WildStar:API GameLib GetWorldTimeOfDay: Difference between revisions
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m (Bear moved page //API GameLib GetWorldTimeOfDay to API GameLib GetWorldTimeOfDay without leaving a redirect) |
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{{ | {{\|uiapi}} | ||
Gets a number representing 24 hours of a game day in seconds, wrapping to 0 at 24 hours. | Gets a number representing 24 hours of a game day in seconds, wrapping to 0 at 24 hours. | ||
local hoursInSeconds = GameLib.GetWorldTimeOfDay() | local hoursInSeconds = GameLib.GetWorldTimeOfDay() |
Latest revision as of 07:29, 9 August 2023
← UI API < GameLib.GetWorldTimeOfDay
Gets a number representing 24 hours of a game day in seconds, wrapping to 0 at 24 hours.
local hoursInSeconds = GameLib.GetWorldTimeOfDay()
Summary[edit]
Is a division of real time such that on Nexus currently is moving at ~6.85 times faster than regular Earth time, wrapping at midnight real time.