WoW:ItemLink: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
mNo edit summary
Line 1: Line 1:
{{DISPLAYTITLE:itemLink}}
{{DISPLAYTITLE:itemLink}}
{{wowapitype}}
{{wowapitype}}
'''itemLinks''' are returned by several functions, e.g. [[API GetAuctionItemLink|GetAuctionItemLink]](), [[API GetContainerItemLink|GetContainerItemLink]](), [[API GetInventoryItemLink|GetInventoryItemLink]](), etc.


In essence, they are [[itemString]]s with additional formatting to make in-game text controls display them as clickable hyperlinks.
An [[ItemLink]] is a string that can be process by the WoW UI to produce UI item 'link' text for a [[item|game item]].  [[ItemLink|ItemLinks]] are [[itemString|ItemStrings]] with additional formatting to make in-game text controls display them as clickable hyperlinks. ItemLinks are returned various functions, including {{apif|GetAuctionItemLink}}, {{apif|GetContainerItemLink}}, {{apif|GetInventoryItemLink}}.


|cff9d9d9d|Hitem:7073:0:0:0:0:0:0:0:80:0|h[Broken Fang]|h|r
== Format ==


Broken up in its components:
* <tt>"'''|cff9d9d9d'''"</tt> - Colorizes the link with a medium grey color (hex color code)
 
* <tt>"'''|cff9d9d9d'''"</tt> &ndash; Colorizes the link with a medium grey color (hex color code)
** The first two characters after pipe-c may be the alpha level, where <code>ff</code> is fully opaque.
** The first two characters after pipe-c may be the alpha level, where <code>ff</code> is fully opaque.
** The next three sets of two characters represent the red, green, and blue levels, just like HTML.
** The next three sets of two characters represent the red, green, and blue levels, just like HTML.
* <tt>"'''|H'''"</tt> &ndash; "Hyperlink link data starts here"
* <tt>"'''|H'''"</tt> - Hyperlink link data starts here
* <tt>"'''item:7073:0:0:0:0:0:0:0:0:0'''"</tt> &ndash; Read more at [[itemString]].
* <tt>"'''item:7073:0:0:0:0:0:0:0:0:0:0'''"</tt> - The embedded item string. See [[itemString]]. Changed in 5.0.4.  
* <tt>"'''|h'''"</tt> &ndash; "End of link, text follows"
* <tt>"'''|h'''"</tt> - End of link, text follows
* <tt>"'''[Broken Fang]'''"</tt> &ndash; The actual text displayed
* <tt>"'''[Broken Fang]'''"</tt> - The actual text displayed
* <tt>"'''|h'''"</tt> &ndash; "End of hyperlink"
* <tt>"'''|h'''"</tt> - End of hyperlink
* <tt>"'''|r'''"</tt> &ndash; Restores color to normal
* <tt>"'''|r'''"</tt> - Restores color to normal


You can extract the itemString from a given itemLink with the following function:
|cff9d9d9d|Hitem:7073:0:0:0:0:0:0:0:80:0:0|h[Broken Fang]|h|r


== Summary ==
=== Example ===
  local itemString = string.match(itemLink, "item[%-?%d:]+")
  local itemString = string.match(itemLink, "item[%-?%d:]+")
This example extracts the itemString from a given itemLink using the string.match regex Lua function.


Note: The format of the link is similar for enchant, spell and quest links, with merely the "itemstring" changing. See [[spellString]], [[enchantString]] and [[questString]]
== Details ==


'''To obtain all the data within a hyperlink, you can use the following:'''
'''To obtain all the data within a hyperlink, you can use the following:'''
  local _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, Name = string.find(itemLink, "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?")
  local _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, Name =
  string.find(itemLink,
    "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*):?(%d*):?(%-?%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?")
Note that this will accept any hyperlink (item/spell/quest/talent/achievement/tradeskill/etc), it will take itemstrings alone, or even just a single number.
Note that this will accept any hyperlink (item/spell/quest/talent/achievement/tradeskill/etc), it will take itemstrings alone, or even just a single number.


