WoW:API UnitCreatureFamily: Difference between revisions

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(Function returns nil if unit is not a creature)
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[[Category:API Functions|UnitCreatureFamily]]
[[Category:API Unit Functions|UnitCreatureFamily]]

Revision as of 13:19, 27 August 2005

UnitCreatureFamily -Documentation by Boro-

Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).

local creatureFamily = UnitCreatureFamily(unit);

Arguments
(String unit)
unit
the unit name (e.g., "target", "mouseover")

Returns
creatureFamily
creatureFamily
a string representing the creature family (e.g., "Crab" or "Wolf")

Example
 if ( UnitCreatureFamily("target") == "Bear" ) then
   Jump(); -- jump for joy because you found Pooh bear
  end
Result

If the target is a bear, then you jump.


Description
Returns the creature family of the specified unit (e.g., "Crab" or "Wolf"), or nil if the unit does not have a creature family (e.g. because it is not a creature).

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