear}}()
:{{id|APIE|CityDirectionMarked}}()
:{{\|id|APIE|CityDirectionMarked}}()
:{{id|APIE|CityDirectionsClose}}()
:{{\|id|APIE|CityDirectionsClose}}()
:{{id|APIE|CityDirectionsList}}()
:{{\|id|APIE|CityDirectionsList}}()
:{{id|APIE|ClearSpellThreshold}}()
:{{\|id|APIE|ClearSpellThreshold}}()
:{{id|APIE|CloseCraftingWindow}}()
:{{\|id|APIE|CloseCraftingWindow}}()
:{{id|APIE|CloseTradeskillTrainerWindow}}()
:{{\|id|APIE|CloseTradeskillTrainerWindow}}()
:{{id|APIE|CloseVendorWindow}}()
:{{\|id|APIE|CloseVendorWindow}}()
:{{id|APIE|ColorChanged}}()
:{{\|id|APIE|ColorChanged}}()
:{{id|APIE|CombatFloaters_Configure}}()
:{{\|id|APIE|CombatFloaters_Configure}}()
:{{id|APIE|CombatLogAbsorption}}()
:{{\|id|APIE|CombatLogAbsorption}}()
:{{id|APIE|CombatLogBuildSwitch}}()
:{{\|id|APIE|CombatLogBuildSwitch}}()
:{{id|APIE|CombatLogCCState}}()
:{{\|id|APIE|CombatLogCCState}}()
:{{id|APIE|CombatLogCCStateBreak}}()
:{{\|id|APIE|CombatLogCCStateBreak}}()
:{{id|APIE|CombatLogCrafting}}()
:{{\|id|APIE|CombatLogCrafting}}()
:{{id|APIE|CombatLogDamage}}()
:{{\|id|APIE|CombatLogDamage}}()
:{{id|APIE|CombatLogDatacube}}()
:{{\|id|APIE|CombatLogDatacube}}()
:{{id|APIE|CombatLogDeath}}()
:{{\|id|APIE|CombatLogDeath}}()
:{{id|APIE|CombatLogDeflect}}()
:{{\|id|APIE|CombatLogDeflect}}()
:{{id|APIE|CombatLogDelayDeath}}()
:{{\|id|APIE|CombatLogDelayDeath}}()
:{{id|APIE|CombatLogDispel}}()
:{{\|id|APIE|CombatLogDispel}}()
:{{id|APIE|CombatLogDurabilityLoss}}()
:{{\|id|APIE|CombatLogDurabilityLoss}}()
:{{id|APIE|CombatLogElderPointsLimitReached}}()
:{{\|id|APIE|CombatLogElderPointsLimitReached}}()
:{{id|APIE|CombatLogEndGameCurrencies}}()
:{{\|id|APIE|CombatLogEndGameCurrencies}}()
:{{id|APIE|CombatLogExperience}}()
:{{\|id|APIE|CombatLogExperience}}()
:{{id|APIE|CombatLogExtracting}}()
:{{\|id|APIE|CombatLogExtracting}}()
:{{id|APIE|CombatLogFallingDamage}}()
:{{\|id|APIE|CombatLogFallingDamage}}()
:{{id|APIE|CombatLogHeal}}()
:{{\|id|APIE|CombatLogHeal}}()
:{{id|APIE|CombatLogImmunity}}()
:{{\|id|APIE|CombatLogImmunity}}()
:{{id|APIE|CombatLogInterrupted}}()
:{{\|id|APIE|CombatLogInterrupted}}()
:{{id|APIE|CombatLogItemDestroy}}()
:{{\|id|APIE|CombatLogItemDestroy}}()
:{{id|APIE|CombatLogKillPVP}}()
:{{\|id|APIE|CombatLogKillPVP}}()
:{{id|APIE|CombatLogKillStreak}}()
:{{\|id|APIE|CombatLogKillStreak}}()
:{{id|APIE|CombatLogLAS}}()
:{{\|id|APIE|CombatLogLAS}}()
:{{id|APIE|CombatLogLoot}}()
:{{\|id|APIE|CombatLogLoot}}()
:{{id|APIE|CombatLogModifying}}()
:{{\|id|APIE|CombatLogModifying}}()
:{{id|APIE|CombatLogModifyInterruptArmor}}()
:{{\|id|APIE|CombatLogModifyInterruptArmor}}()
:{{id|APIE|CombatLogMount}}()
:{{\|id|APIE|CombatLogMount}}()
:{{id|APIE|CombatLogPet}}()
:{{\|id|APIE|CombatLogPet}}()
:{{id|APIE|CombatLogResurrect}}()
:{{\|id|APIE|CombatLogResurrect}}()
:{{id|APIE|CombatLogStealth}}()
:{{\|id|APIE|CombatLogStealth}}()
:{{id|APIE|CombatLogString}}()
:{{\|id|APIE|CombatLogString}}()
:{{id|APIE|CombatLogTransference}}()
:{{\|id|APIE|CombatLogTransference}}()
:{{id|APIE|CombatLogVitalModifier}}()
:{{\|id|APIE|CombatLogVitalModifier}}()
:{{id|APIE|CombatMomentum}}()
:{{\|id|APIE|CombatMomentum}}()
:{{id|APIE|CommodityAuctionFilledPartial}}()
:{{\|id|APIE|CommodityAuctionFilledPartial}}()
:{{id|APIE|CommodityAuctionRemoved}}()
:{{\|id|APIE|CommodityAuctionRemoved}}()
:{{id|APIE|CommodityAuctionsDisabled}}()
:{{\|id|APIE|CommodityAuctionsDisabled}}()
:{{id|APIE|CommodityInfoResults}}()
:{{\|id|APIE|CommodityInfoResults}}()
:{{id|APIE|CraftingDiscoveryHotCold}}()
:{{\|id|APIE|CraftingDiscoveryHotCold}}()
:{{id|APIE|CraftingExtractItem}}()
:{{\|id|APIE|CraftingExtractItem}}()
:{{id|APIE|CraftingInterrupted}}()
:{{\|id|APIE|CraftingInterrupted}}()
:{{id|APIE|CraftingModItem}}()
:{{\|id|APIE|CraftingModItem}}()
:{{id|APIE|CraftingSchematicComplete}}()
:{{\|id|APIE|CraftingSchematicComplete}}()
:{{id|APIE|CraftingSchematicInfoReceived}}()
:{{\|id|APIE|CraftingSchematicInfoReceived}}()
:{{id|APIE|CraftingSchematicLearned}}()
:{{\|id|APIE|CraftingSchematicLearned}}()
:{{id|APIE|CraftingSchematicList}}()
:{{\|id|APIE|CraftingSchematicList}}()
:{{id|APIE|CraftingStationClose}}()
:{{\|id|APIE|CraftingStationClose}}()
:{{id|APIE|CraftingUpdateCurrent}}()
:{{\|id|APIE|CraftingUpdateCurrent}}()
:{{id|APIE|CREDDExchangeInfoResults}}()
:{{\|id|APIE|CREDDExchangeInfoResults}}()
:{{id|APIE|CREDDExchangeOperationResults}}()
:{{\|id|APIE|CREDDExchangeOperationResults}}()
:{{id|APIE|CREDDExchangeWindowClose}}()
:{{\|id|APIE|CREDDExchangeWindowClose}}()
:{{id|APIE|CREDDOperationHistoryResults}}()
:{{\|id|APIE|CREDDOperationHistoryResults}}()
:{{id|APIE|CSIKeyPressed}}(bKeyDown) - when the client side interaction input key is pressed or released
:{{\|id|APIE|CSIKeyPressed}}(bKeyDown) - when the client side interaction input key is pressed or released
==== D ====
==== D ====
:{{id|APIE|DashCastFail}}()
:{{\|id|APIE|DashCastFail}}()
:{{id|APIE|DashCastSuccess}}()
:{{\|id|APIE|DashCastSuccess}}()
:{{id|APIE|DatacubePlaybackEnded}}()
:{{\|id|APIE|DatacubePlaybackEnded}}()
:{{id|APIE|DatacubeUpdated}}()
:{{\|id|APIE|DatacubeUpdated}}()
:{{id|APIE|DebugPrerequisite}}(outputStr)
:{{\|id|APIE|DebugPrerequisite}}(outputStr)
:{{id|APIE|DecorPreviewClose}}()
:{{\|id|APIE|DecorPreviewClose}}()
:{{id|APIE|DecorPreviewOpen}}()
:{{\|id|APIE|DecorPreviewOpen}}()
:{{id|APIE|Dialog_Close}}()
:{{\|id|APIE|Dialog_Close}}()
:{{id|APIE|Dialog_QuestShare}}()
:{{\|id|APIE|Dialog_QuestShare}}()
:{{id|APIE|Dialog_ResponseText}}(sText)
:{{\|id|APIE|Dialog_ResponseText}}(sText)
:{{id|APIE|Dialog_ShowState}}(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids
:{{\|id|APIE|Dialog_ShowState}}(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids
:{{id|APIE|Dialog_ViewIntro}}()
:{{\|id|APIE|Dialog_ViewIntro}}()
:{{id|APIE|DialogClosing}}()
:{{\|id|APIE|DialogClosing}}()
:{{id|APIE|DuelAccepted}}()
:{{\|id|APIE|DuelAccepted}}()
:{{id|APIE|DuelCancelWarning}}()
:{{\|id|APIE|DuelCancelWarning}}()
:{{id|APIE|DuelLeftArea}}()
:{{\|id|APIE|DuelLeftArea}}()
:{{id|APIE|DuelStateChanged}}(unitId)
:{{\|id|APIE|DuelStateChanged}}(unitId)
:{{id|APIE|DyeLearned}}()
:{{\|id|APIE|DyeLearned}}()
:{{id|APIE|ElderPointsGained}}()
:{{\|id|APIE|ElderPointsGained}}()
:{{id|APIE|ElderPointsLimitReached}}()
:{{\|id|APIE|ElderPointsLimitReached}}()
:{{id|APIE|EnteredCombat}}()
:{{\|id|APIE|EnteredCombat}}()
:{{id|APIE|EpisodeStateChanged}}(nEpisodeId,nOldState,nNewState)
:{{\|id|APIE|EpisodeStateChanged}}(nEpisodeId,nOldState,nNewState)
:{{id|APIE|ErrorDialogSetSelection}}(index)
:{{\|id|APIE|ErrorDialogSetSelection}}(index)
:{{id|APIE|FactionFloater}}()
:{{\|id|APIE|FactionFloater}}()
:{{id|APIE|FlightPathUpdate}}()
:{{\|id|APIE|FlightPathUpdate}}()
:{{id|APIE|ForceResurrect}}()
:{{\|id|APIE|ForceResurrect}}()
:{{id|APIE|FriendshipAccountCharacterLevelUpdate}}()
:{{\|id|APIE|FriendshipAccountCharacterLevelUpdate}}()
:{{id|APIE|FriendshipAccountDataUpdate}}()
:{{\|id|APIE|FriendshipAccountDataUpdate}}()
:{{id|APIE|FriendshipAccountFriendRemoved}}()
:{{\|id|APIE|FriendshipAccountFriendRemoved}}()
:{{id|APIE|FriendshipAccountFriendsRecieved}}()
:{{\|id|APIE|FriendshipAccountFriendsRecieved}}()
:{{id|APIE|FriendshipAccountInviteRemoved}}()
:{{\|id|APIE|FriendshipAccountInviteRemoved}}()
:{{id|APIE|FriendshipAccountInvitesRecieved}}()
:{{\|id|APIE|FriendshipAccountInvitesRecieved}}()
:{{id|APIE|FriendshipAccountPersonalStatusUpdate}}()
:{{\|id|APIE|FriendshipAccountPersonalStatusUpdate}}()
:{{id|APIE|FriendshipAdd}}()
:{{\|id|APIE|FriendshipAdd}}()
:{{id|APIE|FriendshipInviteRemoved}}()
:{{\|id|APIE|FriendshipInviteRemoved}}()
:{{id|APIE|FriendshipInvitesRecieved}}()
:{{\|id|APIE|FriendshipInvitesRecieved}}()
:{{id|APIE|FriendshipLoaded}}()
:{{\|id|APIE|FriendshipLoaded}}()
:{{id|APIE|FriendshipLocation}}()
:{{\|id|APIE|FriendshipLocation}}()
:{{id|APIE|FriendshipRemove}}()
:{{\|id|APIE|FriendshipRemove}}()
:{{id|APIE|FriendshipRequest}}()
:{{\|id|APIE|FriendshipRequest}}()
:{{id|APIE|FriendshipRequestWithdrawn}}()
:{{\|id|APIE|FriendshipRequestWithdrawn}}()
:{{id|APIE|FriendshipResult}}()
:{{\|id|APIE|FriendshipResult}}()
:{{id|APIE|FriendshipSuggestedAdd}}()
:{{\|id|APIE|FriendshipSuggestedAdd}}()
:{{id|APIE|FriendshipSuggestedRemove}}()
:{{\|id|APIE|FriendshipSuggestedRemove}}()
:{{id|APIE|FriendshipSuggestedUpdate}}()
:{{\|id|APIE|FriendshipSuggestedUpdate}}()
:{{id|APIE|FriendshipUpdate}}()
:{{\|id|APIE|FriendshipUpdate}}()
:{{id|APIE|FriendshipUpdateOnline}}()
:{{\|id|APIE|FriendshipUpdateOnline}}()
:{{id|APIE|GalacticArchiveArticleAdded}}()
:{{\|id|APIE|GalacticArchiveArticleAdded}}()
:{{id|APIE|GalacticArchiveEntryAdded}}()
:{{\|id|APIE|GalacticArchiveEntryAdded}}()
:{{id|APIE|GalacticArchiveLinkClick}}()
:{{\|id|APIE|GalacticArchiveLinkClick}}()
:{{id|APIE|GalacticArchiveRefresh}}()
:{{\|id|APIE|GalacticArchiveRefresh}}()
:{{id|APIE|GameClickProp}}()
:{{\|id|APIE|GameClickProp}}()
:{{id|APIE|GameClickSky}}()
:{{\|id|APIE|GameClickSky}}()
:{{id|APIE|GameClickUnit}}()
:{{\|id|APIE|GameClickUnit}}()
:{{id|APIE|GameClickWorld}}()
:{{\|id|APIE|GameClickWorld}}()
:{{id|APIE|GenericError}}(eError,sMessage)
:{{\|id|APIE|GenericError}}(eError,sMessage)
:{{id|APIE|GenericEvent_PlayerCampStart}}()
:{{\|id|APIE|GenericEvent_PlayerCampStart}}()
:{{id|APIE|GenericEvent_PlayerExitCancel}}()
:{{\|id|APIE|GenericEvent_PlayerExitCancel}}()
:{{id|APIE|GenericMapNodeDisabled}}()
:{{\|id|APIE|GenericMapNodeDisabled}}()
:{{id|APIE|GenericMapNodeEnabled}}()
:{{\|id|APIE|GenericMapNodeEnabled}}()
:{{id|APIE|GenericMapShow}}()
:{{\|id|APIE|GenericMapShow}}()
:{{id|APIE|GMChatTellFailed}}()
:{{\|id|APIE|GMChatTellFailed}}()
:{{id|APIE|Group_Add}}()
:{{\|id|APIE|Group_Add}}()
:{{id|APIE|Group_Join}}()
:{{\|id|APIE|Group_Join}}()
:{{id|APIE|Group_JoinRequest}}()
:{{\|id|APIE|Group_JoinRequest}}()
:{{id|APIE|Group_Left}}()
:{{\|id|APIE|Group_Left}}()
:{{id|APIE|Group_MemberFlagsChanged}}()
:{{\|id|APIE|Group_MemberFlagsChanged}}()
:{{id|APIE|Group_MemberOrderChanged}}()
:{{\|id|APIE|Group_MemberOrderChanged}}()
:{{id|APIE|Group_MemberPromoted}}()
:{{\|id|APIE|Group_MemberPromoted}}()
:{{id|APIE|Group_Mentor}}()
:{{\|id|APIE|Group_Mentor}}()
:{{id|APIE|Group_MentorLeftAOI}}()
:{{\|id|APIE|Group_MentorLeftAOI}}()
:{{id|APIE|Group_MentorRelationship}}()
:{{\|id|APIE|Group_MentorRelationship}}()
:{{id|APIE|Group_Operation_Result}}()
:{{\|id|APIE|Group_Operation_Result}}()
:{{id|APIE|Group_ReadyCheck}}()
:{{\|id|APIE|Group_ReadyCheck}}()
:{{id|APIE|Group_Referral}}()
:{{\|id|APIE|Group_Referral}}()
:{{id|APIE|Group_Remove}}()
:{{\|id|APIE|Group_Remove}}()
:{{id|APIE|Group_Request_Result}}()
:{{\|id|APIE|Group_Request_Result}}()
:{{id|APIE|Group_SetMark}}()
:{{\|id|APIE|Group_SetMark}}()
:{{id|APIE|Group_Updated}}()
:{{\|id|APIE|Group_Updated}}()
:{{id|APIE|Group_UpdatePosition}}()
:{{\|id|APIE|Group_UpdatePosition}}()
:{{id|APIE|GroupBag_Changed}}()
:{{\|id|APIE|GroupBag_Changed}}()
:{{id|APIE|GroupBag_ItemDistributed}}(idItem,idWinner)
:{{\|id|APIE|GroupBag_ItemDistributed}}(idItem,idWinner)
:{{id|APIE|GroupLeaderPhaseChanged}}(bJoinAllowed,nReferenceType,nReferenceId)
:{{\|id|APIE|GroupLeaderPhaseChanged}}(bJoinAllowed,nReferenceType,nReferenceId)
:{{id|APIE|GuildBankerClose}}()
:{{\|id|APIE|GuildBankerClose}}()
:{{id|APIE|GuildBankerOpen}}()
:{{\|id|APIE|GuildBankerOpen}}()
:{{id|APIE|GuildBankItem}}()
:{{\|id|APIE|GuildBankItem}}()
:{{id|APIE|GuildBankLog}}()
:{{\|id|APIE|GuildBankLog}}()
:{{id|APIE|GuildBankTab}}()
:{{\|id|APIE|GuildBankTab}}()
:{{id|APIE|GuildBankTabCount}}()
:{{\|id|APIE|GuildBankTabCount}}()
:{{id|APIE|GuildBankTabRename}}()
:{{\|id|APIE|GuildBankTabRename}}()
:{{id|APIE|GuildBankWithdraw}}()
:{{\|id|APIE|GuildBankWithdraw}}()
:{{id|APIE|GuildChange}}()
:{{\|id|APIE|GuildChange}}()
:{{id|APIE|GuildEmblem}}()
:{{\|id|APIE|GuildEmblem}}()
:{{id|APIE|GuildEventLogChange}}()
:{{\|id|APIE|GuildEventLogChange}}()
:{{id|APIE|GuildFlags}}()
:{{\|id|APIE|GuildFlags}}()
:{{id|APIE|GuildInfluenceAndMoney}}()
:{{\|id|APIE|GuildInfluenceAndMoney}}()
:{{id|APIE|GuildInfoMessage}}()
:{{\|id|APIE|GuildInfoMessage}}()
:{{id|APIE|GuildInvite}}()
:{{\|id|APIE|GuildInvite}}()
:{{id|APIE|GuildMemberChange}}()
:{{\|id|APIE|GuildMemberChange}}()
:{{id|APIE|GuildMessageOfTheDay}}()
:{{\|id|APIE|GuildMessageOfTheDay}}()
:{{id|APIE|GuildName}}()
:{{\|id|APIE|GuildName}}()
:{{id|APIE|GuildNameplateChange}}()
:{{\|id|APIE|GuildNameplateChange}}()
:{{id|APIE|GuildPerkActivated}}()
:{{\|id|APIE|GuildPerkActivated}}()
:{{id|APIE|GuildPerkDeactivated}}()
:{{\|id|APIE|GuildPerkDeactivated}}()
:{{id|APIE|GuildPerkUnlocked}}()
:{{\|id|APIE|GuildPerkUnlocked}}()
:{{id|APIE|GuildPvp}}()
:{{\|id|APIE|GuildPvp}}()
:{{id|APIE|GuildQueueStateChanged}}()
:{{\|id|APIE|GuildQueueStateChanged}}()
:{{id|APIE|GuildRankChange}}()
:{{\|id|APIE|GuildRankChange}}()
:{{id|APIE|GuildRegistrarClose}}()
:{{\|id|APIE|GuildRegistrarClose}}()
:{{id|APIE|GuildRegistrarOpen}}()
:{{\|id|APIE|GuildRegistrarOpen}}()
:{{id|APIE|GuildResult}}()
:{{\|id|APIE|GuildResult}}()
:{{id|APIE|GuildRoster}}()
:{{\|id|APIE|GuildRoster}}()
:{{id|APIE|GuildStandard}}()
:{{\|id|APIE|GuildStandard}}()
:{{id|APIE|GuildWarCoinsChanged}}()
:{{\|id|APIE|GuildWarCoinsChanged}}()
==== H ====
==== H ====
:{{id|APIE|HarvestItemsSentToOwner}}()
:{{\|id|APIE|HarvestItemsSentToOwner}}()
:{{id|APIE|HazardEnabled}}()
:{{\|id|APIE|HazardEnabled}}()
:{{id|APIE|HazardRemoved}}()
:{{\|id|APIE|HazardRemoved}}()
:{{id|APIE|HazardRemoveMinimapUnit}}()
:{{\|id|APIE|HazardRemoveMinimapUnit}}()
:{{id|APIE|HazardShowMinimapUnit}}()
:{{\|id|APIE|HazardShowMinimapUnit}}()
:{{id|APIE|HazardUpdated}}()
:{{\|id|APIE|HazardUpdated}}()
:{{id|APIE|HideBank}}()
:{{\|id|APIE|HideBank}}()
:{{id|APIE|HideDye}}()
:{{\|id|APIE|HideDye}}()
:{{id|APIE|HideInstanceGameModeDialog}}()
:{{\|id|APIE|HideInstanceGameModeDialog}}()
:{{id|APIE|HideQuestLog}}()
:{{\|id|APIE|HideQuestLog}}()
:{{id|APIE|HighlightProgressOption}}()
:{{\|id|APIE|HighlightProgressOption}}()
:{{id|APIE|HintArrowDistanceUpdate}}()
:{{\|id|APIE|HintArrowDistanceUpdate}}()
:{{id|APIE|HousingBasicsUpdated}}()
