WoW:ComponentTextureLevel

From AddOn Studio
Jump to navigation Jump to search

Console variables

The new Cvar replacing playerTextureLevels, which affects mip level of textures used for player gear such as armor. A value of 1 causes lower resolution textures to be used and a value of 0 causes higher resolution textures to be used. Only newer textures seem to be affected, presumably because the older textures are lower resolution to begin with.