WoW:API PlaySoundFile: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(→Notes) |
||
Line 17: | Line 17: | ||
* This API call was broken in patch 1.11 and was fixed in patch 1.11.2. | * This API call was broken in patch 1.11 and was fixed in patch 1.11.2. | ||
* As of 4.0.1, custom .wav files are no longer supported. | * As of 4.0.1, custom .wav files are no longer supported. | ||
* As of 6.0.2, custom .mp3 files are no longer supported. | |||
== See also == | == See also == | ||
* [[PlaySoundFile macros]] for a listing of audio files shipped with the game. | * [[PlaySoundFile macros]] for a listing of audio files shipped with the game. |
Revision as of 03:27, 19 October 2014
← WoW API < PlaySoundFile
Plays the specified audio file once. Unlike PlayMusic, you cannot stop the playback.
PlaySoundFile("path"[, "channel"])
Arguments
- path
- String – The path and name of the sound file you'd like to play, relative to the WoW directory; both ogg and mp3 formats are accepted. The file must exist prior to logging in to WoW.
- channel
- String – Either "Master" (this will play the sound also with disabled sounds like before 4.0.1), "SFX", "Ambience", "Music".
Examples
You can play a sound file included with your addon:
PlaySoundFile("Interface\\AddOns\\MyAddOn\\mysound.ogg")
Or one of the ones shipped with WoW (Power of the Horde, in this case):
PlaySoundFile("Sound\\Music\\ZoneMusic\\DMF_L70ETC01.mp3")
Notes
- There does not appear to be a bad error if the file is missing - it just won't play. There is a return status, which is 1 if the sound was OK and nil if it couldn't be found.
- This API call was broken in patch 1.11 and was fixed in patch 1.11.2.
- As of 4.0.1, custom .wav files are no longer supported.
- As of 6.0.2, custom .mp3 files are no longer supported.
See also
- PlaySoundFile macros for a listing of audio files shipped with the game.