WoW:API UnitDamage: Difference between revisions

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# Off hand low damage (always returned 0 for me for characters without dual wield ability)
# Off hand low damage (always returned 0 for me for characters without dual wield ability)
# Off hand high damage (same as above)
# Off hand high damage (same as above)
# Unknown, but certainly not ranged, as that is given by UnitRangedDamage("unit"). Perhaps this is a buff number? (Always returned 0 for me)
# positive physical Bonus (should be >= 0)
# Again, Unknown, but not ranged. (Always returned 0)
# negative physical Bonus (should be <= 0)
# Unknown (often times holds the value 1)
# percentage modifier (usually 1)

Revision as of 11:11, 9 February 2005

Description

Unit damage returns information about your current damage stats. Doesn't seem to return usable values for mobs, NPCs, or other players. The method returns 7 values, only some of which appear to be useful.

Return Values

  1. Main hand low damage
  2. Main hand high damage
  3. Off hand low damage (always returned 0 for me for characters without dual wield ability)
  4. Off hand high damage (same as above)
  5. positive physical Bonus (should be >= 0)
  6. negative physical Bonus (should be <= 0)
  7. percentage modifier (usually 1)