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WildStar:API events
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{{\|uiapievent}} This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[\UI Event]] for details and howtos for WS event system. See also [[\API types]] and [[\UI API]]. == Reference == Events are not found as references anywhere in the [[Lua]] namespace, unlike the [[\UI API]]s, and [[\API types]] themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event. : See [[:Category:WildStar API events]] for a possibly more complete list. If missing here, please list it. <onlyinclude><div class="ApiList"><!-- do not remove this line --> === Common === A select set of common events. :{{\|api|APIE|ChangeWorld}}() - fired when player transitions instance :{{\|api|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage) :{{\|api|APIE|CombatLogDamage}}() :{{\|api|APIE|TargetedByUnit}}() :{{\|api|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth) :{{\|api|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat === Global === ==== A ==== :{{\|id|APIE|AbilitiesWindowClose}}(bAtTrainer) - fires when the Limited Action Set Builder window closes :{{\|id|APIE|AbilityBookChange}}() - fires when a change is made to the Action Set Builder :{{\|id|APIE|AcceptProgressInput}}(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI :{{\|id|APIE|AccountEntitlementUpdate}}() - fires when a change is made to the current account's entitlements :{{\|id|APIE|AccountInventoryUpdate}}() - fires when the Account Inventory for the current account has changed :{{\|id|APIE|AccountOperationResults}}(eOperation,eResult) :{{\|id|APIE|AccountPendingItemsUpdate}}() - fires when items that are pending for the current player's account have changed states :{{\|id|APIE|AccountSupportTicketResult}}(channelGM,bSuccess) :{{\|id|APIE|AchievementGranted}}(achComplete) - fires when an achievement is completed :{{\|id|APIE|AchievementUpdated}}(achUpdated) - fires when an progress is made towards an achievement's objective :{{\|id|APIE|ActionBarDescriptionSpell}}(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags :{{\|id|APIE|ActionBarNonSpellShortcutAddFailed}}() - fires when a non-spell fails to be placed on the action bar :{{\|id|APIE|ActionSetError}}() :{{\|id|APIE|ActivateCCStateStun}}(nTotalTaps,fTotalDuration) - fires when the player is stunned :{{\|id|APIE|AddSpellShortcut}}(splDisplayed,eReason,eData) :{{\|id|APIE|AlertMailInfo}}() - fires when the player gets new mail :{{\|id|APIE|AlternateTargetUnitChanged}}() :{{\|id|APIE|ApplyCCState}}() :{{\|id|APIE|AuctionWindowClose}}() :{{\|id|APIE|AvailableMail}}() :{{\|id|APIE|BankSlotPurchased}}() :{{\|id|APIE|Breath_FlashEvent}}(healthPercentRemaining) :{{\|id|APIE|BreathChanged}}(breath,maxCharacterBreath) :{{\|id|APIE|BuybackItemsUpdated}}() :{{\|id|APIE|CanVacuumChange}}(bCanVacuum) :{{\|id|APIE|CasterResurrectedPlayer}}(sCasterName) :{{\|id|APIE|ChallengeAreaRestriction}}() :{{\|id|APIE|ChallengeCompletedSound}}() :{{\|id|APIE|ChallengeCooldownActive}}() :{{\|id|APIE|ChallengeFailArea}}() :{{\|id|APIE|ChallengeFailGeneric}}() :{{\|id|APIE|ChallengeFailSound}}() :{{\|id|APIE|ChallengeFailTime}}() :{{\|id|APIE|ChallengeRewardListReady}}() :{{\|id|APIE|ChallengeRewardReady}}() :{{\|id|APIE|ChallengeShared}}() :{{\|id|APIE|ChallengeShareTimedOut}}() :{{\|id|APIE|ChallengeTierAchieved}}() :{{\|id|APIE|ChallengeUpdated}}() :{{\|id|APIE|ChangeWorld}}() - fired when player transitions instance :{{\|id|APIE|CharacterCreated}}() :{{\|id|APIE|CharacterEldanAugmentationsUpdated}}() :{{\|id|APIE|CharacterEntitlementUpdate}}() :{{\|id|APIE|CharacterFlagsUpdated}}() :{{\|id|APIE|CharacterUnlockedInlaidEldanAugmentation}}() :{{\|id|APIE|ChatAccountTellFailed}}() :{{\|id|APIE|ChatAction}}() :{{\|id|APIE|ChatBanList}}() :{{\|id|APIE|ChatFlag}}() :{{\|id|APIE|ChatJoin}}() :{{\|id|APIE|ChatJoinResult}}() :{{\|id|APIE|ChatLeave}}() :{{\|id|APIE|ChatList}}() :{{\|id|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage) :{{\|id|APIE|ChatReply}}() :{{\|id|APIE|ChatResult}}() :{{\|id|APIE|ChatReWhisper}}() :{{\|id|APIE|ChatTellFailed}}() :{{\|id|APIE|ChatZoneChange}}() :{{\|id|APIE|CinematicsCancel}}(nParam) :{{\|id|APIE|CinematicsNotify}}(sMessage,nParam) :{{\|id|APIE|CityDirectionClear}}() :{{\|id|APIE|CityDirectionMarked}}() :{{\|id|APIE|CityDirectionsClose}}() :{{\|id|APIE|CityDirectionsList}}() :{{\|id|APIE|ClearSpellThreshold}}() :{{\|id|APIE|CloseCraftingWindow}}() :{{\|id|APIE|CloseTradeskillTrainerWindow}}() :{{\|id|APIE|CloseVendorWindow}}() :{{\|id|APIE|ColorChanged}}() :{{\|id|APIE|CombatFloaters_Configure}}() :{{\|id|APIE|CombatLogAbsorption}}() :{{\|id|APIE|CombatLogBuildSwitch}}() :{{\|id|APIE|CombatLogCCState}}() :{{\|id|APIE|CombatLogCCStateBreak}}() :{{\|id|APIE|CombatLogCrafting}}() :{{\|id|APIE|CombatLogDamage}}() :{{\|id|APIE|CombatLogDatacube}}() :{{\|id|APIE|CombatLogDeath}}() :{{\|id|APIE|CombatLogDeflect}}() :{{\|id|APIE|CombatLogDelayDeath}}() :{{\|id|APIE|CombatLogDispel}}() :{{\|id|APIE|CombatLogDurabilityLoss}}() :{{\|id|APIE|CombatLogElderPointsLimitReached}}() :{{\|id|APIE|CombatLogEndGameCurrencies}}() :{{\|id|APIE|CombatLogExperience}}() :{{\|id|APIE|CombatLogExtracting}}() :{{\|id|APIE|CombatLogFallingDamage}}() :{{\|id|APIE|CombatLogHeal}}() :{{\|id|APIE|CombatLogImmunity}}() :{{\|id|APIE|CombatLogInterrupted}}() :{{\|id|APIE|CombatLogItemDestroy}}() :{{\|id|APIE|CombatLogKillPVP}}() :{{\|id|APIE|CombatLogKillStreak}}() :{{\|id|APIE|CombatLogLAS}}() :{{\|id|APIE|CombatLogLoot}}() :{{\|id|APIE|CombatLogModifying}}() :{{\|id|APIE|CombatLogModifyInterruptArmor}}() :{{\|id|APIE|CombatLogMount}}() :{{\|id|APIE|CombatLogPet}}() :{{\|id|APIE|CombatLogResurrect}}() :{{\|id|APIE|CombatLogStealth}}() :{{\|id|APIE|CombatLogString}}() :{{\|id|APIE|CombatLogTransference}}() :{{\|id|APIE|CombatLogVitalModifier}}() :{{\|id|APIE|CombatMomentum}}() :{{\|id|APIE|CommodityAuctionFilledPartial}}() :{{\|id|APIE|CommodityAuctionRemoved}}() :{{\|id|APIE|CommodityAuctionsDisabled}}() :{{\|id|APIE|CommodityInfoResults}}() :{{\|id|APIE|CraftingDiscoveryHotCold}}() :{{\|id|APIE|CraftingExtractItem}}() :{{\|id|APIE|CraftingInterrupted}}() :{{\|id|APIE|CraftingModItem}}() :{{\|id|APIE|CraftingSchematicComplete}}() :{{\|id|APIE|CraftingSchematicInfoReceived}}() :{{\|id|APIE|CraftingSchematicLearned}}() :{{\|id|APIE|CraftingSchematicList}}() :{{\|id|APIE|CraftingStationClose}}() :{{\|id|APIE|CraftingUpdateCurrent}}() :{{\|id|APIE|CREDDExchangeInfoResults}}() :{{\|id|APIE|CREDDExchangeOperationResults}}() :{{\|id|APIE|CREDDExchangeWindowClose}}() :{{\|id|APIE|CREDDOperationHistoryResults}}() :{{\|id|APIE|CSIKeyPressed}}(bKeyDown) - when the client side interaction input key is pressed or released ==== D ==== :{{\|id|APIE|DashCastFail}}() :{{\|id|APIE|DashCastSuccess}}() :{{\|id|APIE|DatacubePlaybackEnded}}() :{{\|id|APIE|DatacubeUpdated}}() :{{\|id|APIE|DebugPrerequisite}}(outputStr) :{{\|id|APIE|DecorPreviewClose}}() :{{\|id|APIE|DecorPreviewOpen}}() :{{\|id|APIE|Dialog_Close}}() :{{\|id|APIE|Dialog_QuestShare}}() :{{\|id|APIE|Dialog_ResponseText}}(sText) :{{\|id|APIE|Dialog_ShowState}}(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids :{{\|id|APIE|Dialog_ViewIntro}}() :{{\|id|APIE|DialogClosing}}() :{{\|id|APIE|DuelAccepted}}() :{{\|id|APIE|DuelCancelWarning}}() :{{\|id|APIE|DuelLeftArea}}() :{{\|id|APIE|DuelStateChanged}}(unitId) :{{\|id|APIE|DyeLearned}}() :{{\|id|APIE|ElderPointsGained}}() :{{\|id|APIE|ElderPointsLimitReached}}() :{{\|id|APIE|EnteredCombat}}() :{{\|id|APIE|EpisodeStateChanged}}(nEpisodeId,nOldState,nNewState) :{{\|id|APIE|ErrorDialogSetSelection}}(index) :{{\|id|APIE|FactionFloater}}() :{{\|id|APIE|FlightPathUpdate}}() :{{\|id|APIE|ForceResurrect}}() :{{\|id|APIE|FriendshipAccountCharacterLevelUpdate}}() :{{\|id|APIE|FriendshipAccountDataUpdate}}() :{{\|id|APIE|FriendshipAccountFriendRemoved}}() :{{\|id|APIE|FriendshipAccountFriendsRecieved}}() :{{\|id|APIE|FriendshipAccountInviteRemoved}}() :{{\|id|APIE|FriendshipAccountInvitesRecieved}}() :{{\|id|APIE|FriendshipAccountPersonalStatusUpdate}}() :{{\|id|APIE|FriendshipAdd}}() :{{\|id|APIE|FriendshipInviteRemoved}}() :{{\|id|APIE|FriendshipInvitesRecieved}}() :{{\|id|APIE|FriendshipLoaded}}() :{{\|id|APIE|FriendshipLocation}}() :{{\|id|APIE|FriendshipRemove}}() :{{\|id|APIE|FriendshipRequest}}() :{{\|id|APIE|FriendshipRequestWithdrawn}}() :{{\|id|APIE|FriendshipResult}}() :{{\|id|APIE|FriendshipSuggestedAdd}}() :{{\|id|APIE|FriendshipSuggestedRemove}}() :{{\|id|APIE|FriendshipSuggestedUpdate}}() :{{\|id|APIE|FriendshipUpdate}}() :{{\|id|APIE|FriendshipUpdateOnline}}() :{{\|id|APIE|GalacticArchiveArticleAdded}}() :{{\|id|APIE|GalacticArchiveEntryAdded}}() :{{\|id|APIE|GalacticArchiveLinkClick}}() :{{\|id|APIE|GalacticArchiveRefresh}}() :{{\|id|APIE|GameClickProp}}() :{{\|id|APIE|GameClickSky}}() :{{\|id|APIE|GameClickUnit}}() :{{\|id|APIE|GameClickWorld}}() :{{\|id|APIE|GenericError}}(eError,sMessage) :{{\|id|APIE|GenericEvent_PlayerCampStart}}() :{{\|id|APIE|GenericEvent_PlayerExitCancel}}() :{{\|id|APIE|GenericMapNodeDisabled}}() :{{\|id|APIE|GenericMapNodeEnabled}}() :{{\|id|APIE|GenericMapShow}}() :{{\|id|APIE|GMChatTellFailed}}() :{{\|id|APIE|Group_Add}}() :{{\|id|APIE|Group_Join}}() :{{\|id|APIE|Group_JoinRequest}}() :{{\|id|APIE|Group_Left}}() :{{\|id|APIE|Group_MemberFlagsChanged}}() :{{\|id|APIE|Group_MemberOrderChanged}}() :{{\|id|APIE|Group_MemberPromoted}}() :{{\|id|APIE|Group_Mentor}}() :{{\|id|APIE|Group_MentorLeftAOI}}() :{{\|id|APIE|Group_MentorRelationship}}() :{{\|id|APIE|Group_Operation_Result}}() :{{\|id|APIE|Group_ReadyCheck}}() :{{\|id|APIE|Group_Referral}}() :{{\|id|APIE|Group_Remove}}() :{{\|id|APIE|Group_Request_Result}}() :{{\|id|APIE|Group_SetMark}}() :{{\|id|APIE|Group_Updated}}() :{{\|id|APIE|Group_UpdatePosition}}() :{{\|id|APIE|GroupBag_Changed}}() :{{\|id|APIE|GroupBag_ItemDistributed}}(idItem,idWinner) :{{\|id|APIE|GroupLeaderPhaseChanged}}(bJoinAllowed,nReferenceType,nReferenceId) :{{\|id|APIE|GuildBankerClose}}() :{{\|id|APIE|GuildBankerOpen}}() :{{\|id|APIE|GuildBankItem}}() :{{\|id|APIE|GuildBankLog}}() :{{\|id|APIE|GuildBankTab}}() :{{\|id|APIE|GuildBankTabCount}}() :{{\|id|APIE|GuildBankTabRename}}() :{{\|id|APIE|GuildBankWithdraw}}() :{{\|id|APIE|GuildChange}}() :{{\|id|APIE|GuildEmblem}}() :{{\|id|APIE|GuildEventLogChange}}() :{{\|id|APIE|GuildFlags}}() :{{\|id|APIE|GuildInfluenceAndMoney}}() :{{\|id|APIE|GuildInfoMessage}}() :{{\|id|APIE|GuildInvite}}() :{{\|id|APIE|GuildMemberChange}}() :{{\|id|APIE|GuildMessageOfTheDay}}() :{{\|id|APIE|GuildName}}() :{{\|id|APIE|GuildNameplateChange}}() :{{\|id|APIE|GuildPerkActivated}}() :{{\|id|APIE|GuildPerkDeactivated}}() :{{\|id|APIE|GuildPerkUnlocked}}() :{{\|id|APIE|GuildPvp}}() :{{\|id|APIE|GuildQueueStateChanged}}() :{{\|id|APIE|GuildRankChange}}() :{{\|id|APIE|GuildRegistrarClose}}() :{{\|id|APIE|GuildRegistrarOpen}}() :{{\|id|APIE|GuildResult}}() :{{\|id|APIE|GuildRoster}}() :{{\|id|APIE|GuildStandard}}() :{{\|id|APIE|GuildWarCoinsChanged}}() ==== H ==== :{{\|id|APIE|HarvestItemsSentToOwner}}() :{{\|id|APIE|HazardEnabled}}() :{{\|id|APIE|HazardRemoved}}() :{{\|id|APIE|HazardRemoveMinimapUnit}}() :{{\|id|APIE|HazardShowMinimapUnit}}() :{{\|id|APIE|HazardUpdated}}() :{{\|id|APIE|HideBank}}() :{{\|id|APIE|HideDye}}() :{{\|id|APIE|HideInstanceGameModeDialog}}() :{{\|id|APIE|HideQuestLog}}() :{{\|id|APIE|HighlightProgressOption}}() :{{\|id|APIE|HintArrowDistanceUpdate}}() :{{\|id|APIE|HousingBasicsUpdated}}() :{{\|id|APIE|HousingBuildComplete}}() :{{\|id|APIE|HousingBuildStarted}}() :{{\|id|APIE|HousingMannequinClose}}() :{{\|id|APIE|HousingMannequinOpen}}() :{{\|id|APIE|HousingNamePropertyOpen}}() :{{\|id|APIE|HousingNeighborInviteAccepted}}() :{{\|id|APIE|HousingNeighborInviteDeclined}}() :{{\|id|APIE|HousingNeighborInviteRecieved}}() :{{\|id|APIE|HousingNeighborsLoaded}}() :{{\|id|APIE|HousingNeighborUpdate}}() :{{\|id|APIE|HousingPrivacyUpdated}}() :{{\|id|APIE|HousingRandomResidenceListRecieved}}() :{{\|id|APIE|HousingRealtorOpen}}() :{{\|id|APIE|HousingResult}}() :{{\|id|APIE|Inspect}}() :{{\|id|APIE|InstanceSetBusy}}() :{{\|id|APIE|Interaction}}(title,type,speed,sweetspot,width1,width2) :{{\|id|APIE|InterfaceMenu_ToggleLoreWindow}}() :{{\|id|APIE|InvokeCraftingWindow}}() :{{\|id|APIE|InvokeEscapeMenu}}() :{{\|id|APIE|InvokeFriendsList}}() :{{\|id|APIE|InvokeOptionsDialog}}() :{{\|id|APIE|InvokeScientistExperimentation}}() :{{\|id|APIE|InvokeSettlerBuild}}() :{{\|id|APIE|InvokeShuttlePrompt}}() :{{\|id|APIE|InvokeSoldierBuild}}() :{{\|id|APIE|InvokeTaxiWindow}}() :{{\|id|APIE|InvokeTradeskillTrainerWindow}}() :{{\|id|APIE|InvokeVendorWindow}}(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound :{{\|id|APIE|ItemAdded}}() :{{\|id|APIE|ItemAuctionBidPosted}}() :{{\|id|APIE|ItemAuctionBidResult}}() :{{\|id|APIE|ItemAuctionExpired}}() :{{\|id|APIE|ItemAuctionOutbid}}() :{{\|id|APIE|ItemAuctionsDisabled}}() :{{\|id|APIE|ItemAuctionSearchResults}}() :{{\|id|APIE|ItemAuctionWon}}() :{{\|id|APIE|ItemCancelResult}}() :{{\|id|APIE|ItemDurabilityUpdate}}() :{{\|id|APIE|ItemLink}}() :{{\|id|APIE|ItemModified}}() :{{\|id|APIE|ItemRemoved}}() :{{\|id|APIE|ItemSentToCrate}}() ==== K ==== :{{\|id|APIE|KeyBindingKeyChanged}}() :{{\|id|APIE|LoginError}}() :{{\|id|APIE|LogOut}}() :{{\|id|APIE|LootAssigned}}() :{{\|id|APIE|LootRoll}}() :{{\|id|APIE|LootRollAllPassed}}() :{{\|id|APIE|LootRollPassed}}() :{{\|id|APIE|LootRollSelected}}() :{{\|id|APIE|LootRollUpdate}}() :{{\|id|APIE|LootRollWon}}() :{{\|id|APIE|MailAddAttachment}}() :{{\|id|APIE|MailBoxActivate}}() :{{\|id|APIE|MailBoxDeactivate}}() :{{\|id|APIE|MailRead}}() :{{\|id|APIE|MailResult}}() :{{\|id|APIE|MannequinWindowClose}}() :{{\|id|APIE|MannequinWindowOpen}}() :{{\|id|APIE|MapHexesRevealed}}() :{{\|id|APIE|MapTrackedUnitDisable}}() :{{\|id|APIE|MapTrackedUnitUpdate}}() :{{\|id|APIE|MarketplaceWindowClose}}() :{{\|id|APIE|MasterLootUpdate}}() :{{\|id|APIE|MatchEntered}}() :{{\|id|APIE|MatchExited}}() :{{\|id|APIE|MatchFinished}}() :{{\|id|APIE|MatchingAverageWaitTimeUpdated}}() :{{\|id|APIE|MatchingCancelPendingGame}}() :{{\|id|APIE|MatchingEligibilityChanged}}() :{{\|id|APIE|MatchingGamePendingUpdate}}() :{{\|id|APIE|MatchingGameReady}}() :{{\|id|APIE|MatchingJoinQueue}}() :{{\|id|APIE|MatchingLeaveQueue}}() :{{\|id|APIE|MatchingPvpInactivityAlert}}() :{{\|id|APIE|MatchingRoleCheckCanceled}}() :{{\|id|APIE|MatchingRoleCheckHidden}}() :{{\|id|APIE|MatchingRoleCheckStarted}}() :{{\|id|APIE|MatchJoined}}() :{{\|id|APIE|MatchLeft}}() :{{\|id|APIE|MatchLookingForReplacements}}() :{{\|id|APIE|MatchStoppedLookingForReplacements}}() :{{\|id|APIE|MatchVoteKickBegin}}() :{{\|id|APIE|MatchVoteKickEnd}}() :{{\|id|APIE|MatchVoteSurrenderBegin}}() :{{\|id|APIE|MatchVoteSurrenderEnd}}() :{{\|id|APIE|MessageFinished}}(ptrMessage) :{{\|id|APIE|MountUnlocked}}() :{{\|id|APIE|MouseOverUnitChanged}}() :{{\|id|APIE|NewCustomerSurveyRequest}}() :{{\|id|APIE|NewMail}}(newMail) :{{\|id|APIE|NextActionBar}}() :{{\|id|APIE|NextFrame}}() ==== O ==== :{{\|id|APIE|OnChange_World}}() :{{\|id|APIE|OnForceResurrect}}() :{{\|id|APIE|OnInstanceResetResult}}() :{{\|id|APIE|OnLogOut}}() :{{\|id|APIE|OnSettlerHubUpdated}}() :{{\|id|APIE|OnSoldierHoldoutEnd}}(reason) :{{\|id|APIE|OnSoldierHoldoutNextWave}}(boss) :{{\|id|APIE|OnSoldierHoldoutStartDefault}}(timer,newcomer,isBoss,waveElapsed,waves) :{{\|id|APIE|OnSoldierHoldoutStartDefend}}(timer,newcomer,isBoss,waveElapsed,waves) :{{\|id|APIE|OnSoldierHoldoutStartTimed}}(timer,newcomer,isBoss,waveElapsed) :{{\|id|APIE|OnSoldierHoldoutStartTimedDefend}}(timer,newcomer,isBoss,waveElapsed) :{{\|id|APIE|OwnedCommodityOrders}}() :{{\|id|APIE|OwnedItemAuctions}}() :{{\|id|APIE|P2PTradeCommit}}() :{{\|id|APIE|PartyBagItemAdded}}(guid) :{{\|id|APIE|PartyBagItemAwarded}}(guid) :{{\|id|APIE|PartyBagItemRemoved}}(guid) :{{\|id|APIE|PartyBagItemTimerStarted}}(guid) :{{\|id|APIE|PartyBagItemTimerStopped}}(guid) :{{\|id|APIE|PartyBagItemTimerTick}}(msTimeRemaining) :{{\|id|APIE|PartyBagItemUpdated}}(guid) :{{\|id|APIE|PartyBagSharedItemsChanged}}() :{{\|id|APIE|PathLevelUp}}(level,str) :{{\|id|APIE|PendingLootInteract}}() :{{\|id|APIE|PendingWorldRemovalCancel}}() :{{\|id|APIE|PendingWorldRemovalWarning}}() :{{\|id|APIE|PersonaUpdateCharacterStats}}() :{{\|id|APIE|PetCustomizationFailed}}() :{{\|id|APIE|PetCustomizationUpdated}}() :{{\|id|APIE|PetFlairCleared}}() :{{\|id|APIE|PetFlairUnlocked}}() :{{\|id|APIE|PlayedTime}}() :{{\|id|APIE|PlayerChanged}}() :{{\|id|APIE|PlayerCurrencyChanged}}() :{{\|id|APIE|PlayerEquippedItemChanged}}() :{{\|id|APIE|PlayerLevelChange}}(uLevel) :{{\|id|APIE|PlayerPathAdd}}() :{{\|id|APIE|PlayerPathExplorerPowerMapEntered}}() :{{\|id|APIE|PlayerPathExplorerPowerMapExited}}() :{{\|id|APIE|PlayerPathExplorerPowerMapFailed}}() :{{\|id|APIE|PlayerPathExplorerPowerMapStarted}}() :{{\|id|APIE|PlayerPathExplorerPowerMapWaiting}}() :{{\|id|APIE|PlayerPathExplorerScavengerHuntStarted}}() :{{\|id|APIE|PlayerPathMissionAdvanced}}() :{{\|id|APIE|PlayerPathMissionComplete}}() :{{\|id|APIE|PlayerPathMissionCompleteSound}}() :{{\|id|APIE|PlayerPathMissionUnlocked}}() :{{\|id|APIE|PlayerPathMissionUnlockedSound}}() :{{\|id|APIE|PlayerPathMissionUpdate}}() :{{\|id|APIE|PlayerPathRefresh}}() :{{\|id|APIE|PlayerPathRewardAvailable}}() :{{\|id|APIE|PlayerPathScientistScanBotCooldown}}() :{{\|id|APIE|PlayerPathScientistScanBotDeployed}}() :{{\|id|APIE|PlayerPathScientistScanBotDespawned}}() :{{\|id|APIE|PlayerPathSoldierNewWhackAMoleBurrows}}() :{{\|id|APIE|PlayerPortraitMessage}}(text,crText) :{{\|id|APIE|PlayerTitleChange}}(uId,title) :{{\|id|APIE|PlayerTitleUpdate}}() :{{\|id|APIE|PostCommodityOrderResult}}() :{{\|id|APIE|PostItemAuctionResult}}() :{{\|id|APIE|PrereqFailureMessage}}() :{{\|id|APIE|PreviousActionBar}}() :{{\|id|APIE|ProfessionAchievementUpdated}}() :{{\|id|APIE|ProfessionsLoaded}}() :{{\|id|APIE|ProfessionUpdated}}() :{{\|id|APIE|ProgressClickHighlightTime}}(index,percentageHighlight) :{{\|id|APIE|ProgressClickSetInstructions}}(instructions) :{{\|id|APIE|ProgressClickSetTapButtonText}}(text) :{{\|id|APIE|ProgressClickShowYesNoWindow}}(text) :{{\|id|APIE|ProgressClickWindowCompletionLevel}}(percentage) :{{\|id|APIE|ProgressClickWindowDisplay}}(boolean) :{{\|id|APIE|PublicEventCleared}}() :{{\|id|APIE|PublicEventEnd}}() :{{\|id|APIE|PublicEventInitiateVote}}() :{{\|id|APIE|PublicEventLeave}}() :{{\|id|APIE|PublicEventLiveStatsUpdate}}() :{{\|id|APIE|PublicEventLocationAdded}}() :{{\|id|APIE|PublicEventLocationRemoved}}() :{{\|id|APIE|PublicEventObjectiveLocationAdded}}() :{{\|id|APIE|PublicEventObjectiveLocationRemoved}}() :{{\|id|APIE|PublicEventObjectiveUpdate}}() :{{\|id|APIE|PublicEventStart}}() :{{\|id|APIE|PublicEventStatsUpdate}}() :{{\|id|APIE|PublicEventUpdate}}() :{{\|id|APIE|PublicEventVoteEnded}}() :{{\|id|APIE|PublicEventVoteTallied}}() :{{\|id|APIE|PVPDeathmatchPoolUpdated}}() :{{\|id|APIE|PvpKillNotification}}() :{{\|id|APIE|PVPMatchFinished}}() :{{\|id|APIE|PVPMatchStateUpdated}}() :{{\|id|APIE|PVPMatchTeamInfoUpdated}}() :{{\|id|APIE|PvpObjectivesUpdated}}() :{{\|id|APIE|PvpRatingUpdated}}() :{{\|id|APIE|QuestCalloutToggle}}() :{{\|id|APIE|QuestDailyReset}}() :{{\|id|APIE|QuestFloater}}() :{{\|id|APIE|QuestGetCurrentQuestId}}() :{{\|id|APIE|QuestInit}}() :{{\|id|APIE|QuestObjectiveUpdated}}() :{{\|id|APIE|QuestStateChanged}}() :{{\|id|APIE|QuestTrackedChanged}}() ==== R ==== :{{\|id|APIE|RaidInfoResponse}}() :{{\|id|APIE|ReadyToEnter}}() :{{\|id|APIE|RealmBroadcastTierHigh}}() :{{\|id|APIE|RealmBroadcastTierMedium}}() :{{\|id|APIE|RealmFirstAchievementAnnounce}}() :{{\|id|APIE|RealmListChanged}}() :{{\|id|APIE|RecallShardChanged}}() :{{\|id|APIE|RefreshHealthShieldBar}}() :{{\|id|APIE|RefreshInventoryBags}}() :{{\|id|APIE|RefreshMail}}() :{{\|id|APIE|RemoveCCState}}() :{{\|id|APIE|RemoveCCStateStun}}() :{{\|id|APIE|RemoveSpellShortcut}}(spellData,reason,data00) :{{\|id|APIE|RepairItemCompleted}}() :{{\|id|APIE|ReputationBoundryWarning}}() :{{\|id|APIE|ReputationChanged}}() :{{\|id|APIE|ReputationLevel}}() :{{\|id|APIE|ResolutionChanged}}(nWidth,nHeight) :{{\|id|APIE|ResourceConversionClose}}() :{{\|id|APIE|ResourceConversionOpen}}() :{{\|id|APIE|ScientistExperimentationResult}}() :{{\|id|APIE|ScriptResurrect}}() :{{\|id|APIE|SealMechanicUpdate}}(index,show,percent) :{{\|id|APIE|ServerBroadcastMessage}}(sMessage) :{{\|id|APIE|SetPlayerPath}}() :{{\|id|APIE|SetProgressClickTimes}}(width,location1,location2) :{{\|id|APIE|SettlerBuildResult}}() :{{\|id|APIE|SettlerBuildStatusUpdate}}() :{{\|id|APIE|SettlerHubClose}}() :{{\|id|APIE|SettlerHubReward}}() :{{\|id|APIE|SettlerHubUpdated}}() :{{\|id|APIE|SettlerInfrastructureAdvanced}}() :{{\|id|APIE|SettlerInfrastructureComplete}}() :{{\|id|APIE|SettlerInfrastructureStarted}}() :{{\|id|APIE|SettlerInfrastructureUpdated}}() :{{\|id|APIE|SettlerNotifyUse}}() :{{\|id|APIE|ShieldsOverloaded}}() :{{\|id|APIE|ShowActionBarShortcut}}(which,bShow) :{{\|id|APIE|ShowBank}}() :{{\|id|APIE|ShowCredits}}() :{{\|id|APIE|ShowDye}}() :{{\|id|APIE|ShowHello}}() :{{\|id|APIE|ShowInstanceGameModeDialog}}() :{{\|id|APIE|ShowInstanceRestrictedDialog}}() :{{\|id|APIE|ShowInstanceWaitingDialog}}() :{{\|id|APIE|ShowInventory}}(bShow) - show or Hide the Backpack window based on bShow :{{\|id|APIE|ShowItemInDressingRoom}}() :{{\|id|APIE|ShowLocOnWorldMap}}() :{{\|id|APIE|ShowQuestLog}}(nQuestId) :{{\|id|APIE|ShowQuestSynopsis}}(sOutput,nDuration) :{{\|id|APIE|ShowResurrectDialog}}(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly :{{\|id|APIE|ShowTutorial}}() :{{\|id|APIE|ShuttlePromptClose}}() :{{\|id|APIE|SoldierHoldoutDeath}}() :{{\|id|APIE|SoldierHoldoutEnd}}() :{{\|id|APIE|SoldierHoldoutNextWave}}() :{{\|id|APIE|SoldierHoldoutStatus}}() :{{\|id|APIE|SpecChanged}}() :{{\|id|APIE|SplineHintObjectEnd}}() :{{\|id|APIE|SplitItemStack}}() :{{\|id|APIE|StalkerWoundsUpdate}}(percent,numWounds) :{{\|id|APIE|StanceChanged}}() :{{\|id|APIE|StartSpellThreshold}}() :{{\|id|APIE|StoryPanelDialog_Hide}}() :{{\|id|APIE|StoryPanelDialog_Show}}(windowType,nTableRef,displayTime) :{{\|id|APIE|StunVGPressed}}() :{{\|id|APIE|SubMissionRequest}}(quest,target,str) :{{\|id|APIE|SubZoneChanged}}(idZone,sZoneName) :{{\|id|APIE|TalentRespecPointsChanged}}() :{{\|id|APIE|TalentsChanged}}() :{{\|id|APIE|TargetedByUnit}}() :{{\|id|APIE|TargetThreatListUpdated}}() :{{\|id|APIE|TaxiWindowClose}}() :{{\|id|APIE|ToggleAbilitiesWindow}}() :{{\|id|APIE|ToggleAchievementWindow}}() :{{\|id|APIE|ToggleAuctionList}}() :{{\|id|APIE|ToggleAuctionWindow}}() :{{\|id|APIE|ToggleChallengesWindow}}() :{{\|id|APIE|ToggleCharacterWindow}}() :{{\|id|APIE|ToggleCodex}}() :{{\|id|APIE|ToggleCREDDExchangeWindow}}() :{{\|id|APIE|ToggleErrorDialog}}() :{{\|id|APIE|ToggleFramerate}}() :{{\|id|APIE|ToggleGhostModeMap}}() :{{\|id|APIE|ToggleGroupFinder}}() :{{\|id|APIE|ToggleGroupSharedBag}}() :{{\|id|APIE|ToggleGroupsWindow}}() :{{\|id|APIE|ToggleGuild}}() :{{\|id|APIE|ToggleInventory}}() :{{\|id|APIE|ToggleMailWindow}}() :{{\|id|APIE|ToggleMarketplaceWindow}}() :{{\|id|APIE|TogglePlayerTicketWindow}}() :{{\|id|APIE|ToggleQuestLog}}() :{{\|id|APIE|ToggleReputationInterface}}() :{{\|id|APIE|ToggleSocialWindow}}() :{{\|id|APIE|ToggleStuckWindow}}() :{{\|id|APIE|ToggleTradeskills}}() :{{\|id|APIE|ToggleTradeSkillsInventory}}() :{{\|id|APIE|ToggleZoneMap}}() :{{\|id|APIE|TradeskillAchievementComplete}}() :{{\|id|APIE|TradeskillAchievementUpdate}}() :{{\|id|APIE|TradeskillEngravingStationClose}}() :{{\|id|APIE|TradeskillEngravingStationOpen}}() :{{\|id|APIE|TradeSkills_Crafting}}(text,percentComplete) :{{\|id|APIE|TradeSkills_Learned}}() :{{\|id|APIE|TradeSkills_Show}}(schematicId) :{{\|id|APIE|TradeSkills_UpdateQuantities}}() :{{\|id|APIE|TradeSkillsBreakdown_Show}}(bShow) :{{\|id|APIE|TradeSkillSigilResult}}() :{{\|id|APIE|TradeSkillsItemBreakdown_BreakCompleted}}(success) :{{\|id|APIE|TriggerDemoOptions}}() :{{\|id|APIE|TurnOnClickableTab}}(onOff) :{{\|id|APIE|TutorialPlaybackEnded}}() ==== U ==== :{{\|id|APIE|UI_EffectiveLevelChanged}}() :{{\|id|APIE|UI_EnergyChanged}}(newValue,maxCharacterResource0) :{{\|id|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth) :{{\|id|APIE|UI_LevelChanged}}(newValue) :{{\|id|APIE|UI_XPBonusAwarded}}(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress :{{\|id|APIE|UI_XPBonusUpdated}}(who,preview,earnsXP) :{{\|id|APIE|UI_XPChanged}}(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP) :{{\|id|APIE|UnavailableMail}}() :{{\|id|APIE|UnitEvaded}}() :{{\|id|APIE|UnitGroupChanged}}() :{{\|id|APIE|UnitGuildNameplateChanged}}() :{{\|id|APIE|UnitLevelChanged}}() :{{\|id|APIE|UnitMemberOfGuildChange}}() :{{\|id|APIE|UnitPvpFlagsChanged}}() :{{\|id|APIE|UnitTextBubbleCreate}}() :{{\|id|APIE|UnitTextBubblesDestroyed}}() :{{\|id|APIE|UnitTitleChanged}}() :{{\|id|APIE|UnTargetedByUnit}}() :{{\|id|APIE|UpdateCCStateStun}}() :{{\|id|APIE|UpdateGearScore}}() :{{\|id|APIE|UpdateInventory}}() :{{\|id|APIE|UpdatePathXp}}(xp,str) :{{\|id|APIE|UpdateSoldierBuild}}() :{{\|id|APIE|UpdateSpellThreshold}}() :{{\|id|APIE|Vacuum}}() :{{\|id|APIE|VendorItemsUpdated}}() :{{\|id|APIE|WalletUpdate}}() :{{\|id|APIE|WarPartyBankerClose}}() :{{\|id|APIE|WarPartyBankerOpen}}() :{{\|id|APIE|WarPartyBattleClose}}() :{{\|id|APIE|WarPartyBattleOpen}}() :{{\|id|APIE|WarPartyBossTokensUpdated}}() :{{\|id|APIE|WarPartyMatchResults}}() :{{\|id|APIE|WarPartyRegistrarClose}}() :{{\|id|APIE|WarPartyRegistrarOpen}}() :{{\|id|APIE|WarplotBattleStateChanged}}() :{{\|id|APIE|WhoResponse}}() :{{\|id|APIE|WindowGainedFocus}}() :{{\|id|APIE|WindowLostFocus}}() :{{\|id|APIE|WorkOrderLocate}}() :{{\|id|APIE|WrangleCreature}}(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate :{{\|id|APIE|ZoneCompletionUpdated}}() :{{\|id|APIE|ZoneMapPing}}() :{{\|id|APIE|ZoneMapPlayerIndicatorUpdated}}() :{{\|id|APIE|ZoneMapUpdateHexGroup}}() === [[\UI API]] === ==== {{\|id|API|Apollo}} ==== :{{\|id|APIE|Apollo|DragDropSysBegin}}(wndSource,sType,iData) :{{\|id|APIE|Apollo|DragDropSysEnd}}(sType,iData) :{{\|id|APIE|Apollo|LuaError}}(tAddon,sError,bCanIgnore) :{{\|id|APIE|Apollo|ModuleLoaded}}() :{{\|id|APIE|Apollo|ModuleRestore}}() :{{\|id|APIE|Apollo|SaveModules}}() :{{\|id|APIE|Apollo|SystemKeyDown}}(iKey) :{{\|id|APIE|Apollo|TextMessage}}(iType,sMessage) ==== {{\|id|API|GroupLib}} ==== :{{\|id|APIE|GroupLib|Group_AcceptInvite}}() :{{\|id|APIE|GroupLib|Group_Changed}}() :{{\|id|APIE|GroupLib|Group_DeclineInvite}}() :{{\|id|APIE|GroupLib|Group_Disbanded}}(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands :{{\|id|APIE|GroupLib|Group_Invite_Declined}}(tTableRef) - Outputs the refused invitation to a group invite :{{\|id|APIE|GroupLib|Group_Invite_Result}}(nTableRef) :{{\|id|APIE|GroupLib|Group_Invited}}(nTableRef) :{{\|id|APIE|GroupLib|Group_Other_Joined}}(nTableRef) :{{\|id|APIE|GroupLib|Group_Other_Left}}(nTableRef) :{{\|id|APIE|GroupLib|Group_Other_Promoted}}(tTableRef) - Outputs the promotion of a group member :{{\|id|APIE|GroupLib|Group_Player_Joined}}() :{{\|id|APIE|GroupLib|Group_Player_Left}}() :{{\|id|APIE|GroupLib|Group_Player_Promoted}}() :{{\|id|APIE|GroupLib|Group_QuestList}}(unitId,nTableRef) === [[\API types]] === ==== {{\|id|APIT|Unit}} ==== :{{\|id|APIE|Unit|AttackMissed}}(unitCaster,unitTarget,eMissType) :{{\|id|APIE|Unit|DamageOrHealingDone}}(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed :{{\|id|APIE|Unit|ExperienceGained}}(unitTarget,sText,nDelay) :{{\|id|APIE|Unit|InteractiveUnitChanged}}(unitNewTarget,strContext) :{{\|id|APIE|Unit|LootedItem}}(itemLoot,nCount) :{{\|id|APIE|Unit|LootedMoney}}(monLoot) :{{\|id|APIE|Unit|Mount}}(bMounted) :{{\|id|APIE|Unit|SpellCastFailed}}(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means :{{\|id|APIE|Unit|SpellEffectCast}}(effectDesc,displayValue) :{{\|id|APIE|Unit|StartLooting}}(lootUnit) :{{\|id|APIE|Unit|StopLooting}}() :{{\|id|APIE|Unit|TargetUnitChanged}}(unitTarget) :{{\|id|APIE|Unit|UnitActivationTypeChanged}}(unitChanged) :{{\|id|APIE|Unit|UnitCCStateChanged}}(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators :{{\|id|APIE|Unit|UnitCreated}}(unitSpawned) :{{\|id|APIE|Unit|UnitDestroyed}}(unitDestroyed) :{{\|id|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat :{{\|id|APIE|Unit|UnitMiniMapMarkerChanged}}(unitMoving) :{{\|id|APIE|Unit|UnitNameChanged}}(unitChanged,sNewName) </div></onlyinclude><!-- do not remove this line --> == See also == * [[\API types]]
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for details).
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