:{{\|id|APIE|HousingBasicsUpdated}}()
:{{id|APIE|HousingBuildComplete}}()
:{{\|id|APIE|HousingBuildComplete}}()
:{{id|APIE|HousingBuildStarted}}()
:{{\|id|APIE|HousingBuildStarted}}()
:{{id|APIE|HousingMannequinClose}}()
:{{\|id|APIE|HousingMannequinClose}}()
:{{id|APIE|HousingMannequinOpen}}()
:{{\|id|APIE|HousingMannequinOpen}}()
:{{id|APIE|HousingNamePropertyOpen}}()
:{{\|id|APIE|HousingNamePropertyOpen}}()
:{{id|APIE|HousingNeighborInviteAccepted}}()
:{{\|id|APIE|HousingNeighborInviteAccepted}}()
:{{id|APIE|HousingNeighborInviteDeclined}}()
:{{\|id|APIE|HousingNeighborInviteDeclined}}()
:{{id|APIE|HousingNeighborInviteRecieved}}()
:{{\|id|APIE|HousingNeighborInviteRecieved}}()
:{{id|APIE|HousingNeighborsLoaded}}()
:{{\|id|APIE|HousingNeighborsLoaded}}()
:{{id|APIE|HousingNeighborUpdate}}()
:{{\|id|APIE|HousingNeighborUpdate}}()
:{{id|APIE|HousingPrivacyUpdated}}()
:{{\|id|APIE|HousingPrivacyUpdated}}()
:{{id|APIE|HousingRandomResidenceListRecieved}}()
:{{\|id|APIE|HousingRandomResidenceListRecieved}}()
:{{id|APIE|HousingRealtorOpen}}()
:{{\|id|APIE|HousingRealtorOpen}}()
:{{id|APIE|HousingResult}}()
:{{\|id|APIE|HousingResult}}()
:{{id|APIE|Inspect}}()
:{{\|id|APIE|Inspect}}()
:{{id|APIE|InstanceSetBusy}}()
:{{\|id|APIE|InstanceSetBusy}}()
:{{id|APIE|Interaction}}(title,type,speed,sweetspot,width1,width2)
:{{\|id|APIE|Interaction}}(title,type,speed,sweetspot,width1,width2)
:{{id|APIE|InterfaceMenu_ToggleLoreWindow}}()
:{{\|id|APIE|InterfaceMenu_ToggleLoreWindow}}()
:{{id|APIE|InvokeCraftingWindow}}()
:{{\|id|APIE|InvokeCraftingWindow}}()
:{{id|APIE|InvokeEscapeMenu}}()
:{{\|id|APIE|InvokeEscapeMenu}}()
:{{id|APIE|InvokeFriendsList}}()
:{{\|id|APIE|InvokeFriendsList}}()
:{{id|APIE|InvokeOptionsDialog}}()
:{{\|id|APIE|InvokeOptionsDialog}}()
:{{id|APIE|InvokeScientistExperimentation}}()
:{{\|id|APIE|InvokeScientistExperimentation}}()
:{{id|APIE|InvokeSettlerBuild}}()
:{{\|id|APIE|InvokeSettlerBuild}}()
:{{id|APIE|InvokeShuttlePrompt}}()
:{{\|id|APIE|InvokeShuttlePrompt}}()
:{{id|APIE|InvokeSoldierBuild}}()
:{{\|id|APIE|InvokeSoldierBuild}}()
:{{id|APIE|InvokeTaxiWindow}}()
:{{\|id|APIE|InvokeTaxiWindow}}()
:{{id|APIE|InvokeTradeskillTrainerWindow}}()
:{{\|id|APIE|InvokeTradeskillTrainerWindow}}()
:{{id|APIE|InvokeVendorWindow}}(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound
:{{\|id|APIE|InvokeVendorWindow}}(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound
:{{id|APIE|ItemAdded}}()
:{{\|id|APIE|ItemAdded}}()
:{{id|APIE|ItemAuctionBidPosted}}()
:{{\|id|APIE|ItemAuctionBidPosted}}()
:{{id|APIE|ItemAuctionBidResult}}()
:{{\|id|APIE|ItemAuctionBidResult}}()
:{{id|APIE|ItemAuctionExpired}}()
:{{\|id|APIE|ItemAuctionExpired}}()
:{{id|APIE|ItemAuctionOutbid}}()
:{{\|id|APIE|ItemAuctionOutbid}}()
:{{id|APIE|ItemAuctionsDisabled}}()
:{{\|id|APIE|ItemAuctionsDisabled}}()
:{{id|APIE|ItemAuctionSearchResults}}()
:{{\|id|APIE|ItemAuctionSearchResults}}()
:{{id|APIE|ItemAuctionWon}}()
:{{\|id|APIE|ItemAuctionWon}}()
:{{id|APIE|ItemCancelResult}}()
:{{\|id|APIE|ItemCancelResult}}()
:{{id|APIE|ItemDurabilityUpdate}}()
:{{\|id|APIE|ItemDurabilityUpdate}}()
:{{id|APIE|ItemLink}}()
:{{\|id|APIE|ItemLink}}()
:{{id|APIE|ItemModified}}()
:{{\|id|APIE|ItemModified}}()
:{{id|APIE|ItemRemoved}}()
:{{\|id|APIE|ItemRemoved}}()
:{{id|APIE|ItemSentToCrate}}()
:{{\|id|APIE|ItemSentToCrate}}()
==== K ====
==== K ====
:{{id|APIE|KeyBindingKeyChanged}}()
:{{\|id|APIE|KeyBindingKeyChanged}}()
:{{id|APIE|LoginError}}()
:{{\|id|APIE|LoginError}}()
:{{id|APIE|LogOut}}()
:{{\|id|APIE|LogOut}}()
:{{id|APIE|LootAssigned}}()
:{{\|id|APIE|LootAssigned}}()
:{{id|APIE|LootRoll}}()
:{{\|id|APIE|LootRoll}}()
:{{id|APIE|LootRollAllPassed}}()
:{{\|id|APIE|LootRollAllPassed}}()
:{{id|APIE|LootRollPassed}}()
:{{\|id|APIE|LootRollPassed}}()
:{{id|APIE|LootRollSelected}}()
:{{\|id|APIE|LootRollSelected}}()
:{{id|APIE|LootRollUpdate}}()
:{{\|id|APIE|LootRollUpdate}}()
:{{id|APIE|LootRollWon}}()
:{{\|id|APIE|LootRollWon}}()
:{{id|APIE|MailAddAttachment}}()
:{{\|id|APIE|MailAddAttachment}}()
:{{id|APIE|MailBoxActivate}}()
:{{\|id|APIE|MailBoxActivate}}()
:{{id|APIE|MailBoxDeactivate}}()
:{{\|id|APIE|MailBoxDeactivate}}()
:{{id|APIE|MailRead}}()
:{{\|id|APIE|MailRead}}()
:{{id|APIE|MailResult}}()
:{{\|id|APIE|MailResult}}()
:{{id|APIE|MannequinWindowClose}}()
:{{\|id|APIE|MannequinWindowClose}}()
:{{id|APIE|MannequinWindowOpen}}()
:{{\|id|APIE|MannequinWindowOpen}}()
:{{id|APIE|MapHexesRevealed}}()
:{{\|id|APIE|MapHexesRevealed}}()
:{{id|APIE|MapTrackedUnitDisable}}()
:{{\|id|APIE|MapTrackedUnitDisable}}()
:{{id|APIE|MapTrackedUnitUpdate}}()
:{{\|id|APIE|MapTrackedUnitUpdate}}()
:{{id|APIE|MarketplaceWindowClose}}()
:{{\|id|APIE|MarketplaceWindowClose}}()
:{{id|APIE|MasterLootUpdate}}()
:{{\|id|APIE|MasterLootUpdate}}()
:{{id|APIE|MatchEntered}}()
:{{\|id|APIE|MatchEntered}}()
:{{id|APIE|MatchExited}}()
:{{\|id|APIE|MatchExited}}()
:{{id|APIE|MatchFinished}}()
:{{\|id|APIE|MatchFinished}}()
:{{id|APIE|MatchingAverageWaitTimeUpdated}}()
:{{\|id|APIE|MatchingAverageWaitTimeUpdated}}()
:{{id|APIE|MatchingCancelPendingGame}}()
:{{\|id|APIE|MatchingCancelPendingGame}}()
:{{id|APIE|MatchingEligibilityChanged}}()
:{{\|id|APIE|MatchingEligibilityChanged}}()
:{{id|APIE|MatchingGamePendingUpdate}}()
:{{\|id|APIE|MatchingGamePendingUpdate}}()
:{{id|APIE|MatchingGameReady}}()
:{{\|id|APIE|MatchingGameReady}}()
:{{id|APIE|MatchingJoinQueue}}()
:{{\|id|APIE|MatchingJoinQueue}}()
:{{id|APIE|MatchingLeaveQueue}}()
:{{\|id|APIE|MatchingLeaveQueue}}()
:{{id|APIE|MatchingPvpInactivityAlert}}()
:{{\|id|APIE|MatchingPvpInactivityAlert}}()
:{{id|APIE|MatchingRoleCheckCanceled}}()
:{{\|id|APIE|MatchingRoleCheckCanceled}}()
:{{id|APIE|MatchingRoleCheckHidden}}()
:{{\|id|APIE|MatchingRoleCheckHidden}}()
:{{id|APIE|MatchingRoleCheckStarted}}()
:{{\|id|APIE|MatchingRoleCheckStarted}}()
:{{id|APIE|MatchJoined}}()
:{{\|id|APIE|MatchJoined}}()
:{{id|APIE|MatchLeft}}()
:{{\|id|APIE|MatchLeft}}()
:{{id|APIE|MatchLookingForReplacements}}()
:{{\|id|APIE|MatchLookingForReplacements}}()
:{{id|APIE|MatchStoppedLookingForReplacements}}()
:{{\|id|APIE|MatchStoppedLookingForReplacements}}()
:{{id|APIE|MatchVoteKickBegin}}()
:{{\|id|APIE|MatchVoteKickBegin}}()
:{{id|APIE|MatchVoteKickEnd}}()
:{{\|id|APIE|MatchVoteKickEnd}}()
:{{id|APIE|MatchVoteSurrenderBegin}}()
:{{\|id|APIE|MatchVoteSurrenderBegin}}()
:{{id|APIE|MatchVoteSurrenderEnd}}()
:{{\|id|APIE|MatchVoteSurrenderEnd}}()
:{{id|APIE|MessageFinished}}(ptrMessage)
:{{\|id|APIE|MessageFinished}}(ptrMessage)
:{{id|APIE|MountUnlocked}}()
:{{\|id|APIE|MountUnlocked}}()
:{{id|APIE|MouseOverUnitChanged}}()
:{{\|id|APIE|MouseOverUnitChanged}}()
:{{id|APIE|NewCustomerSurveyRequest}}()
:{{\|id|APIE|NewCustomerSurveyRequest}}()
:{{id|APIE|NewMail}}(newMail)
:{{\|id|APIE|NewMail}}(newMail)
:{{id|APIE|NextActionBar}}()
:{{\|id|APIE|NextActionBar}}()
:{{id|APIE|NextFrame}}()
:{{\|id|APIE|NextFrame}}()
==== O ====
==== O ====
:{{id|APIE|OnChange_World}}()
:{{\|id|APIE|OnChange_World}}()
:{{id|APIE|OnForceResurrect}}()
:{{\|id|APIE|OnForceResurrect}}()
:{{id|APIE|OnInstanceResetResult}}()
:{{\|id|APIE|OnInstanceResetResult}}()
:{{id|APIE|OnLogOut}}()
:{{\|id|APIE|OnLogOut}}()
:{{id|APIE|OnSettlerHubUpdated}}()
:{{\|id|APIE|OnSettlerHubUpdated}}()
:{{id|APIE|OnSoldierHoldoutEnd}}(reason)
:{{\|id|APIE|OnSoldierHoldoutEnd}}(reason)
:{{id|APIE|OnSoldierHoldoutNextWave}}(boss)
:{{\|id|APIE|OnSoldierHoldoutNextWave}}(boss)
:{{id|APIE|OnSoldierHoldoutStartDefault}}(timer,newcomer,isBoss,waveElapsed,waves)
:{{\|id|APIE|OnSoldierHoldoutStartDefault}}(timer,newcomer,isBoss,waveElapsed,waves)
:{{id|APIE|OnSoldierHoldoutStartDefend}}(timer,newcomer,isBoss,waveElapsed,waves)
:{{\|id|APIE|OnSoldierHoldoutStartDefend}}(timer,newcomer,isBoss,waveElapsed,waves)
:{{id|APIE|OnSoldierHoldoutStartTimed}}(timer,newcomer,isBoss,waveElapsed)
:{{\|id|APIE|OnSoldierHoldoutStartTimed}}(timer,newcomer,isBoss,waveElapsed)
:{{id|APIE|OnSoldierHoldoutStartTimedDefend}}(timer,newcomer,isBoss,waveElapsed)
:{{\|id|APIE|OnSoldierHoldoutStartTimedDefend}}(timer,newcomer,isBoss,waveElapsed)
:{{id|APIE|OwnedCommodityOrders}}()
:{{\|id|APIE|OwnedCommodityOrders}}()
:{{id|APIE|OwnedItemAuctions}}()
:{{\|id|APIE|OwnedItemAuctions}}()
:{{id|APIE|P2PTradeCommit}}()
:{{\|id|APIE|P2PTradeCommit}}()
:{{id|APIE|PartyBagItemAdded}}(guid)
:{{\|id|APIE|PartyBagItemAdded}}(guid)
:{{id|APIE|PartyBagItemAwarded}}(guid)
:{{\|id|APIE|PartyBagItemAwarded}}(guid)
:{{id|APIE|PartyBagItemRemoved}}(guid)
:{{\|id|APIE|PartyBagItemRemoved}}(guid)
:{{id|APIE|PartyBagItemTimerStarted}}(guid)
:{{\|id|APIE|PartyBagItemTimerStarted}}(guid)
:{{id|APIE|PartyBagItemTimerStopped}}(guid)
:{{\|id|APIE|PartyBagItemTimerStopped}}(guid)
:{{id|APIE|PartyBagItemTimerTick}}(msTimeRemaining)
:{{\|id|APIE|PartyBagItemTimerTick}}(msTimeRemaining)
:{{id|APIE|PartyBagItemUpdated}}(guid)
:{{\|id|APIE|PartyBagItemUpdated}}(guid)
:{{id|APIE|PartyBagSharedItemsChanged}}()
:{{\|id|APIE|PartyBagSharedItemsChanged}}()
:{{id|APIE|PathLevelUp}}(level,str)
:{{\|id|APIE|PathLevelUp}}(level,str)
:{{id|APIE|PendingLootInteract}}()
:{{\|id|APIE|PendingLootInteract}}()
:{{id|APIE|PendingWorldRemovalCancel}}()
:{{\|id|APIE|PendingWorldRemovalCancel}}()
:{{id|APIE|PendingWorldRemovalWarning}}()
:{{\|id|APIE|PendingWorldRemovalWarning}}()
:{{id|APIE|PersonaUpdateCharacterStats}}()
:{{\|id|APIE|PersonaUpdateCharacterStats}}()
:{{id|APIE|PetCustomizationFailed}}()
:{{\|id|APIE|PetCustomizationFailed}}()
:{{id|APIE|PetCustomizationUpdated}}()
:{{\|id|APIE|PetCustomizationUpdated}}()
:{{id|APIE|PetFlairCleared}}()
:{{\|id|APIE|PetFlairCleared}}()
:{{id|APIE|PetFlairUnlocked}}()
:{{\|id|APIE|PetFlairUnlocked}}()
:{{id|APIE|PlayedTime}}()
:{{\|id|APIE|PlayedTime}}()
:{{id|APIE|PlayerChanged}}()
:{{\|id|APIE|PlayerChanged}}()
:{{id|APIE|PlayerCurrencyChanged}}()
:{{\|id|APIE|PlayerCurrencyChanged}}()
:{{id|APIE|PlayerEquippedItemChanged}}()
:{{\|id|APIE|PlayerEquippedItemChanged}}()
:{{id|APIE|PlayerLevelChange}}(uLevel)
:{{\|id|APIE|PlayerLevelChange}}(uLevel)
:{{id|APIE|PlayerPathAdd}}()
:{{\|id|APIE|PlayerPathAdd}}()
:{{id|APIE|PlayerPathExplorerPowerMapEntered}}()
:{{\|id|APIE|PlayerPathExplorerPowerMapEntered}}()
:{{id|APIE|PlayerPathExplorerPowerMapExited}}()
:{{\|id|APIE|PlayerPathExplorerPowerMapExited}}()
:{{id|APIE|PlayerPathExplorerPowerMapFailed}}()
:{{\|id|APIE|PlayerPathExplorerPowerMapFailed}}()
:{{id|APIE|PlayerPathExplorerPowerMapStarted}}()
:{{\|id|APIE|PlayerPathExplorerPowerMapStarted}}()
:{{id|APIE|PlayerPathExplorerPowerMapWaiting}}()
:{{\|id|APIE|PlayerPathExplorerPowerMapWaiting}}()
:{{id|APIE|PlayerPathExplorerScavengerHuntStarted}}()
:{{\|id|APIE|PlayerPathExplorerScavengerHuntStarted}}()
:{{id|APIE|PlayerPathMissionAdvanced}}()
:{{\|id|APIE|PlayerPathMissionAdvanced}}()
:{{id|APIE|PlayerPathMissionComplete}}()
:{{\|id|APIE|PlayerPathMissionComplete}}()
:{{id|APIE|PlayerPathMissionCompleteSound}}()
:{{\|id|APIE|PlayerPathMissionCompleteSound}}()
:{{id|APIE|PlayerPathMissionUnlocked}}()
:{{\|id|APIE|PlayerPathMissionUnlocked}}()
:{{id|APIE|PlayerPathMissionUnlockedSound}}()
:{{\|id|APIE|PlayerPathMissionUnlockedSound}}()
:{{id|APIE|PlayerPathMissionUpdate}}()
:{{\|id|APIE|PlayerPathMissionUpdate}}()
:{{id|APIE|PlayerPathRefresh}}()
:{{\|id|APIE|PlayerPathRefresh}}()
:{{id|APIE|PlayerPathRewardAvailable}}()
:{{\|id|APIE|PlayerPathRewardAvailable}}()
:{{id|APIE|PlayerPathScientistScanBotCooldown}}()
:{{\|id|APIE|PlayerPathScientistScanBotCooldown}}()
:{{id|APIE|PlayerPathScientistScanBotDeployed}}()
:{{\|id|APIE|PlayerPathScientistScanBotDeployed}}()
:{{id|APIE|PlayerPathScientistScanBotDespawned}}()
:{{\|id|APIE|PlayerPathScientistScanBotDespawned}}()
:{{id|APIE|PlayerPathSoldierNewWhackAMoleBurrows}}()
:{{\|id|APIE|PlayerPathSoldierNewWhackAMoleBurrows}}()
:{{id|APIE|PlayerPortraitMessage}}(text,crText)
:{{\|id|APIE|PlayerPortraitMessage}}(text,crText)
:{{id|APIE|PlayerTitleChange}}(uId,title)
:{{\|id|APIE|PlayerTitleChange}}(uId,title)
:{{id|APIE|PlayerTitleUpdate}}()
:{{\|id|APIE|PlayerTitleUpdate}}()
:{{id|APIE|PostCommodityOrderResult}}()
:{{\|id|APIE|PostCommodityOrderResult}}()
:{{id|APIE|PostItemAuctionResult}}()
:{{\|id|APIE|PostItemAuctionResult}}()
:{{id|APIE|PrereqFailureMessage}}()
:{{\|id|APIE|PrereqFailureMessage}}()
:{{id|APIE|PreviousActionBar}}()
:{{\|id|APIE|PreviousActionBar}}()
:{{id|APIE|ProfessionAchievementUpdated}}()
:{{\|id|APIE|ProfessionAchievementUpdated}}()
:{{id|APIE|ProfessionsLoaded}}()
:{{\|id|APIE|ProfessionsLoaded}}()
:{{id|APIE|ProfessionUpdated}}()
:{{\|id|APIE|ProfessionUpdated}}()
:{{id|APIE|ProgressClickHighlightTime}}(index,percentageHighlight)
:{{\|id|APIE|ProgressClickHighlightTime}}(index,percentageHighlight)
:{{id|APIE|ProgressClickSetInstructions}}(instructions)
:{{\|id|APIE|ProgressClickSetInstructions}}(instructions)
:{{id|APIE|ProgressClickSetTapButtonText}}(text)
:{{\|id|APIE|ProgressClickSetTapButtonText}}(text)
:{{id|APIE|ProgressClickShowYesNoWindow}}(text)
:{{\|id|APIE|ProgressClickShowYesNoWindow}}(text)
:{{id|APIE|ProgressClickWindowCompletionLevel}}(percentage)
:{{\|id|APIE|ProgressClickWindowCompletionLevel}}(percentage)
:{{id|APIE|ProgressClickWindowDisplay}}(boolean)
:{{\|id|APIE|ProgressClickWindowDisplay}}(boolean)
:{{id|APIE|PublicEventCleared}}()
:{{\|id|APIE|PublicEventCleared}}()
:{{id|APIE|PublicEventEnd}}()
:{{\|id|APIE|PublicEventEnd}}()
:{{id|APIE|PublicEventInitiateVote}}()
:{{\|id|APIE|PublicEventInitiateVote}}()
:{{id|APIE|PublicEventLeave}}()
:{{\|id|APIE|PublicEventLeave}}()
:{{id|APIE|PublicEventLiveStatsUpdate}}()
:{{\|id|APIE|PublicEventLiveStatsUpdate}}()
:{{id|APIE|PublicEventLocationAdded}}()
:{{\|id|APIE|PublicEventLocationAdded}}()
:{{id|APIE|PublicEventLocationRemoved}}()
:{{\|id|APIE|PublicEventLocationRemoved}}()
:{{id|APIE|PublicEventObjectiveLocationAdded}}()
:{{\|id|APIE|PublicEventObjectiveLocationAdded}}()
:{{id|APIE|PublicEventObjectiveLocationRemoved}}()
:{{\|id|APIE|PublicEventObjectiveLocationRemoved}}()
:{{id|APIE|PublicEventObjectiveUpdate}}()
:{{\|id|APIE|PublicEventObjectiveUpdate}}()
