WoW:Make Frames Closable With the "Esc" Key (source)
Revision as of 11:06, 20 August 2006
, 20 August 2006example + some fancy work
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(example + some fancy work) |
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==How To== | |||
To make your main frame closable with the ESCape key go into the OnLoad function and add the following line : | To make your main frame closable with the ESCape key go into the OnLoad function and add the following line : | ||
tinsert(UISpecialFrames,"MainFrameName"); | tinsert(UISpecialFrames,"MainFrameName"); | ||
where MainFrameName is the name of your main frame of the application. | where MainFrameName is the name of your main frame of the application. | ||
==Example== | |||
<Frame name="ExampleFrame" parent="UIParent"> | |||
<Size> | |||
<AbsDimension x="640" y="512"/> | |||
</Size> | |||
<Anchors> | |||
<Anchor point="CENTER" /> | |||
</Anchors> | |||
<Scripts> | |||
<OnLoad> | |||
tinsert(UISpecialFrames,this:GetName()); | |||
</OnLoad> | |||
<OnShow> | |||
PlaySound("igCharacterInfoOpen"); | |||
</OnShow> | |||
<OnHide> | |||
PlaySound("igCharacterInfoClose"); | |||
</OnHide> | |||
</Scripts> | |||
</Frame> | |||
===Description=== | |||
this:GetName() returns the current UI Object's name and in this case our Frame Name. Using this will make the code more generic. | |||
the OnShow and OnHide parts will play the usual sound that's played when you open/close blizzards frames - e.g. your character frame | |||
[[Category: HOWTOs|Make frames closable with the ESCape key]] | [[Category: HOWTOs|Make frames closable with the ESCape key]] | ||