WoW:API GetCraftInfo: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Move page script moved page API GetCraftInfo to API GetCraftInfo without leaving a redirect) |
||
(11 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
{{removedapi|3.0|Crafting API was absorbed into [[World of Warcraft API#TradeSkill Functions|Tradeskill API]]. | |||
craftName, craftSubSpellName, craftType, numAvailable, isExpanded = GetCraftInfo(index) | * Equivalent function: {{api|GetTradeSkillInfo}}.}} | ||
{{wowapi}} | |||
craftName, craftSubSpellName, craftType, numAvailable, isExpanded, trainingPointCost, requiredLevel = GetCraftInfo(index) | |||
== Parameters == | == Parameters == | ||
Line 9: | Line 11: | ||
=== Returns === | === Returns === | ||
:;craftName | :;craftName : Name of the item you can craft | ||
:;craftSubSpellName | :;craftSubSpellName | ||
:;craftType : String - "header" or | :;craftType : String - "header" or how hard it is to create the item; trivial, easy, medium or optimal. | ||
:;numAvailable | :;numAvailable : This is the number of items you can create with the reagents you have in your inventory (the number is also shown in the UI). | ||
:;isExpanded | :;isExpanded : Only applies to headers. Indicates whether they are expanded or contracted. Nil if not applicable. | ||
:;trainingPointCost : This is the number of training points needed to train this skill if at a trainer. Nil if the craft window is not a trainer. | |||
:;requiredLevel : The required level to train this skill if at a trainer. Nil if the craft window is not a trainer. |
Latest revision as of 04:45, 15 August 2023
This is no longer a part of the World of Warcraft API.
|
← WoW API < GetCraftInfo
craftName, craftSubSpellName, craftType, numAvailable, isExpanded, trainingPointCost, requiredLevel = GetCraftInfo(index)
Parameters[edit]
Arguments[edit]
- index
- Numeric - 1 to GetNumCrafts()
Returns[edit]
- craftName
- Name of the item you can craft
- craftSubSpellName
- craftType
- String - "header" or how hard it is to create the item; trivial, easy, medium or optimal.
- numAvailable
- This is the number of items you can create with the reagents you have in your inventory (the number is also shown in the UI).
- isExpanded
- Only applies to headers. Indicates whether they are expanded or contracted. Nil if not applicable.
- trainingPointCost
- This is the number of training points needed to train this skill if at a trainer. Nil if the craft window is not a trainer.
- requiredLevel
- The required level to train this skill if at a trainer. Nil if the craft window is not a trainer.