:{{id|APIE|PublicEventStart}}()
:{{\|id|APIE|PublicEventStart}}()
:{{id|APIE|PublicEventStatsUpdate}}()
:{{\|id|APIE|PublicEventStatsUpdate}}()
:{{id|APIE|PublicEventUpdate}}()
:{{\|id|APIE|PublicEventUpdate}}()
:{{id|APIE|PublicEventVoteEnded}}()
:{{\|id|APIE|PublicEventVoteEnded}}()
:{{id|APIE|PublicEventVoteTallied}}()
:{{\|id|APIE|PublicEventVoteTallied}}()
:{{id|APIE|PVPDeathmatchPoolUpdated}}()
:{{\|id|APIE|PVPDeathmatchPoolUpdated}}()
:{{id|APIE|PvpKillNotification}}()
:{{\|id|APIE|PvpKillNotification}}()
:{{id|APIE|PVPMatchFinished}}()
:{{\|id|APIE|PVPMatchFinished}}()
:{{id|APIE|PVPMatchStateUpdated}}()
:{{\|id|APIE|PVPMatchStateUpdated}}()
:{{id|APIE|PVPMatchTeamInfoUpdated}}()
:{{\|id|APIE|PVPMatchTeamInfoUpdated}}()
:{{id|APIE|PvpObjectivesUpdated}}()
:{{\|id|APIE|PvpObjectivesUpdated}}()
:{{id|APIE|PvpRatingUpdated}}()
:{{\|id|APIE|PvpRatingUpdated}}()
:{{id|APIE|QuestCalloutToggle}}()
:{{\|id|APIE|QuestCalloutToggle}}()
:{{id|APIE|QuestDailyReset}}()
:{{\|id|APIE|QuestDailyReset}}()
:{{id|APIE|QuestFloater}}()
:{{\|id|APIE|QuestFloater}}()
:{{id|APIE|QuestGetCurrentQuestId}}()
:{{\|id|APIE|QuestGetCurrentQuestId}}()
:{{id|APIE|QuestInit}}()
:{{\|id|APIE|QuestInit}}()
:{{id|APIE|QuestObjectiveUpdated}}()
:{{\|id|APIE|QuestObjectiveUpdated}}()
:{{id|APIE|QuestStateChanged}}()
:{{\|id|APIE|QuestStateChanged}}()
:{{id|APIE|QuestTrackedChanged}}()
:{{\|id|APIE|QuestTrackedChanged}}()
==== R ====
==== R ====
:{{id|APIE|RaidInfoResponse}}()
:{{\|id|APIE|RaidInfoResponse}}()
:{{id|APIE|ReadyToEnter}}()
:{{\|id|APIE|ReadyToEnter}}()
:{{id|APIE|RealmBroadcastTierHigh}}()
:{{\|id|APIE|RealmBroadcastTierHigh}}()
:{{id|APIE|RealmBroadcastTierMedium}}()
:{{\|id|APIE|RealmBroadcastTierMedium}}()
:{{id|APIE|RealmFirstAchievementAnnounce}}()
:{{\|id|APIE|RealmFirstAchievementAnnounce}}()
:{{id|APIE|RealmListChanged}}()
:{{\|id|APIE|RealmListChanged}}()
:{{id|APIE|RecallShardChanged}}()
:{{\|id|APIE|RecallShardChanged}}()
:{{id|APIE|RefreshHealthShieldBar}}()
:{{\|id|APIE|RefreshHealthShieldBar}}()
:{{id|APIE|RefreshInventoryBags}}()
:{{\|id|APIE|RefreshInventoryBags}}()
:{{id|APIE|RefreshMail}}()
:{{\|id|APIE|RefreshMail}}()
:{{id|APIE|RemoveCCState}}()
:{{\|id|APIE|RemoveCCState}}()
:{{id|APIE|RemoveCCStateStun}}()
:{{\|id|APIE|RemoveCCStateStun}}()
:{{id|APIE|RemoveSpellShortcut}}(spellData,reason,data00)
:{{\|id|APIE|RemoveSpellShortcut}}(spellData,reason,data00)
:{{id|APIE|RepairItemCompleted}}()
:{{\|id|APIE|RepairItemCompleted}}()
:{{id|APIE|ReputationBoundryWarning}}()
:{{\|id|APIE|ReputationBoundryWarning}}()
:{{id|APIE|ReputationChanged}}()
:{{\|id|APIE|ReputationChanged}}()
:{{id|APIE|ReputationLevel}}()
:{{\|id|APIE|ReputationLevel}}()
:{{id|APIE|ResolutionChanged}}(nWidth,nHeight)
:{{\|id|APIE|ResolutionChanged}}(nWidth,nHeight)
:{{id|APIE|ResourceConversionClose}}()
:{{\|id|APIE|ResourceConversionClose}}()
:{{id|APIE|ResourceConversionOpen}}()
:{{\|id|APIE|ResourceConversionOpen}}()
:{{id|APIE|ScientistExperimentationResult}}()
:{{\|id|APIE|ScientistExperimentationResult}}()
:{{id|APIE|ScriptResurrect}}()
:{{\|id|APIE|ScriptResurrect}}()
:{{id|APIE|SealMechanicUpdate}}(index,show,percent)
:{{\|id|APIE|SealMechanicUpdate}}(index,show,percent)
:{{id|APIE|ServerBroadcastMessage}}(sMessage)
:{{\|id|APIE|ServerBroadcastMessage}}(sMessage)
:{{id|APIE|SetPlayerPath}}()
:{{\|id|APIE|SetPlayerPath}}()
:{{id|APIE|SetProgressClickTimes}}(width,location1,location2)
:{{\|id|APIE|SetProgressClickTimes}}(width,location1,location2)
:{{id|APIE|SettlerBuildResult}}()
:{{\|id|APIE|SettlerBuildResult}}()
:{{id|APIE|SettlerBuildStatusUpdate}}()
:{{\|id|APIE|SettlerBuildStatusUpdate}}()
:{{id|APIE|SettlerHubClose}}()
:{{\|id|APIE|SettlerHubClose}}()
:{{id|APIE|SettlerHubReward}}()
:{{\|id|APIE|SettlerHubReward}}()
:{{id|APIE|SettlerHubUpdated}}()
:{{\|id|APIE|SettlerHubUpdated}}()
:{{id|APIE|SettlerInfrastructureAdvanced}}()
:{{\|id|APIE|SettlerInfrastructureAdvanced}}()
:{{id|APIE|SettlerInfrastructureComplete}}()
:{{\|id|APIE|SettlerInfrastructureComplete}}()
:{{id|APIE|SettlerInfrastructureStarted}}()
:{{\|id|APIE|SettlerInfrastructureStarted}}()
:{{id|APIE|SettlerInfrastructureUpdated}}()
:{{\|id|APIE|SettlerInfrastructureUpdated}}()
:{{id|APIE|SettlerNotifyUse}}()
:{{\|id|APIE|SettlerNotifyUse}}()
:{{id|APIE|ShieldsOverloaded}}()
:{{\|id|APIE|ShieldsOverloaded}}()
:{{id|APIE|ShowActionBarShortcut}}(which,bShow)
:{{\|id|APIE|ShowActionBarShortcut}}(which,bShow)
:{{id|APIE|ShowBank}}()
:{{\|id|APIE|ShowBank}}()
:{{id|APIE|ShowCredits}}()
:{{\|id|APIE|ShowCredits}}()
:{{id|APIE|ShowDye}}()
:{{\|id|APIE|ShowDye}}()
:{{id|APIE|ShowHello}}()
:{{\|id|APIE|ShowHello}}()
:{{id|APIE|ShowInstanceGameModeDialog}}()
:{{\|id|APIE|ShowInstanceGameModeDialog}}()
:{{id|APIE|ShowInstanceRestrictedDialog}}()
:{{\|id|APIE|ShowInstanceRestrictedDialog}}()
:{{id|APIE|ShowInstanceWaitingDialog}}()
:{{\|id|APIE|ShowInstanceWaitingDialog}}()
:{{id|APIE|ShowInventory}}(bShow) - show or Hide the Backpack window based on bShow
:{{\|id|APIE|ShowInventory}}(bShow) - show or Hide the Backpack window based on bShow
:{{id|APIE|ShowItemInDressingRoom}}()
:{{\|id|APIE|ShowItemInDressingRoom}}()
:{{id|APIE|ShowLocOnWorldMap}}()
:{{\|id|APIE|ShowLocOnWorldMap}}()
:{{id|APIE|ShowQuestLog}}(nQuestId)
:{{\|id|APIE|ShowQuestLog}}(nQuestId)
:{{id|APIE|ShowQuestSynopsis}}(sOutput,nDuration)
:{{\|id|APIE|ShowQuestSynopsis}}(sOutput,nDuration)
:{{id|APIE|ShowResurrectDialog}}(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly
:{{\|id|APIE|ShowResurrectDialog}}(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly
:{{id|APIE|ShowTutorial}}()
:{{\|id|APIE|ShowTutorial}}()
:{{id|APIE|ShuttlePromptClose}}()
:{{\|id|APIE|ShuttlePromptClose}}()
:{{id|APIE|SoldierHoldoutDeath}}()
:{{\|id|APIE|SoldierHoldoutDeath}}()
:{{id|APIE|SoldierHoldoutEnd}}()
:{{\|id|APIE|SoldierHoldoutEnd}}()
:{{id|APIE|SoldierHoldoutNextWave}}()
:{{\|id|APIE|SoldierHoldoutNextWave}}()
:{{id|APIE|SoldierHoldoutStatus}}()
:{{\|id|APIE|SoldierHoldoutStatus}}()
:{{id|APIE|SpecChanged}}()
:{{\|id|APIE|SpecChanged}}()
:{{id|APIE|SplineHintObjectEnd}}()
:{{\|id|APIE|SplineHintObjectEnd}}()
:{{id|APIE|SplitItemStack}}()
:{{\|id|APIE|SplitItemStack}}()
:{{id|APIE|StalkerWoundsUpdate}}(percent,numWounds)
:{{\|id|APIE|StalkerWoundsUpdate}}(percent,numWounds)
:{{id|APIE|StanceChanged}}()
:{{\|id|APIE|StanceChanged}}()
:{{id|APIE|StartSpellThreshold}}()
:{{\|id|APIE|StartSpellThreshold}}()
:{{id|APIE|StoryPanelDialog_Hide}}()
:{{\|id|APIE|StoryPanelDialog_Hide}}()
:{{id|APIE|StoryPanelDialog_Show}}(windowType,nTableRef,displayTime)
:{{\|id|APIE|StoryPanelDialog_Show}}(windowType,nTableRef,displayTime)
:{{id|APIE|StunVGPressed}}()
:{{\|id|APIE|StunVGPressed}}()
:{{id|APIE|SubMissionRequest}}(quest,target,str)
:{{\|id|APIE|SubMissionRequest}}(quest,target,str)
:{{id|APIE|SubZoneChanged}}(idZone,sZoneName)
:{{\|id|APIE|SubZoneChanged}}(idZone,sZoneName)
:{{id|APIE|TalentRespecPointsChanged}}()
:{{\|id|APIE|TalentRespecPointsChanged}}()
:{{id|APIE|TalentsChanged}}()
:{{\|id|APIE|TalentsChanged}}()
:{{id|APIE|TargetedByUnit}}()
:{{\|id|APIE|TargetedByUnit}}()
:{{id|APIE|TargetThreatListUpdated}}()
:{{\|id|APIE|TargetThreatListUpdated}}()
:{{id|APIE|TaxiWindowClose}}()
:{{\|id|APIE|TaxiWindowClose}}()
:{{id|APIE|ToggleAbilitiesWindow}}()
:{{\|id|APIE|ToggleAbilitiesWindow}}()
:{{id|APIE|ToggleAchievementWindow}}()
:{{\|id|APIE|ToggleAchievementWindow}}()
:{{id|APIE|ToggleAuctionList}}()
:{{\|id|APIE|ToggleAuctionList}}()
:{{id|APIE|ToggleAuctionWindow}}()
:{{\|id|APIE|ToggleAuctionWindow}}()
:{{id|APIE|ToggleChallengesWindow}}()
:{{\|id|APIE|ToggleChallengesWindow}}()
:{{id|APIE|ToggleCharacterWindow}}()
:{{\|id|APIE|ToggleCharacterWindow}}()
:{{id|APIE|ToggleCodex}}()
:{{\|id|APIE|ToggleCodex}}()
:{{id|APIE|ToggleCREDDExchangeWindow}}()
:{{\|id|APIE|ToggleCREDDExchangeWindow}}()
:{{id|APIE|ToggleErrorDialog}}()
:{{\|id|APIE|ToggleErrorDialog}}()
:{{id|APIE|ToggleFramerate}}()
:{{\|id|APIE|ToggleFramerate}}()
:{{id|APIE|ToggleGhostModeMap}}()
:{{\|id|APIE|ToggleGhostModeMap}}()
:{{id|APIE|ToggleGroupFinder}}()
:{{\|id|APIE|ToggleGroupFinder}}()
:{{id|APIE|ToggleGroupSharedBag}}()
:{{\|id|APIE|ToggleGroupSharedBag}}()
:{{id|APIE|ToggleGroupsWindow}}()
:{{\|id|APIE|ToggleGroupsWindow}}()
:{{id|APIE|ToggleGuild}}()
:{{\|id|APIE|ToggleGuild}}()
:{{id|APIE|ToggleInventory}}()
:{{\|id|APIE|ToggleInventory}}()
:{{id|APIE|ToggleMailWindow}}()
:{{\|id|APIE|ToggleMailWindow}}()
:{{id|APIE|ToggleMarketplaceWindow}}()
:{{\|id|APIE|ToggleMarketplaceWindow}}()
:{{id|APIE|TogglePlayerTicketWindow}}()
:{{\|id|APIE|TogglePlayerTicketWindow}}()
:{{id|APIE|ToggleQuestLog}}()
:{{\|id|APIE|ToggleQuestLog}}()
:{{id|APIE|ToggleReputationInterface}}()
:{{\|id|APIE|ToggleReputationInterface}}()
:{{id|APIE|ToggleSocialWindow}}()
:{{\|id|APIE|ToggleSocialWindow}}()
:{{id|APIE|ToggleStuckWindow}}()
:{{\|id|APIE|ToggleStuckWindow}}()
:{{id|APIE|ToggleTradeskills}}()
:{{\|id|APIE|ToggleTradeskills}}()
:{{id|APIE|ToggleTradeSkillsInventory}}()
:{{\|id|APIE|ToggleTradeSkillsInventory}}()
:{{id|APIE|ToggleZoneMap}}()
:{{\|id|APIE|ToggleZoneMap}}()
:{{id|APIE|TradeskillAchievementComplete}}()
:{{\|id|APIE|TradeskillAchievementComplete}}()
:{{id|APIE|TradeskillAchievementUpdate}}()
:{{\|id|APIE|TradeskillAchievementUpdate}}()
:{{id|APIE|TradeskillEngravingStationClose}}()
:{{\|id|APIE|TradeskillEngravingStationClose}}()
:{{id|APIE|TradeskillEngravingStationOpen}}()
:{{\|id|APIE|TradeskillEngravingStationOpen}}()
:{{id|APIE|TradeSkills_Crafting}}(text,percentComplete)
:{{\|id|APIE|TradeSkills_Crafting}}(text,percentComplete)
:{{id|APIE|TradeSkills_Learned}}()
:{{\|id|APIE|TradeSkills_Learned}}()
:{{id|APIE|TradeSkills_Show}}(schematicId)
:{{\|id|APIE|TradeSkills_Show}}(schematicId)
:{{id|APIE|TradeSkills_UpdateQuantities}}()
:{{\|id|APIE|TradeSkills_UpdateQuantities}}()
:{{id|APIE|TradeSkillsBreakdown_Show}}(bShow)
:{{\|id|APIE|TradeSkillsBreakdown_Show}}(bShow)
:{{id|APIE|TradeSkillSigilResult}}()
:{{\|id|APIE|TradeSkillSigilResult}}()
:{{id|APIE|TradeSkillsItemBreakdown_BreakCompleted}}(success)
:{{\|id|APIE|TradeSkillsItemBreakdown_BreakCompleted}}(success)
:{{id|APIE|TriggerDemoOptions}}()
:{{\|id|APIE|TriggerDemoOptions}}()
:{{id|APIE|TurnOnClickableTab}}(onOff)
:{{\|id|APIE|TurnOnClickableTab}}(onOff)
:{{id|APIE|TutorialPlaybackEnded}}()
:{{\|id|APIE|TutorialPlaybackEnded}}()
==== U ====
==== U ====
:{{id|APIE|UI_EffectiveLevelChanged}}()
:{{\|id|APIE|UI_EffectiveLevelChanged}}()
:{{id|APIE|UI_EnergyChanged}}(newValue,maxCharacterResource0)
:{{\|id|APIE|UI_EnergyChanged}}(newValue,maxCharacterResource0)
:{{id|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth)
:{{\|id|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth)
:{{id|APIE|UI_LevelChanged}}(newValue)
:{{\|id|APIE|UI_LevelChanged}}(newValue)
:{{id|APIE|UI_XPBonusAwarded}}(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress
:{{\|id|APIE|UI_XPBonusAwarded}}(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress
:{{id|APIE|UI_XPBonusUpdated}}(who,preview,earnsXP)
:{{\|id|APIE|UI_XPBonusUpdated}}(who,preview,earnsXP)
:{{id|APIE|UI_XPChanged}}(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP)
:{{\|id|APIE|UI_XPChanged}}(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP)
:{{id|APIE|UnavailableMail}}()
:{{\|id|APIE|UnavailableMail}}()
:{{id|APIE|UnitEvaded}}()
:{{\|id|APIE|UnitEvaded}}()
:{{id|APIE|UnitGroupChanged}}()
:{{\|id|APIE|UnitGroupChanged}}()
:{{id|APIE|UnitGuildNameplateChanged}}()
:{{\|id|APIE|UnitGuildNameplateChanged}}()
:{{id|APIE|UnitLevelChanged}}()
:{{\|id|APIE|UnitLevelChanged}}()
:{{id|APIE|UnitMemberOfGuildChange}}()
:{{\|id|APIE|UnitMemberOfGuildChange}}()
:{{id|APIE|UnitPvpFlagsChanged}}()
:{{\|id|APIE|UnitPvpFlagsChanged}}()
:{{id|APIE|UnitTextBubbleCreate}}()
:{{\|id|APIE|UnitTextBubbleCreate}}()
:{{id|APIE|UnitTextBubblesDestroyed}}()
:{{\|id|APIE|UnitTextBubblesDestroyed}}()
:{{id|APIE|UnitTitleChanged}}()
:{{\|id|APIE|UnitTitleChanged}}()
:{{id|APIE|UnTargetedByUnit}}()
:{{\|id|APIE|UnTargetedByUnit}}()
:{{id|APIE|UpdateCCStateStun}}()
:{{\|id|APIE|UpdateCCStateStun}}()
:{{id|APIE|UpdateGearScore}}()
:{{\|id|APIE|UpdateGearScore}}()
:{{id|APIE|UpdateInventory}}()
:{{\|id|APIE|UpdateInventory}}()
:{{id|APIE|UpdatePathXp}}(xp,str)
:{{\|id|APIE|UpdatePathXp}}(xp,str)
:{{id|APIE|UpdateSoldierBuild}}()
:{{\|id|APIE|UpdateSoldierBuild}}()
:{{id|APIE|UpdateSpellThreshold}}()
:{{\|id|APIE|UpdateSpellThreshold}}()
:{{id|APIE|Vacuum}}()
:{{\|id|APIE|Vacuum}}()
:{{id|APIE|VendorItemsUpdated}}()
:{{\|id|APIE|VendorItemsUpdated}}()
:{{id|APIE|WalletUpdate}}()
:{{\|id|APIE|WalletUpdate}}()
:{{id|APIE|WarPartyBankerClose}}()
:{{\|id|APIE|WarPartyBankerClose}}()
:{{id|APIE|WarPartyBankerOpen}}()
:{{\|id|APIE|WarPartyBankerOpen}}()
:{{id|APIE|WarPartyBattleClose}}()
:{{\|id|APIE|WarPartyBattleClose}}()
:{{id|APIE|WarPartyBattleOpen}}()
:{{\|id|APIE|WarPartyBattleOpen}}()
:{{id|APIE|WarPartyBossTokensUpdated}}()
:{{\|id|APIE|WarPartyBossTokensUpdated}}()
:{{id|APIE|WarPartyMatchResults}}()
:{{\|id|APIE|WarPartyMatchResults}}()
:{{id|APIE|WarPartyRegistrarClose}}()
:{{\|id|APIE|WarPartyRegistrarClose}}()
:{{id|APIE|WarPartyRegistrarOpen}}()
:{{\|id|APIE|WarPartyRegistrarOpen}}()
:{{id|APIE|WarplotBattleStateChanged}}()
:{{\|id|APIE|WarplotBattleStateChanged}}()
:{{id|APIE|WhoResponse}}()
:{{\|id|APIE|WhoResponse}}()
:{{id|APIE|WindowGainedFocus}}()
:{{\|id|APIE|WindowGainedFocus}}()
:{{id|APIE|WindowLostFocus}}()
:{{\|id|APIE|WindowLostFocus}}()
:{{id|APIE|WorkOrderLocate}}()
:{{\|id|APIE|WorkOrderLocate}}()
:{{id|APIE|WrangleCreature}}(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate
:{{\|id|APIE|WrangleCreature}}(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate
:{{id|APIE|ZoneCompletionUpdated}}()
:{{\|id|APIE|ZoneCompletionUpdated}}()
:{{id|APIE|ZoneMapPing}}()
:{{\|id|APIE|ZoneMapPing}}()
:{{id|APIE|ZoneMapPlayerIndicatorUpdated}}()
:{{\|id|APIE|ZoneMapPlayerIndicatorUpdated}}()
:{{id|APIE|ZoneMapUpdateHexGroup}}()
:{{\|id|APIE|ZoneMapUpdateHexGroup}}()


