WoW:API PlaySoundFile: Difference between revisions

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* This API call was broken in patch 1.11 and was fixed in patch 1.11.2.
* This API call was broken in patch 1.11 and was fixed in patch 1.11.2.
* As of 4.0.1, custom .wav files are no longer supported.
* As of 4.0.1, custom .wav files are no longer supported.
* As of 6.0.2, custom .mp3 files are no longer supported.


== See also ==
== See also ==
* [[PlaySoundFile macros]] for a listing of audio files shipped with the game.
* [[PlaySoundFile macros]] for a listing of audio files shipped with the game.

Latest revision as of 04:47, 15 August 2023

WoW API < PlaySoundFile

Plays the specified audio file once. Unlike PlayMusic, you cannot stop the playback.

PlaySoundFile("path"[, "channel"])

Arguments[edit]

path
String – The path and name of the sound file you'd like to play, relative to the WoW directory; both ogg and mp3 formats are accepted. The file must exist prior to logging in to WoW.
channel
String – Either "Master" (this will play the sound also with disabled sounds like before 4.0.1), "SFX", "Ambience", "Music".

Examples[edit]

You can play a sound file included with your addon:

PlaySoundFile("Interface\\AddOns\\MyAddOn\\mysound.ogg")

Or one of the ones shipped with WoW (Power of the Horde, in this case):

PlaySoundFile("Sound\\Music\\ZoneMusic\\DMF_L70ETC01.mp3") 

Notes[edit]

  • There does not appear to be a bad error if the file is missing - it just won't play. There is a return status, which is 1 if the sound was OK and nil if it couldn't be found.
  • This API call was broken in patch 1.11 and was fixed in patch 1.11.2.
  • As of 4.0.1, custom .wav files are no longer supported.

See also[edit]