WoW:API Texture SetTexture: Difference between revisions

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==Arguments==
:;filename
::'''filename''' (String) Name of the texture image. Format: .blp or .tga, only power-of-two dimensions.
::Sets the texture for the Texture object.
:;red, green, blue
::'''red''' (Number, 0.0 to 1.0) Red component
::'''green''' (Number, 0.0 to 1.0) Green component
::'''blue''' (Number, 0.0 to 1.0) Blue component
::Sets the Texture to an opaque fill.
:;alpha, red, green, blue
::'''alpha''' (Number, 0.0 to 1.0) Opacity
::'''red''' (Number, 0.0 to 1.0) Red component
::'''green''' (Number, 0.0 to 1.0) Green component
::'''blue''' (Number, 0.0 to 1.0) Blue component
::Sets the Texture to a semi-transparent fill.
==Description==
Can be used to either set the texture file, or to change the RGB fill of a texture. Pass it one string to change the texture file, or pass it three numbers to set the RGB. The only place I've seen this used to change the color is within the inline script of a ColorSelect object.
Can be used to either set the texture file, or to change the RGB fill of a texture. Pass it one string to change the texture file, or pass it three numbers to set the RGB. The only place I've seen this used to change the color is within the inline script of a ColorSelect object.


If no Alpha value is specified for the color, it is defaulted to be "1.0".
If no Alpha value is specified for the color, it is defaulted to be "1.0".

Revision as of 02:10, 5 April 2008

Widget API ← Texture < SetTexture

Arguments

filename
filename (String) Name of the texture image. Format: .blp or .tga, only power-of-two dimensions.
Sets the texture for the Texture object.
red, green, blue
red (Number, 0.0 to 1.0) Red component
green (Number, 0.0 to 1.0) Green component
blue (Number, 0.0 to 1.0) Blue component
Sets the Texture to an opaque fill.
alpha, red, green, blue
alpha (Number, 0.0 to 1.0) Opacity
red (Number, 0.0 to 1.0) Red component
green (Number, 0.0 to 1.0) Green component
blue (Number, 0.0 to 1.0) Blue component
Sets the Texture to a semi-transparent fill.

Description

Can be used to either set the texture file, or to change the RGB fill of a texture. Pass it one string to change the texture file, or pass it three numbers to set the RGB. The only place I've seen this used to change the color is within the inline script of a ColorSelect object.

If no Alpha value is specified for the color, it is defaulted to be "1.0".