Removed nonsense
(New page: UI Scale is enabled from the Main Menu in the "Video Options" section under "Resolution". From here, you must enable "UI Scale" in order to take advantage of this feature. As outlined in...) |
(Removed nonsense) |
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* The UI Scale goes from 1 to 0.64. At 768y we see pixel-per-pixel accurate representation of our texture, and again at 1200y if at 0.64 scale. | * The UI Scale goes from 1 to 0.64. At 768y we see pixel-per-pixel accurate representation of our texture, and again at 1200y if at 0.64 scale. | ||
* When UI Scale is turned off, the Scale Off Multiplier changes gradually and is not initially a constant. | * When UI Scale is turned off, the Scale Off Multiplier changes gradually and is not initially a constant. | ||
* In each case after 768y, unless the UI Scale is enabled, your texture will be overblown past its intended size. Given that these higher resolutions show more detail, your textures will appear successively worse | * In each case after 768y, unless the UI Scale is enabled, your texture will be overblown past its intended size. Given that these higher resolutions show more detail, your textures will appear successively worse. | ||