=== [[UI API]] ===
=== [[\UI API]] ===
==== {{id|API|Apollo}} ====
==== {{\|id|API|Apollo}} ====
:{{id|APIE|Apollo|DragDropSysBegin}}(wndSource,sType,iData)
:{{\|id|APIE|Apollo|DragDropSysBegin}}(wndSource,sType,iData)
:{{id|APIE|Apollo|DragDropSysEnd}}(sType,iData)
:{{\|id|APIE|Apollo|DragDropSysEnd}}(sType,iData)
:{{id|APIE|Apollo|LuaError}}(tAddon,sError,bCanIgnore)
:{{\|id|APIE|Apollo|LuaError}}(tAddon,sError,bCanIgnore)
:{{id|APIE|Apollo|ModuleLoaded}}()
:{{\|id|APIE|Apollo|ModuleLoaded}}()
:{{id|APIE|Apollo|ModuleRestore}}()
:{{\|id|APIE|Apollo|ModuleRestore}}()
:{{id|APIE|Apollo|SaveModules}}()
:{{\|id|APIE|Apollo|SaveModules}}()
:{{id|APIE|Apollo|SystemKeyDown}}(iKey)
:{{\|id|APIE|Apollo|SystemKeyDown}}(iKey)
:{{id|APIE|Apollo|TextMessage}}(iType,sMessage)
:{{\|id|APIE|Apollo|TextMessage}}(iType,sMessage)


