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;''Example'' | ;''Example'' | ||
MoveForwardStop( | MoveForwardStop(GetTime()*1000 + 2000); | ||
;''Result'' | ;''Result'' | ||
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;''Description'' | ;''Description'' | ||
: The player stops moving forward at the specified time. | : The player stops moving forward at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so MoveForwardStop(GetTime()*1000 + 2000); would cause you to stop moving forward in two seconds' time. | ||
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{{Template:WoW API}} | {{Template:WoW API}} | ||