m
Add new parameters for raid role and master looter
No edit summary |
m (Add new parameters for raid role and master looter) |
||
| Line 3: | Line 3: | ||
Gets information about a raid member. | Gets information about a raid member. | ||
name, rank, subgroup, level, class, fileName, zone, online, isDead = GetRaidRosterInfo(raidIndex); | name, rank, subgroup, level, class, fileName, zone, online, isDead, role, isML = GetRaidRosterInfo(raidIndex); | ||
== Parameters == | == Parameters == | ||
| Line 41: | Line 41: | ||
:;isDead: [[Boolean]] - Returns if raid member is dead or not | :;isDead: [[Boolean]] - Returns if raid member is dead or not | ||
::'''Possible values:''' 1, nil | |||
::Note: this does not show hunters as being dead when they have Feign Death.) | ::Note: this does not show hunters as being dead when they have Feign Death.) | ||
:;role: String - The player's role within the raid | |||
::'''Possible values:''' "maintank", "mainassist" | |||
:;isML: [[Boolean]] - Returns if the raid member is master looter | |||
::'''Possible values:''' 1, nil | |||
== Details == | == Details == | ||
:Regarding the correspondance of raid indices to players: Let C be the list of players in a raid ordered by their raid index. It appears that after any series of changes is made to the raid, at the end all players from C still in the raid will retain their original ordering (even if they left and rejoined the raid), with new members existing at any index 1<i<=40. | :Regarding the correspondance of raid indices to players: Let C be the list of players in a raid ordered by their raid index. It appears that after any series of changes is made to the raid, at the end all players from C still in the raid will retain their original ordering (even if they left and rejoined the raid), with new members existing at any index 1<i<=40. | ||