WoW API: GetSpellTexture
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Returns the texture path of the specified spellbook spell
texture = GetSpellTexture(spellName | spellID, bookType)
Parameters[edit]
Arguments[edit]
- (spellName | spellID, bookType)
- spellName
- String - The name of the spell, as it would be seen in the player's spellbook.
- spellID
- Integer - Valid values are 1 through total number of spells in the spellbook on all pages and all tabs, ignoring empty slots.
- bookType
- String - Either BOOKTYPE_SPELL or BOOKTYPE_PET.
Returns[edit]
- texture
- String - Path of the texture used for displaying the spell in the spellbook.
- Example
Displays the name of every texture in your spellbook
for tabIndex = 1, MAX_SKILLLINE_TABS do local tabName, tabTexture, tabSpellOffset, tabNumSpells = GetSpellTabInfo(tabIndex) if not tabName then break end for spellIndex = tabSpellOffset + 1, tabSpellOffset + tabNumSpells do local spellName, spellRank = GetSpellName(spellIndex, BOOKTYPE_SPELL) local spellTexture = GetSpellTexture(spellIndex) DEFAULT_CHAT_FRAME:AddMessage("Spell "..spellName.." uses texture "..spellTexture) end end
Details[edit]
- If you're trying to read the spell book at login, register for the PLAYER_LOGIN event.
- This function won't grab textures for spells the character does not have.