WoW:API UnitHealthMax: Difference between revisions
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UnitHealthMax -Documentation by danboo-
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---- | ---- | ||
;''Example'' | ;''Example'' | ||
local max_health = | local max_health = UnitHealthMax("player"); | ||
local max_health2 = | local max_health2 = UnitHealthMax("target"); | ||
ChatFrame1:AddMessage('player max health: ' .. max_health); | ChatFrame1:AddMessage('player max health: ' .. max_health); | ||
ChatFrame1:AddMessage('target max health: ' .. max_health2 .. "%"); | ChatFrame1:AddMessage('target max health: ' .. max_health2 .. "%"); | ||
| Line 33: | Line 33: | ||
Prints the player's maximum health to the chat frame as | Prints the player's maximum health to the chat frame as | ||
'player max health: 900' and ' | 'player max health: 900' and 'target max health: 100%' | ||
---- | ---- | ||
Revision as of 14:08, 29 September 2005
Returns the maximal health of the specified unit, in percentage, for:
- target
- mouseover
Otherwise in points.
local max_health = UnitHealthMax(unit);
- Arguments
- (String unit)
- arg1
- the unit's max health to query
- Returns
- max_health
- max_health
- the maximum health of the specified unit
- Example
local max_health = UnitHealthMax("player");
local max_health2 = UnitHealthMax("target");
ChatFrame1:AddMessage('player max health: ' .. max_health);
ChatFrame1:AddMessage('target max health: ' .. max_health2 .. "%");
- Result
Prints the player's maximum health to the chat frame as 'player max health: 900' and 'target max health: 100%'
- Description
- Returns the maximum health of the specified unit. The health is returned in real points only if the unit is in the player's party. Otherwise, a percentage is returned (which will always be 100 in this case). (Note, that the player, the player's pet, and any party member pets are considered to be in the party.)