WoW:API Texture SetTexture: Difference between revisions
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==Arguments== | ==Arguments== | ||
:;filename | :;filename | ||
::'''filename''' (String) Name of the texture image. Format: .blp or .tga, only power-of-two dimensions. | ::'''filename''' (String) Name of the texture image. | ||
:::Format: .blp or .tga, only power-of-two dimensions (16, 32, 64, 128, 256, and 512) with 256 colors (8 BPP (bits per pixel)) max. | |||
::Sets the texture for the Texture object. | ::Sets the texture for the Texture object. | ||
:;red, green, blue, alpha | :;red, green, blue, alpha | ||
::'''red''' (Number, 0.0 to 1.0) Red component | ::'''red''' (Number, 0.0 to 1.0) Red component | ||
::'''green''' (Number, 0.0 to 1.0) Green component | ::'''green''' (Number, 0.0 to 1.0) Green component | ||
::'''blue''' (Number, 0.0 to 1.0) Blue component | ::'''blue''' (Number, 0.0 to 1.0) Blue component | ||
::'''alpha''' (Number, 0.0 to 1.0) Opacity | ::'''alpha''' (Number, 0.0 to 1.0) Opacity (transparentcy) | ||
==Description== | ==Description== | ||
Revision as of 15:35, 30 May 2008
← Widget API ← Texture < SetTexture
Arguments
- filename
- filename (String) Name of the texture image.
- Format: .blp or .tga, only power-of-two dimensions (16, 32, 64, 128, 256, and 512) with 256 colors (8 BPP (bits per pixel)) max.
- Sets the texture for the Texture object.
- red, green, blue, alpha
- red (Number, 0.0 to 1.0) Red component
- green (Number, 0.0 to 1.0) Green component
- blue (Number, 0.0 to 1.0) Blue component
- alpha (Number, 0.0 to 1.0) Opacity (transparentcy)
Description
Can be used to either set the texture file, or to change the RGB fill of a texture. Pass it one string to change the texture file, or pass it three numbers to set the RGB. The only place I've seen this used to change the color is within the inline script of a ColorSelect object.
If no Alpha value is specified for the color, it is defaulted to be "1.0".