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== Arguments== | == Arguments== | ||
;combatRatingIdentifier : Number - A combat rating identifier, one of: | ;combatRatingIdentifier | ||
: Number - A combat rating identifier, one of: | |||
:* CR_WEAPON_SKILL = 1; | :* CR_WEAPON_SKILL = 1; | ||
:* CR_DEFENSE_SKILL = 2; | :* CR_DEFENSE_SKILL = 2; | ||
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:* CR_ARMOR_PENETRATION = 25; | :* CR_ARMOR_PENETRATION = 25; | ||
:* CR_MASTERY = 26; | :* CR_MASTERY = 26; | ||
:* | :* CR_VERSATILITY=29 | ||
:* Versatility=30 (bug?) | :* Versatility=30 (bug?) | ||
:* CR_MULTISTRIKE = GetCombatRating(CR_MULTISTRIKE) | :* CR_MULTISTRIKE = GetCombatRating(CR_MULTISTRIKE) | ||
==Returns== | ==Returns== | ||
;rating: Number - the actual rating for the combat rating; e.g. 63 | ;rating | ||
: Number - the actual rating for the combat rating; e.g. 63 | |||
== Example == | == Example == | ||