WoW:API FollowByName: Difference between revisions

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m (Move page script moved page API FollowByName to API FollowByName without leaving a redirect)
 
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{{API/Uncategorized}}
{{wowapi}} __NOTOC__
{{removedapi|2.0.1|Instead use [[API FollowUnit|FollowUnit]]}}
 
Start following a player by their name.
 
FollowByName("name", exactMatch);
 
 
== Parameters ==
===Arguments===
 
:("name", exactMatch)
 
:;name : String - The [[API TYPE PlayerName|name]] of the player to follow.
:;exactMatch : Boolean
 
== Example ==
 
FollowByName("Norrin", true);
 
== Details ==
 
* If the given player name isn't nearby or doesn't exist, and '''exactMatch''' isn't set, FollowByName picks the closest match from characters nearby.
 
* It is '''not possible''' to ''stop'' following someone from a script. The player needs to take action (move, jump, sit, whatever). See the [[Talk: API FollowUnit|{{discussiontab}} page]] for FollowUnit().
 
* See also [[API FollowUnit|FollowUnit]]()

Latest revision as of 04:45, 15 August 2023

WoW API < FollowByName

Start following a player by their name.

FollowByName("name", exactMatch);


Parameters[edit]

Arguments[edit]

("name", exactMatch)
name
String - The name of the player to follow.
exactMatch
Boolean

Example[edit]

FollowByName("Norrin", true);

Details[edit]

  • If the given player name isn't nearby or doesn't exist, and exactMatch isn't set, FollowByName picks the closest match from characters nearby.
  • It is not possible to stop following someone from a script. The player needs to take action (move, jump, sit, whatever). See the discussion page for FollowUnit().