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This function was introduced in Patch 3.0. It will serve as an all-in-one solution for querying unit buffs and debuffs. [[API UnitBuff|UnitBuff]] and [[API UnitDebuff|UnitDebuff]] will serve as aliases with built-in harmful/helpful filters. | This function was introduced in Patch 3.0. It will serve as an all-in-one solution for querying unit buffs and debuffs. [[API UnitBuff|UnitBuff]] and [[API UnitDebuff|UnitDebuff]] will serve as aliases with built-in harmful/helpful filters. | ||
Usage: | Usage: | ||
name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable = UnitAura("unit", index or ["name", "rank"][, "filter"]) | name, rank, icon, count, debuffType, duration, expirationTime, unitCaster, isStealable | ||
= UnitAura("unit", index or ["name", "rank"][, "filter"]) | |||
== Arguments == | |||
;unit : String - The [[API TYPE UnitId|unit]] you want debuff information for. | |||
;index : Number - The index of the debuff to retrieve info for. Starts at 1, maximum 40. | |||
;filter : This parameter can be any of "HELPFUL", "HARMFUL", "PLAYER", "RAID", "CANCELABLE", "NOT_CANCELABLE". You can also specify several filters separated by a | or space character to chain multiple filters together (e.g. "HELPFUL|RAID" or "HELPFUL RAID" == helpful buffs that you can cast on your raid). By default UnitAura has "HELPFUL" as an implicit filter - you cannot get back BOTH helpful and harmful at the same time. Neither "HELPFUL" or "HARMFUL" have meaning for UnitBuff/UnitDebuff, and will be ignored. | |||
== Returns == | |||
;name : String - The name of the spell or effect of the debuff. This is the name shown in yellow when you mouse over the icon. | |||
;rank : String - The rank of the spell or effect that caused the debuff. Returns "" if there is no rank. | |||
;icon | |||
;count : Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ). | |||
;debuffType : String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type. | |||
; duration : Number - The full duration of the debuff in seconds; nil if the debuff was not cast by the player. | |||
; expirationTime : Number - Time in seconds when the aura will expire. | |||
; unitCaster : String - [[unitId]] reference to the unit that casted the buff/debuff. | |||
; isStealable : Boolean - 1 or nil depending on if the aura can be spellstolen. | |||