WoW:API UIFrameFadeUpdate: Difference between revisions

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<br>{{framexml}} __NOTOC__
{{framexmlfunc|FrameXML/UIParent.lua}}


Manages the fading of frames that use [[API UIFrameFadeIn|UIFrameFadeIn]] and [[API UIFrameFadeOut|UIFrameFadeOut]].
Manages the fading of frames that use [[API UIFrameFadeIn|UIFrameFadeIn]] and [[API UIFrameFadeOut|UIFrameFadeOut]].
  UIFrameFadeUpdate(elapsed)
  UIFrameFadeUpdate(elapsed)


== Arguments ==
== Parameters ==
:;elapsed : Number - The elapsed time in milliseconds
=== Arguments ===
* elapsed (number) - The elapsed time in milliseconds


=== Returns ===
: none


== Returns ==
== Details ==
:nil
Keeps a table of frames its currently fading.  Each frame in that table has a table of fadeInfo.
 


== Details ==
: Keeps a table of frames its currently fading.  Each frame in that table has a table of fadeInfo.
  Fading frame attribute listing
  Fading frame attribute listing
  ============================================================
  ============================================================
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  frame.finishedArg4 [ANYTHING] Argument to the finishedFunc
  frame.finishedArg4 [ANYTHING] Argument to the finishedFunc
  frame.fadeHoldTime [Num] Time to hold the faded state
  frame.fadeHoldTime [Num] Time to hold the faded state
: All of the entries starting with the word "finished" must be set for each individual fade, and are used by UIFrameFlashUpdate (and related) to reverse/restart fade direction when something is flashing.
 
All of the entries starting with the word "finished" must be set for each individual fade, and are used by UIFrameFlashUpdate (and related) to reverse/restart fade direction when something is flashing.
 
== Notes ==
* In patch 3.1.0 (2009-04-14) UIFrameFadeUpdate was renamed to UIFrameFade_OnUpdate. Requires reference to specific frame before the elapsed argument.