==== {{id|API|GroupLib}} ====
==== {{\|id|API|GroupLib}} ====
:{{id|APIE|GroupLib|Group_AcceptInvite}}()
:{{\|id|APIE|GroupLib|Group_AcceptInvite}}()
:{{id|APIE|GroupLib|Group_Changed}}()
:{{\|id|APIE|GroupLib|Group_Changed}}()
:{{id|APIE|GroupLib|Group_DeclineInvite}}()
:{{\|id|APIE|GroupLib|Group_DeclineInvite}}()
:{{id|APIE|GroupLib|Group_Disbanded}}(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands
:{{\|id|APIE|GroupLib|Group_Disbanded}}(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands
:{{id|APIE|GroupLib|Group_Invite_Declined}}(tTableRef) - Outputs the refused invitation to a group invite
:{{\|id|APIE|GroupLib|Group_Invite_Declined}}(tTableRef) - Outputs the refused invitation to a group invite
:{{id|APIE|GroupLib|Group_Invite_Result}}(nTableRef)
:{{\|id|APIE|GroupLib|Group_Invite_Result}}(nTableRef)
:{{id|APIE|GroupLib|Group_Invited}}(nTableRef)
:{{\|id|APIE|GroupLib|Group_Invited}}(nTableRef)
:{{id|APIE|GroupLib|Group_Other_Joined}}(nTableRef)
:{{\|id|APIE|GroupLib|Group_Other_Joined}}(nTableRef)
:{{id|APIE|GroupLib|Group_Other_Left}}(nTableRef)
:{{\|id|APIE|GroupLib|Group_Other_Left}}(nTableRef)
:{{id|APIE|GroupLib|Group_Other_Promoted}}(tTableRef) - Outputs the promotion of a group member
:{{\|id|APIE|GroupLib|Group_Other_Promoted}}(tTableRef) - Outputs the promotion of a group member
:{{id|APIE|GroupLib|Group_Player_Joined}}()
:{{\|id|APIE|GroupLib|Group_Player_Joined}}()
:{{id|APIE|GroupLib|Group_Player_Left}}()
:{{\|id|APIE|GroupLib|Group_Player_Left}}()
:{{id|APIE|GroupLib|Group_Player_Promoted}}()
:{{\|id|APIE|GroupLib|Group_Player_Promoted}}()
:{{id|APIE|GroupLib|Group_QuestList}}(unitId,nTableRef)
:{{\|id|APIE|GroupLib|Group_QuestList}}(unitId,nTableRef)


