WoW:API UnitArmor: Difference between revisions
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{{wowapi}} | {{wowapi}} __NOTOC__ | ||
Returns the armor statistics relevant to the specified target. | Returns the armor statistics relevant to the specified target. | ||
base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit); | base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit); | ||
== Parameters == | |||
=== Arguments === | |||
- | :;unit : String - The [[unitId]] to get information from. Normally only works for <tt>"player"</tt> and <tt>"pet"</tt>, but also for "target" if the target is a beast upon which the hunter player has cast Beast Lore. | ||
=== Returns === | |||
:base, effectiveArmor, armor, posBuff, negBuff | :base, effectiveArmor, armor, posBuff, negBuff | ||
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:;negBuff : Number - Amount of armor reduction due to negative buffs (a negative number) | :;negBuff : Number - Amount of armor reduction due to negative buffs (a negative number) | ||
== Example == | |||
local baseArmor , effectiveArmor, armor, posBuff, negBuff = UnitArmor("player"); | |||
local | |||
message("Your current armor is " .. effectiveArmor .. " (base is " .. baseArmor .. ")"); | message("Your current armor is " .. effectiveArmor .. " (base is " .. baseArmor .. ")"); | ||
Latest revision as of 04:47, 15 August 2023
Returns the armor statistics relevant to the specified target.
base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit);
Parameters
Arguments
- unit
- String - The unitId to get information from. Normally only works for "player" and "pet", but also for "target" if the target is a beast upon which the hunter player has cast Beast Lore.
Returns
- base, effectiveArmor, armor, posBuff, negBuff
- base
- Number - The unit's base armor without buffs, armor kits or enchantments.
- effectiveArmor
- Number - The unit's effective armor after buffs (and ??)
- armor
- Number - The unit's armor after adding armor kits and enchantments but without buffs.
- posBuff
- Number - Amount of armor increase due to positive buffs
- negBuff
- Number - Amount of armor reduction due to negative buffs (a negative number)
Example
local baseArmor , effectiveArmor, armor, posBuff, negBuff = UnitArmor("player");
message("Your current armor is " .. effectiveArmor .. " (base is " .. baseArmor .. ")");