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/script if (UnitIsFriend("player","target")) then AssistUnit("target"); end | /script if (UnitIsFriend("player","target")) then AssistUnit("target"); end | ||
Note: in the context of this function, "friend" is any PC in your faction or any NPC that is friendly towards you (i.e. is green if you target it). It has nothing to do with whether you have added the unit to your friends list or not. | |||