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:;unit : [[UnitId]], also accepts names but you need to be in line of sight to each other in order to grant levels | :;unit : [[UnitId]], also accepts names but you need to be in line of sight to each other in order to grant levels | ||
:;level : integer, the amount of levels you want to give away | :;level : integer, the amount of levels you want to give away (function always grants one level, no matter this parameter) | ||
== Returns == | == Returns == | ||