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3. Repaint UI over the top of the game world. | 3. Repaint UI over the top of the game world. | ||
The most important part of this is that OnUpdates happen right before painting the UI, so you can defer making rendering decisions until | The most important part of this is that OnUpdates happen right before painting the UI, so you can defer making rendering decisions until then without any visible impact. | ||
[[Category:UI Technical Details]] | [[Category:UI Technical Details]] | ||