49
edits
| Line 19: | Line 19: | ||
; Lifetime | ; Lifetime | ||
In the engine the world itself is | In the engine the world itself is loaded separately through configuration and other data, and lives on its own managed by the engine 'World' module. A library may create and manage sets of entities and control how they interact and provide other services. | ||
A world load may manage which native libraries if any, get loaded. And a native world library may cause a different world to load. | A world load may manage which native libraries if any, get loaded. And a native world library may cause a different world to load. Or no library may load, if the world config and data implicitly everything they need, messaged from elsewhere like remotely, and/or is provided scripts or addons. | ||
; Library load name and path: | ; Library load name and path: | ||