Category:Console variables/Removed CVars: Difference between revisions

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{{cvar}}
CVars in this category have been removed in a previous patch.
Additionally, the following CVars did not have documentation at WoWWiki before they were removed:


:{{id|CVar|SoundUseHardware}} - Replaced by [[CVar Sound EnableHardware|Sound EnableHardware]]
:{{id|CVar|automoveturnspeedwide}} - ?
:{{id|CVar|automoveturnspeednarrow}} - ?
:{{id|CVar|anisotropic}} - Anisotropic Filtering in video settings, from 1 to 16
:{{id|CVar|baseMip}} - Replaced by [[terrainMipLevel]]
:{{id|CVar|CombatDeathLogRange}} - Defines the range in which players/mobs dying will be recorded in the combat log or not
:{{id|CVar|CombatModeMaxDistance}} - Range for combat auto target
:{{id|CVar|doodadAnim}} - Toggle animated geometry
:{{id|CVar|EmoteSounds}} - Replaced by [[CVar Sound EnableEmoteSounds|Sound EnableEmoteSounds]]
:{{id|CVar|EnableAmbience}} - replaced by [[CVar Sound EnableAmbience|Sound EnableAmbience]]
:{{id|CVar|EnableErrorSpeech}} - Replaced by [[CVar Sound EnableErrorSpeech|Sound EnableErrorSpeech]]
:{{id|CVar|EnableMusic}} - Replaced by [[CVar Sound EnableMusic|Sound EnableMusic]]
:{{id|CVar|EnableSoundWhenGameIsInBG}} - Replaced by [[CVar Sound_EnableSoundWhenGameIsInBG|Sound EnableSoundWhenGameIsInBG]]
:{{id|CVar|flatFileSystem}} - Flatten the on-disk hierarchy (?)
:{{id|CVar|frillDensity}} - Replaced by [[CVar groundEffectDensity|groundEffectDensity]]
:{{id|CVar|frilldistance}} - Replaced by [[CVar groundEffectDist|groundEffectDist]]
:{{id|CVar|fullAlpha}} - Enable full alpha on terrain doodads
:{{id|CVar|EnableGroupSpeech}} - Enable voice emotes (?)
:{{id|CVar|M2ForceAdditiveParticleSort}} - force all particles to sort as though they were additive
:{{id|CVar|M2OverrideModel}} - replace one model with another
:{{id|CVar|M2UsePixelShaders}} - Enable pixel shaders for models
:{{id|CVar|M2UseShaders}} - Enable vertex shaders for models
:{{id|CVar|mapObjOverbright}} - Enables Color Bleeding for Bright Lights
:{{id|CVar|MapWaterSounds}} - Enable water sounds
:{{id|CVar|MasterSoundEffects}} - ?
:{{id|CVar|MasterVolume}} - Replaced by [[CVar Sound MasterVolume|Sound MasterVolume]]
:{{id|CVar|MusicVolume}} - Replaced by [[CVar Sound MusicVolume|Sound MusicVolume]]
:{{id|CVar|PlayerAnim}} - ?
:{{id|CVar|SoundBufferSize}} - Sound buffer size
:{{id|CVar|SoundDriver}} - Sound driver
:{{id|CVar|SoundInitFlags}} - Initialization flags for sound system (?)
:{{id|CVar|SoundMixer}} - Sound mixer to use
:{{id|CVar|SoundMixRate}} - Sound mix rate
:{{id|CVar|SoundOutputSystem}} - Sound system
:{{id|CVar|SoundReverb}} - Enables sound reflections depending on room size
:{{id|CVar|SoundRolloffFactor}} - Sound rolloff factor (?)
:{{id|CVar|SoundVolume}} - Sound volume
:{{id|CVar|TargetAnim}} - ?
:{{id|CVar|Trilinear}} - Enable trilinear filtering
[[Category:Console variables]]
[[Category:Removed from World of Warcraft]]

Latest revision as of 18:46, 30 August 2016

Console variables

CVars in this category have been removed in a previous patch.

Additionally, the following CVars did not have documentation at WoWWiki before they were removed:

SoundUseHardware - Replaced by Sound EnableHardware
automoveturnspeedwide - ?
automoveturnspeednarrow - ?
anisotropic - Anisotropic Filtering in video settings, from 1 to 16
baseMip - Replaced by terrainMipLevel
CombatDeathLogRange - Defines the range in which players/mobs dying will be recorded in the combat log or not
CombatModeMaxDistance - Range for combat auto target
doodadAnim - Toggle animated geometry
EmoteSounds - Replaced by Sound EnableEmoteSounds
EnableAmbience - replaced by Sound EnableAmbience
EnableErrorSpeech - Replaced by Sound EnableErrorSpeech
EnableMusic - Replaced by Sound EnableMusic
EnableSoundWhenGameIsInBG - Replaced by Sound EnableSoundWhenGameIsInBG
flatFileSystem - Flatten the on-disk hierarchy (?)
frillDensity - Replaced by groundEffectDensity
frilldistance - Replaced by groundEffectDist
fullAlpha - Enable full alpha on terrain doodads
EnableGroupSpeech - Enable voice emotes (?)
M2ForceAdditiveParticleSort - force all particles to sort as though they were additive
M2OverrideModel - replace one model with another
M2UsePixelShaders - Enable pixel shaders for models
M2UseShaders - Enable vertex shaders for models
mapObjOverbright - Enables Color Bleeding for Bright Lights
MapWaterSounds - Enable water sounds
MasterSoundEffects - ?
MasterVolume - Replaced by Sound MasterVolume
MusicVolume - Replaced by Sound MusicVolume
PlayerAnim - ?
SoundBufferSize - Sound buffer size
SoundDriver - Sound driver
SoundInitFlags - Initialization flags for sound system (?)
SoundMixer - Sound mixer to use
SoundMixRate - Sound mix rate
SoundOutputSystem - Sound system
SoundReverb - Enables sound reflections depending on room size
SoundRolloffFactor - Sound rolloff factor (?)
SoundVolume - Sound volume
TargetAnim - ?
Trilinear - Enable trilinear filtering

Pages in category "Console variables/Removed CVars"

The following 4 pages are in this category, out of 4 total.