WoW:API UnitDamage: Difference between revisions
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# Off hand low damage (always returned 0 for me for characters without dual wield ability) | # Off hand low damage (always returned 0 for me for characters without dual wield ability) | ||
# Off hand high damage (same as above) | # Off hand high damage (same as above) | ||
# | # positive physical Bonus (should be >= 0) | ||
# | # negative physical Bonus (should be <= 0) | ||
# | # percentage modifier (usually 1) | ||
Revision as of 11:11, 9 February 2005
Description
Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful.
Return Values
- Main hand low damage
- Main hand high damage
- Off hand low damage (always returned 0 for me for characters without dual wield ability)
- Off hand high damage (same as above)
- positive physical Bonus (should be >= 0)
- negative physical Bonus (should be <= 0)
- percentage modifier (usually 1)