=== [[API types]] ===
=== [[\API types]] ===
==== {{id|APIT|Unit}} ====
==== {{\|id|APIT|Unit}} ====
:{{id|APIE|Unit|AttackMissed}}(unitCaster,unitTarget,eMissType)
:{{\|id|APIE|Unit|AttackMissed}}(unitCaster,unitTarget,eMissType)
:{{id|APIE|Unit|DamageOrHealingDone}}(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed
:{{\|id|APIE|Unit|DamageOrHealingDone}}(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed
:{{id|APIE|Unit|ExperienceGained}}(unitTarget,sText,nDelay)
:{{\|id|APIE|Unit|ExperienceGained}}(unitTarget,sText,nDelay)
:{{id|APIE|Unit|InteractiveUnitChanged}}(unitNewTarget,strContext)
:{{\|id|APIE|Unit|InteractiveUnitChanged}}(unitNewTarget,strContext)
:{{id|APIE|Unit|LootedItem}}(itemLoot,nCount)
:{{\|id|APIE|Unit|LootedItem}}(itemLoot,nCount)
:{{id|APIE|Unit|LootedMoney}}(monLoot)
:{{\|id|APIE|Unit|LootedMoney}}(monLoot)
:{{id|APIE|Unit|Mount}}(bMounted)
:{{\|id|APIE|Unit|Mount}}(bMounted)
:{{id|APIE|Unit|SpellCastFailed}}(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means
:{{\|id|APIE|Unit|SpellCastFailed}}(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means
:{{id|APIE|Unit|SpellEffectCast}}(effectDesc,displayValue)
:{{\|id|APIE|Unit|SpellEffectCast}}(effectDesc,displayValue)
:{{id|APIE|Unit|StartLooting}}(lootUnit)
:{{\|id|APIE|Unit|StartLooting}}(lootUnit)
:{{id|APIE|Unit|StopLooting}}()
:{{\|id|APIE|Unit|StopLooting}}()
:{{id|APIE|Unit|TargetUnitChanged}}(unitTarget)
:{{\|id|APIE|Unit|TargetUnitChanged}}(unitTarget)
:{{id|APIE|Unit|UnitActivationTypeChanged}}(unitChanged)
:{{\|id|APIE|Unit|UnitActivationTypeChanged}}(unitChanged)
:{{id|APIE|Unit|UnitCCStateChanged}}(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators
:{{\|id|APIE|Unit|UnitCCStateChanged}}(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators
:{{id|APIE|Unit|UnitCreated}}(unitSpawned)
:{{\|id|APIE|Unit|UnitCreated}}(unitSpawned)
:{{id|APIE|Unit|UnitDestroyed}}(unitDestroyed)
:{{\|id|APIE|Unit|UnitDestroyed}}(unitDestroyed)
:{{id|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
:{{\|id|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
:{{id|APIE|Unit|UnitMiniMapMarkerChanged}}(unitMoving)
:{{\|id|APIE|Unit|UnitMiniMapMarkerChanged}}(unitMoving)
:{{id|APIE|Unit|UnitNameChanged}}(unitChanged,sNewName)
:{{\|id|APIE|Unit|UnitNameChanged}}(unitChanged,sNewName)