== Printing links for debug ==
=== Printing links for debug ===
 
Printing out the contents of an item link is perhaps not so obvious; displaying it anywhere in-game will just show you a clickable link. Reformat it slightly to ruin the [[UI Escape Sequences|escape sequences]] and you'll see what it really looks like:
Printing out the contents of an item link is perhaps not so obvious; displaying it anywhere in-game will just show you a clickable link. Reformat it slightly to ruin the [[UI Escape Sequences|escape sequences]] and you'll see what it really looks like:


Line 37: Line 41:


"124" is the ascii value of the "|" character. If you are writing this in a regular .lua file, feel free to go ahead and just use "|" and "||". However, if you're typing it in an in-game editor, it's better to use the ascii code escape to avoid problems.
"124" is the ascii value of the "|" character. If you are writing this in a regular .lua file, feel free to go ahead and just use "|" and "||". However, if you're typing it in an in-game editor, it's better to use the ascii code escape to avoid problems.
== Notes ==
* The format of the link is similar for enchant, spell and quest links, with merely the "itemstring" changing. See [[spellString]], [[enchantString]] and [[questString]]
* Patch 5.0.4 - changed the number of [[itemString]] parameters from 10 to 11
== See ==
* [[itemString]]
* {{apif|GetContainerItemLink}}
* [[item|game item (item)]]
* [[questString]], [[spellString]], [[enchantString]]

Revision as of 22:34, 25 September 2012

Warning: Display title "WoW API type: ItemLink" overrides earlier display title "itemLink".API types

An ItemLink is a string that can be process by the WoW UI to produce UI item 'link' text for a game item. ItemLinks are ItemStrings with additional formatting to make in-game text controls display them as clickable hyperlinks. ItemLinks are returned various functions, including GetAuctionItemLink(), GetContainerItemLink(), GetInventoryItemLink().

Format

  • "|cff9d9d9d" - Colorizes the link with a medium grey color (hex color code)
    • The first two characters after pipe-c may be the alpha level, where ff is fully opaque.
    • The next three sets of two characters represent the red, green, and blue levels, just like HTML.
  • "|H" - Hyperlink link data starts here
  • "item:7073:0:0:0:0:0:0:0:0:0:0" - The embedded item string. See itemString. Changed in 5.0.4.
  • "|h" - End of link, text follows
  • "[Broken Fang]" - The actual text displayed
  • "|h" - End of hyperlink
  • "|r" - Restores color to normal
|cff9d9d9d|Hitem:7073:0:0:0:0:0:0:0:80:0:0|h[Broken Fang]|h|r

Summary

Example

local itemString = string.match(itemLink, "item[%-?%d:]+")

This example extracts the itemString from a given itemLink using the string.match regex Lua function.

Details

To obtain all the data within a hyperlink, you can use the following:

local _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, Name =
  string.find(itemLink,
    "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*):?(%d*):?(%-?%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?")

Note that this will accept any hyperlink (item/spell/quest/talent/achievement/tradeskill/etc), it will take itemstrings alone, or even just a single number.

Printing links for debug

Printing out the contents of an item link is perhaps not so obvious; displaying it anywhere in-game will just show you a clickable link. Reformat it slightly to ruin the escape sequences and you'll see what it really looks like:

link = GetContainerItemLink(0, 1);
printable = gsub(link, "\124", "\124\124");
ChatFrame1:AddMessage("Here's what it really looks like: \"" .. printable .. "\"");

"124" is the ascii value of the "|" character. If you are writing this in a regular .lua file, feel free to go ahead and just use "|" and "||". However, if you're typing it in an in-game editor, it's better to use the ascii code escape to avoid problems.

Notes

  • The format of the link is similar for enchant, spell and quest links, with merely the "itemstring" changing. See spellString, enchantString and questString
  • Patch 5.0.4 - changed the number of itemString parameters from 10 to 11

See