WoW:API UnitIsUnit: Difference between revisions
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(Add the fact that nil can also be returned.) |
m (Move page script moved page API UnitIsUnit to API UnitIsUnit without leaving a redirect) |
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{{wowapi}} __NOTOC__ | |||
Returns true if the two specified units are the same, false otherwise. | Returns true if the two specified units are the same, false otherwise. | ||
isSame = UnitIsUnit(unit1, unit2); | |||
==Parameters== | |||
===Arguments=== | |||
:;unit1 : [[UnitId]] - The first unit to query (e.g. "party1", "pet", "player") | |||
:;unit2 : [[UnitId]] - The second unit to compare it to (e.g. "target") | |||
===Returns=== | |||
:;unit1 : The first unit to query (e.g. "party1", "pet", "player") | :;isSame : Boolean - 1 if the two units are the same entity, nil otherwise. | ||
:;unit2 : The second unit to compare it to (e.g. "target") | |||
==Example== | |||
if ( UnitIsUnit("targettarget", "player") ) then | |||
message("Look at me, I have aggro from " .. UnitName("target") .. "!"); | |||
if ( UnitIsUnit(" | |||
end; | end; | ||
===Result=== | |||
Displays a message if your target is targetting you. | |||
Latest revision as of 04:47, 15 August 2023
← WoW API < UnitIsUnit
Returns true if the two specified units are the same, false otherwise.
isSame = UnitIsUnit(unit1, unit2);
Parameters[edit]
Arguments[edit]
Returns[edit]
- isSame
- Boolean - 1 if the two units are the same entity, nil otherwise.
Example[edit]
if ( UnitIsUnit("targettarget", "player") ) then message("Look at me, I have aggro from " .. UnitName("target") .. "!"); end;
Result[edit]
Displays a message if your target is targetting you.