</div></onlyinclude><!-- do not remove this line -->
</div></onlyinclude><!-- do not remove this line -->


== See also ==
== See also ==
* [[API types]]
* [[\API types]]

Latest revision as of 06:26, 10 August 2023

UI API < events

This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See UI Event for details and howtos for WS event system. See also API types and UI API.

Reference

Events are not found as references anywhere in the Lua namespace, unlike the UI APIs, and API types themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event.

See Category:WildStar API events for a possibly more complete list. If missing here, please list it.

Common

A select set of common events.

ChangeWorld() - fired when player transitions instance
ChatMessage(nFlagsRef,nChannelRef,sSender,sChatMessage)
CombatLogDamage()
TargetedByUnit()
UI_HealthChanged(newValue,maxCharacterHealth)
Unit.UnitEnteredCombat(unitInCombat,bInCombat) - fires when a unit enters or leaves combat

Global

A

AbilitiesWindowClose(bAtTrainer) - fires when the Limited Action Set Builder window closes
AbilityBookChange() - fires when a change is made to the Action Set Builder
AcceptProgressInput(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI
AccountEntitlementUpdate() - fires when a change is made to the current account's entitlements
AccountInventoryUpdate() - fires when the Account Inventory for the current account has changed
AccountOperationResults(eOperation,eResult)
AccountPendingItemsUpdate() - fires when items that are pending for the current player's account have changed states
AccountSupportTicketResult(channelGM,bSuccess)
AchievementGranted(achComplete) - fires when an achievement is completed
AchievementUpdated(achUpdated) - fires when an progress is made towards an achievement's objective
ActionBarDescriptionSpell(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags
ActionBarNonSpellShortcutAddFailed() - fires when a non-spell fails to be placed on the action bar
ActionSetError()
ActivateCCStateStun(nTotalTaps,fTotalDuration) - fires when the player is stunned
AddSpellShortcut(splDisplayed,eReason,eData)
AlertMailInfo() - fires when the player gets new mail
AlternateTargetUnitChanged()
ApplyCCState()
AuctionWindowClose()
AvailableMail()
BankSlotPurchased()
Breath_FlashEvent(healthPercentRemaining)
BreathChanged(breath,maxCharacterBreath)
BuybackItemsUpdated()
CanVacuumChange(bCanVacuum)
CasterResurrectedPlayer(sCasterName)
ChallengeAreaRestriction()
ChallengeCompletedSound()
ChallengeCooldownActive()
ChallengeFailArea()
ChallengeFailGeneric()
ChallengeFailSound()
ChallengeFailTime()
ChallengeRewardListReady()
ChallengeRewardReady()
ChallengeShared()
ChallengeShareTimedOut()
ChallengeTierAchieved()
ChallengeUpdated()
ChangeWorld() - fired when player transitions instance
CharacterCreated()
CharacterEldanAugmentationsUpdated()
CharacterEntitlementUpdate()
CharacterFlagsUpdated()
CharacterUnlockedInlaidEldanAugmentation()
ChatAccountTellFailed()
ChatAction()
ChatBanList()
ChatFlag()
ChatJoin()
ChatJoinResult()
ChatLeave()
ChatList()
ChatMessage(nFlagsRef,nChannelRef,sSender,sChatMessage)
ChatReply()
ChatResult()
ChatReWhisper()
ChatTellFailed()
ChatZoneChange()
CinematicsCancel(nParam)
CinematicsNotify(sMessage,nParam)
CityDirectionClear()
CityDirectionMarked()
CityDirectionsClose()
CityDirectionsList()
ClearSpellThreshold()
CloseCraftingWindow()
CloseTradeskillTrainerWindow()
CloseVendorWindow()
ColorChanged()
CombatFloaters_Configure()
CombatLogAbsorption()
CombatLogBuildSwitch()
CombatLogCCState()
CombatLogCCStateBreak()
CombatLogCrafting()
CombatLogDamage()
CombatLogDatacube()
CombatLogDeath()
CombatLogDeflect()
CombatLogDelayDeath()
CombatLogDispel()
CombatLogDurabilityLoss()
CombatLogElderPointsLimitReached()
CombatLogEndGameCurrencies()
CombatLogExperience()
CombatLogExtracting()
CombatLogFallingDamage()
CombatLogHeal()
CombatLogImmunity()
CombatLogInterrupted()
CombatLogItemDestroy()
CombatLogKillPVP()
CombatLogKillStreak()
CombatLogLAS()
CombatLogLoot()
CombatLogModifying()
CombatLogModifyInterruptArmor()
CombatLogMount()
CombatLogPet()
CombatLogResurrect()
CombatLogStealth()
CombatLogString()
CombatLogTransference()
CombatLogVitalModifier()
CombatMomentum()
CommodityAuctionFilledPartial()
CommodityAuctionRemoved()
CommodityAuctionsDisabled()
CommodityInfoResults()
CraftingDiscoveryHotCold()
CraftingExtractItem()
CraftingInterrupted()
CraftingModItem()
CraftingSchematicComplete()
CraftingSchematicInfoReceived()
CraftingSchematicLearned()
CraftingSchematicList()
CraftingStationClose()
CraftingUpdateCurrent()
CREDDExchangeInfoResults()
CREDDExchangeOperationResults()
CREDDExchangeWindowClose()
CREDDOperationHistoryResults()
CSIKeyPressed(bKeyDown) - when the client side interaction input key is pressed or released

D

DashCastFail()
DashCastSuccess()
DatacubePlaybackEnded()
DatacubeUpdated()
DebugPrerequisite(outputStr)
DecorPreviewClose()
DecorPreviewOpen()
Dialog_Close()
Dialog_QuestShare()
Dialog_ResponseText(sText)
Dialog_ShowState(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids
Dialog_ViewIntro()
DialogClosing()
DuelAccepted()
DuelCancelWarning()
DuelLeftArea()
DuelStateChanged(unitId)
DyeLearned()
ElderPointsGained()
ElderPointsLimitReached()
EnteredCombat()
EpisodeStateChanged(nEpisodeId,nOldState,nNewState)
ErrorDialogSetSelection(index)
FactionFloater()
FlightPathUpdate()
ForceResurrect()
FriendshipAccountCharacterLevelUpdate()
FriendshipAccountDataUpdate()
FriendshipAccountFriendRemoved()
FriendshipAccountFriendsRecieved()
FriendshipAccountInviteRemoved()
FriendshipAccountInvitesRecieved()
FriendshipAccountPersonalStatusUpdate()
FriendshipAdd()
FriendshipInviteRemoved()
FriendshipInvitesRecieved()
FriendshipLoaded()
FriendshipLocation()
FriendshipRemove()
FriendshipRequest()
FriendshipRequestWithdrawn()
FriendshipResult()
FriendshipSuggestedAdd()
FriendshipSuggestedRemove()
FriendshipSuggestedUpdate()
FriendshipUpdate()
FriendshipUpdateOnline()
GalacticArchiveArticleAdded()
GalacticArchiveEntryAdded()
GalacticArchiveLinkClick()
GalacticArchiveRefresh()
GameClickProp()
GameClickSky()
GameClickUnit()
GameClickWorld()
GenericError(eError,sMessage)
GenericEvent_PlayerCampStart()
GenericEvent_PlayerExitCancel()
GenericMapNodeDisabled()
GenericMapNodeEnabled()
GenericMapShow()
GMChatTellFailed()
Group_Add()
Group_Join()
Group_JoinRequest()
Group_Left()
Group_MemberFlagsChanged()
Group_MemberOrderChanged()
Group_MemberPromoted()
Group_Mentor()
Group_MentorLeftAOI()
Group_MentorRelationship()
Group_Operation_Result()
Group_ReadyCheck()
Group_Referral()
Group_Remove()
Group_Request_Result()
Group_SetMark()
Group_Updated()
Group_UpdatePosition()
GroupBag_Changed()
GroupBag_ItemDistributed(idItem,idWinner)
GroupLeaderPhaseChanged(bJoinAllowed,nReferenceType,nReferenceId)
GuildBankerClose()
GuildBankerOpen()
GuildBankItem()
GuildBankLog()
GuildBankTab()
GuildBankTabCount()
GuildBankTabRename()
GuildBankWithdraw()
GuildChange()
GuildEmblem()
GuildEventLogChange()
GuildFlags()
GuildInfluenceAndMoney()
GuildInfoMessage()
GuildInvite()
GuildMemberChange()
GuildMessageOfTheDay()
GuildName()
GuildNameplateChange()
GuildPerkActivated()
GuildPerkDeactivated()
GuildPerkUnlocked()
GuildPvp()
GuildQueueStateChanged()
GuildRankChange()
GuildRegistrarClose()
GuildRegistrarOpen()
GuildResult()
GuildRoster()
GuildStandard()
GuildWarCoinsChanged()

H

HarvestItemsSentToOwner()
HazardEnabled()
HazardRemoved()
HazardRemoveMinimapUnit()
HazardShowMinimapUnit()
HazardUpdated()
HideBank()
HideDye()
HideInstanceGameModeDialog()
HideQuestLog()
HighlightProgressOption()
HintArrowDistanceUpdate()
HousingBasicsUpdated()
HousingBuildComplete()
HousingBuildStarted()
HousingMannequinClose()
HousingMannequinOpen()
HousingNamePropertyOpen()
HousingNeighborInviteAccepted()
HousingNeighborInviteDeclined()
HousingNeighborInviteRecieved()
HousingNeighborsLoaded()
HousingNeighborUpdate()
HousingPrivacyUpdated()
HousingRandomResidenceListRecieved()
HousingRealtorOpen()
HousingResult()
Inspect()
InstanceSetBusy()
Interaction(title,type,speed,sweetspot,width1,width2)
InterfaceMenu_ToggleLoreWindow()
InvokeCraftingWindow()
InvokeEscapeMenu()
InvokeFriendsList()
InvokeOptionsDialog()
InvokeScientistExperimentation()
InvokeSettlerBuild()
InvokeShuttlePrompt()
InvokeSoldierBuild()
InvokeTaxiWindow()
InvokeTradeskillTrainerWindow()
InvokeVendorWindow(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound
ItemAdded()
ItemAuctionBidPosted()
ItemAuctionBidResult()
ItemAuctionExpired()
ItemAuctionOutbid()
ItemAuctionsDisabled()
ItemAuctionSearchResults()
ItemAuctionWon()
ItemCancelResult()
ItemDurabilityUpdate()
ItemLink()
ItemModified()
ItemRemoved()
ItemSentToCrate()

