WoW:UIOBJECT Slider: Difference between revisions

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{{widget}}
== Class Hierarchy, API, And Derivatives ==
== Class Hierarchy, API, And Derivatives ==
For class hierarchy and method listing, see main listing here: [[Widget_API#Slider|Widget API Slider]].
For class hierarchy and method listing, see main listing here: [[Widget_API#Slider|Widget API Slider]].

Revision as of 06:54, 14 February 2015

Widget API < Slider

Class Hierarchy, API, And Derivatives

For class hierarchy and method listing, see main listing here: Widget API Slider.

Construction

 local MySlider = CreateFrame("Slider", "MySliderGlobalName", ParentFrame, "OptionsSliderTemplate")

Width, Height, Orientation, And Position

Width and height are handled the same as any other widget:

 MySlider:SetWidth(20)
 MySlider:SetHeight(100)

To set your slider to a vertical orientation:

 MySlider:SetOrientation('VERTICAL')

Or for a horizontal slider:

 MySlider:SetOrientation('HORIZONTAL')

Special Global Objects Created By Template During Initialization

Some special objects are created when using the "OptionsSliderTemplate" template during initialization (CreateFrame). You can access these objects using the LUA getglobal function, as outlined below:

 MySlider.tooltipText = 'This is the Tooltip hint' --Creates a tooltip on mouseover.
 getglobal(MySlider:GetName() .. 'Low'):SetText('1'); --Sets the left-side slider text (default is "Low").
 getglobal(MySlider:GetName() .. 'High'):SetText('100'); --Sets the right-side slider text (default is "High").
 getglobal(MySlider:GetName() .. 'Text'):SetText('5'); --Sets the "title" text (top-centre of slider).

These are useful shortcuts in lieu of having to manually define font strings.

Conclusion

After all that you can show your slider using:

 MySlider:Show()