Engine:CVAR map

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Revision as of 05:04, 17 October 2023 by Bear (talk | contribs) (Created page with "{{dev/uicvar}} Path for the default content file. <kua>set map 'maps/base1.bsp' </kua> == Arguments == * name - 'map' * value - Relative asset path for default content data or config file. == Associations == * Is by default placed in the 'global' context. == Details == When set causes the content file to get loaded on startup. == Examples == === Default values === <kua> > map 'map' is './lib/gamex86.dll' </kua> == Notes == == See also ==")
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Console commands

Path for the default content file.

set map 'maps/base1.bsp' 

Arguments[edit]

  • name - 'map'
  • value - Relative asset path for default content data or config file.

Associations[edit]

  • Is by default placed in the 'global' context.

Details[edit]

When set causes the content file to get loaded on startup.

Examples[edit]

Default values[edit]

 > map
'map' is './lib/gamex86.dll'

Notes[edit]

See also[edit]