K

KeyBindingKeyChanged()
LoginError()
LogOut()
LootAssigned()
LootRoll()
LootRollAllPassed()
LootRollPassed()
LootRollSelected()
LootRollUpdate()
LootRollWon()
MailAddAttachment()
MailBoxActivate()
MailBoxDeactivate()
MailRead()
MailResult()
MannequinWindowClose()
MannequinWindowOpen()
MapHexesRevealed()
MapTrackedUnitDisable()
MapTrackedUnitUpdate()
MarketplaceWindowClose()
MasterLootUpdate()
MatchEntered()
MatchExited()
MatchFinished()
MatchingAverageWaitTimeUpdated()
MatchingCancelPendingGame()
MatchingEligibilityChanged()
MatchingGamePendingUpdate()
MatchingGameReady()
MatchingJoinQueue()
MatchingLeaveQueue()
MatchingPvpInactivityAlert()
MatchingRoleCheckCanceled()
MatchingRoleCheckHidden()
MatchingRoleCheckStarted()
MatchJoined()
MatchLeft()
MatchLookingForReplacements()
MatchStoppedLookingForReplacements()
MatchVoteKickBegin()
MatchVoteKickEnd()
MatchVoteSurrenderBegin()
MatchVoteSurrenderEnd()
MessageFinished(ptrMessage)
MountUnlocked()
MouseOverUnitChanged()
NewCustomerSurveyRequest()
NewMail(newMail)
NextActionBar()
NextFrame()

O

OnChange_World()
OnForceResurrect()
OnInstanceResetResult()
OnLogOut()
OnSettlerHubUpdated()
OnSoldierHoldoutEnd(reason)
OnSoldierHoldoutNextWave(boss)
OnSoldierHoldoutStartDefault(timer,newcomer,isBoss,waveElapsed,waves)
OnSoldierHoldoutStartDefend(timer,newcomer,isBoss,waveElapsed,waves)
OnSoldierHoldoutStartTimed(timer,newcomer,isBoss,waveElapsed)
OnSoldierHoldoutStartTimedDefend(timer,newcomer,isBoss,waveElapsed)
OwnedCommodityOrders()
OwnedItemAuctions()
P2PTradeCommit()
PartyBagItemAdded(guid)
PartyBagItemAwarded(guid)
PartyBagItemRemoved(guid)
PartyBagItemTimerStarted(guid)
PartyBagItemTimerStopped(guid)
PartyBagItemTimerTick(msTimeRemaining)
PartyBagItemUpdated(guid)
PartyBagSharedItemsChanged()
PathLevelUp(level,str)
PendingLootInteract()
PendingWorldRemovalCancel()
PendingWorldRemovalWarning()
PersonaUpdateCharacterStats()
PetCustomizationFailed()
PetCustomizationUpdated()
PetFlairCleared()
PetFlairUnlocked()
PlayedTime()
PlayerChanged()
PlayerCurrencyChanged()
PlayerEquippedItemChanged()
PlayerLevelChange(uLevel)
PlayerPathAdd()
PlayerPathExplorerPowerMapEntered()
PlayerPathExplorerPowerMapExited()
PlayerPathExplorerPowerMapFailed()
PlayerPathExplorerPowerMapStarted()
PlayerPathExplorerPowerMapWaiting()
PlayerPathExplorerScavengerHuntStarted()
PlayerPathMissionAdvanced()
PlayerPathMissionComplete()
PlayerPathMissionCompleteSound()
PlayerPathMissionUnlocked()
PlayerPathMissionUnlockedSound()
PlayerPathMissionUpdate()
PlayerPathRefresh()
PlayerPathRewardAvailable()
PlayerPathScientistScanBotCooldown()
PlayerPathScientistScanBotDeployed()
PlayerPathScientistScanBotDespawned()
PlayerPathSoldierNewWhackAMoleBurrows()
PlayerPortraitMessage(text,crText)
PlayerTitleChange(uId,title)
PlayerTitleUpdate()
PostCommodityOrderResult()
PostItemAuctionResult()
PrereqFailureMessage()
PreviousActionBar()
ProfessionAchievementUpdated()
ProfessionsLoaded()
ProfessionUpdated()
ProgressClickHighlightTime(index,percentageHighlight)
ProgressClickSetInstructions(instructions)
ProgressClickSetTapButtonText(text)
ProgressClickShowYesNoWindow(text)
ProgressClickWindowCompletionLevel(percentage)
ProgressClickWindowDisplay(boolean)
PublicEventCleared()
PublicEventEnd()
PublicEventInitiateVote()
PublicEventLeave()
PublicEventLiveStatsUpdate()
PublicEventLocationAdded()
PublicEventLocationRemoved()
PublicEventObjectiveLocationAdded()
PublicEventObjectiveLocationRemoved()
PublicEventObjectiveUpdate()
PublicEventStart()
PublicEventStatsUpdate()
PublicEventUpdate()
PublicEventVoteEnded()
PublicEventVoteTallied()
PVPDeathmatchPoolUpdated()
PvpKillNotification()
PVPMatchFinished()
PVPMatchStateUpdated()
PVPMatchTeamInfoUpdated()
PvpObjectivesUpdated()
PvpRatingUpdated()
QuestCalloutToggle()
QuestDailyReset()
QuestFloater()
QuestGetCurrentQuestId()
QuestInit()
QuestObjectiveUpdated()
QuestStateChanged()
QuestTrackedChanged()

R

RaidInfoResponse()
ReadyToEnter()
RealmBroadcastTierHigh()
RealmBroadcastTierMedium()
RealmFirstAchievementAnnounce()
RealmListChanged()
RecallShardChanged()
RefreshHealthShieldBar()
RefreshInventoryBags()
RefreshMail()
RemoveCCState()
RemoveCCStateStun()
RemoveSpellShortcut(spellData,reason,data00)
RepairItemCompleted()
ReputationBoundryWarning()
ReputationChanged()
ReputationLevel()
ResolutionChanged(nWidth,nHeight)
ResourceConversionClose()
ResourceConversionOpen()
ScientistExperimentationResult()
ScriptResurrect()
SealMechanicUpdate(index,show,percent)
ServerBroadcastMessage(sMessage)
SetPlayerPath()
SetProgressClickTimes(width,location1,location2)
SettlerBuildResult()
SettlerBuildStatusUpdate()
SettlerHubClose()
SettlerHubReward()
SettlerHubUpdated()
SettlerInfrastructureAdvanced()
SettlerInfrastructureComplete()
SettlerInfrastructureStarted()
SettlerInfrastructureUpdated()
SettlerNotifyUse()
ShieldsOverloaded()
ShowActionBarShortcut(which,bShow)
ShowBank()
ShowCredits()
ShowDye()
ShowHello()
ShowInstanceGameModeDialog()
ShowInstanceRestrictedDialog()
ShowInstanceWaitingDialog()
ShowInventory(bShow) - show or Hide the Backpack window based on bShow
ShowItemInDressingRoom()
ShowLocOnWorldMap()
ShowQuestLog(nQuestId)
ShowQuestSynopsis(sOutput,nDuration)
ShowResurrectDialog(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly
ShowTutorial()
ShuttlePromptClose()
SoldierHoldoutDeath()
SoldierHoldoutEnd()
SoldierHoldoutNextWave()
SoldierHoldoutStatus()
SpecChanged()
SplineHintObjectEnd()
SplitItemStack()
StalkerWoundsUpdate(percent,numWounds)
StanceChanged()
StartSpellThreshold()
StoryPanelDialog_Hide()
StoryPanelDialog_Show(windowType,nTableRef,displayTime)
StunVGPressed()
SubMissionRequest(quest,target,str)
SubZoneChanged(idZone,sZoneName)
TalentRespecPointsChanged()
TalentsChanged()
TargetedByUnit()
TargetThreatListUpdated()
TaxiWindowClose()
ToggleAbilitiesWindow()
ToggleAchievementWindow()
ToggleAuctionList()
ToggleAuctionWindow()
ToggleChallengesWindow()
ToggleCharacterWindow()
ToggleCodex()
ToggleCREDDExchangeWindow()
ToggleErrorDialog()
ToggleFramerate()
ToggleGhostModeMap()
ToggleGroupFinder()
ToggleGroupSharedBag()
ToggleGroupsWindow()
ToggleGuild()
ToggleInventory()
ToggleMailWindow()
ToggleMarketplaceWindow()
TogglePlayerTicketWindow()
ToggleQuestLog()
ToggleReputationInterface()
ToggleSocialWindow()
ToggleStuckWindow()
ToggleTradeskills()
ToggleTradeSkillsInventory()
ToggleZoneMap()
TradeskillAchievementComplete()
TradeskillAchievementUpdate()
TradeskillEngravingStationClose()
TradeskillEngravingStationOpen()
TradeSkills_Crafting(text,percentComplete)
TradeSkills_Learned()
TradeSkills_Show(schematicId)
TradeSkills_UpdateQuantities()
TradeSkillsBreakdown_Show(bShow)
TradeSkillSigilResult()
TradeSkillsItemBreakdown_BreakCompleted(success)
TriggerDemoOptions()
TurnOnClickableTab(onOff)
TutorialPlaybackEnded()

U

UI_EffectiveLevelChanged()
UI_EnergyChanged(newValue,maxCharacterResource0)
UI_HealthChanged(newValue,maxCharacterHealth)
UI_LevelChanged(newValue)
UI_XPBonusAwarded(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress
UI_XPBonusUpdated(who,preview,earnsXP)
UI_XPChanged(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP)
UnavailableMail()
UnitEvaded()
UnitGroupChanged()
UnitGuildNameplateChanged()
UnitLevelChanged()
UnitMemberOfGuildChange()
UnitPvpFlagsChanged()
UnitTextBubbleCreate()
UnitTextBubblesDestroyed()
UnitTitleChanged()
UnTargetedByUnit()
UpdateCCStateStun()
UpdateGearScore()
UpdateInventory()
UpdatePathXp(xp,str)
UpdateSoldierBuild()
UpdateSpellThreshold()
Vacuum()
VendorItemsUpdated()
WalletUpdate()
WarPartyBankerClose()
WarPartyBankerOpen()
WarPartyBattleClose()
WarPartyBattleOpen()
WarPartyBossTokensUpdated()
WarPartyMatchResults()
WarPartyRegistrarClose()
WarPartyRegistrarOpen()
WarplotBattleStateChanged()
WhoResponse()
WindowGainedFocus()
WindowLostFocus()
WorkOrderLocate()
WrangleCreature(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate
ZoneCompletionUpdated()
ZoneMapPing()
ZoneMapPlayerIndicatorUpdated()
ZoneMapUpdateHexGroup()

UI API

Apollo

DragDropSysBegin(wndSource,sType,iData)
DragDropSysEnd(sType,iData)
LuaError(tAddon,sError,bCanIgnore)
ModuleLoaded()
ModuleRestore()
SaveModules()
SystemKeyDown(iKey)
TextMessage(iType,sMessage)

GroupLib

Group_AcceptInvite()
Group_Changed()
Group_DeclineInvite()
Group_Disbanded(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands
Group_Invite_Declined(tTableRef) - Outputs the refused invitation to a group invite
Group_Invite_Result(nTableRef)
Group_Invited(nTableRef)
Group_Other_Joined(nTableRef)
Group_Other_Left(nTableRef)
Group_Other_Promoted(tTableRef) - Outputs the promotion of a group member
Group_Player_Joined()
Group_Player_Left()
Group_Player_Promoted()
Group_QuestList(unitId,nTableRef)

API types

Unit

AttackMissed(unitCaster,unitTarget,eMissType)
DamageOrHealingDone(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed
ExperienceGained(unitTarget,sText,nDelay)
InteractiveUnitChanged(unitNewTarget,strContext)
LootedItem(itemLoot,nCount)
LootedMoney(monLoot)
Mount(bMounted)
SpellCastFailed(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means
SpellEffectCast(effectDesc,displayValue)
StartLooting(lootUnit)
StopLooting()
TargetUnitChanged(unitTarget)
UnitActivationTypeChanged(unitChanged)
UnitCCStateChanged(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators
UnitCreated(unitSpawned)
UnitDestroyed(unitDestroyed)
UnitEnteredCombat(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
UnitMiniMapMarkerChanged(unitMoving)
UnitNameChanged(unitChanged,sNewName)

See also