Engine:CVAR lib path

From AddOn Studio
Revision as of 19:17, 16 October 2023 by Bear (talk | contribs) (Created page with "{{dev/uicvar}} Path for loading native 'world' libraries. <kua>set lib_path './lib/'</kua> == Arguments == * name - 'lib_path' * value - Full or start folder relative path that contains loadable native world libraries. == Associations == * Is by default placed in the 'global' context. == Details == These libraries are platform native libs, with name suffixes by platform and operating system. Modules will load by finding the correct one by name, platform, and OS. [na...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Console commands

Path for loading native 'world' libraries.

set lib_path './lib/'

Arguments

  • name - 'lib_path'
  • value - Full or start folder relative path that contains loadable native world libraries.

Associations

  • Is by default placed in the 'global' context.

Details

These libraries are platform native libs, with name suffixes by platform and operating system. Modules will load by finding the correct one by name, platform, and OS.

[name][platform][.os][.extension]

Platform names:

  • x86 - The 32-bit x86 processor platform.
  • x64 - The 64-bit x64 processor platform.
  • a64 - The 64-bit ARM processor platform.

OS names:

  • (none) - Windows, using the '.dll' extension
  • .linux - Linux, using the '.so' extension
  • .osx - Mac OS, using the '.so' extension

Examples

Default values

namex86.dll
namex64.dll
namex64.linux.so
namex64.osx.so

Notes