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:''See the [[WoW AddOn]] page for UI customization reference details about programming [[Blizz]]ard's World of Warcraft AddOns.''
:''See [[wo:AddOn]] for the World of Warcraft AddOn reference.''
'''AddOns''' are generally self-contained User Interface (UI) modification components. However, some AddOns can be dependent on other AddOns to work, and some AddOns are actually collections of other AddOns. There is no size restriction on AddOns, some can grow to be quite massive.
:''See [[WildStar AddOn]] or [[ws:AddOn]] for the WildStar AddOn reference.''


In plain English, an AddOn for a game is just some files you can put in your game folder that can (theoretically) improve your interaction with the game (i.e. make it easier to play, or give you more information about what's going on in the game).
AddOns are self-contained components that change the behavior of a program.


Often the name '''modification''' (or "mod" for short) is used interchangeably with AddOn. More specifically, a mod is a third-party AddOn that alters or enhances some aspect of the game's interface. Mods can perform a wide variety of tasks, including adding new buttons to the screen, altering the built-in player and party frames. In extreme cases, mods completely supplant the standard game's [[UI|interface]], usually offering more advanced functionality.
== Summary ==
An AddOn for a game is generally a collection files you can put in your game folder, that can enhance interaction with the game. AddOns can perform a wide variety of tasks, including adding new buttons to the screen, altering or adding windows, replacing or adding significant functionality, or adding whole new programs.


Some mods are standalone, able to run without any additional software. Others are built on libraries such as [[Sea (add-on)|Sea]] or [[Ace (AddOns)|Ace]]. Still others, such as [[Cosmos]], are compilations of many individually-developed mods.
== Details ==
Some AddOns can be dependent on other AddOns to work, and some AddOns can be just collections of other AddOns. Some AddOns are standalone, able to run without any additional software. Others are built on libraries. For example, in WoW, the old [[wo:Sea (AddOn)|Sea]] or [[wo:Ace (AddOn)|Ace]] libraries. Others such as the old WoW [[wo:Cosmos (AddOn)|Cosmos]] addon, are compilations of many individually-developed mods or addons.


== See also ==
 
* [[WoWWiki:AddOn pages]] - guidelines for making AddOn pages.
[[Category:AddOn]]
[[Category:Interface customization]]
[[Category:AddOns| ]]
[[Category:UI]]
[[Category:Acronyms]]
[[Category:Interface customization]]
[[Category:Interface customization]]
[[Category:AddOns| ]]
[[Category:UI]]
[[Category:UI]]
[[Category:Acronyms]]
[[Category:Acronyms]]

Latest revision as of 06:56, 15 August 2023

See WoW:AddOn for the World of Warcraft AddOn reference.
See WildStar AddOn or WildStar:AddOn for the WildStar AddOn reference.

AddOns are self-contained components that change the behavior of a program.

Summary[edit]

An AddOn for a game is generally a collection files you can put in your game folder, that can enhance interaction with the game. AddOns can perform a wide variety of tasks, including adding new buttons to the screen, altering or adding windows, replacing or adding significant functionality, or adding whole new programs.

Details[edit]

Some AddOns can be dependent on other AddOns to work, and some AddOns can be just collections of other AddOns. Some AddOns are standalone, able to run without any additional software. Others are built on libraries. For example, in WoW, the old Sea or Ace libraries. Others such as the old WoW Cosmos addon, are compilations of many individually-developed mods or addons.