WoW:API TargetUnit: Difference between revisions

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<center>'''TargetUnit''' ''-Documentation by danboo-''</center>
{{wowapi}} __NOTOC__
 
{{protectedapi|2.0.1|For alternatives, try [[API_SecureTemplates|Secure Templates]] or /target [unitID].}}
Selects the specified id as the current target.  
Selects the specified id as the current target.  


  TargetUnit("unit");
  TargetUnit("unit");


----
== Parameters ==
;''Arguments''
=== Arguments ===
 
:("unit")
:("unit")


:;unit : String - The [[API TYPE UnitId|UnitId]] to select as a target.
:;unit : String - The [[unitId]] to select as a target.


----
=== Returns ===
;''Returns''


:;nil
:;nil


----
== Example ==
;''Example''
TargetUnit("player");


:When the player changes his target there is a small delay before the global variable 'playertarget' is updated. This can be exploited and used for restoring your old target.
:When the player changes his target there is a small delay before the global variable 'playertarget' is updated. This can be exploited and used for restoring your old target.


:Example:
TargetUnit("unit")
 
CastSpell()<br>
:TargetUnit("unit")<br>
TargetUnit("playertarget")  
:CastSpell()<br>
:TargetUnit("playertarget") -- This will restore your old target because of the delay. It will not clear your target if you didnt have one.
 
;''Result''


----
=== Result ===
;''Description''


: Selects the specified id as the current target. One can use any of the defined [[API TYPE UnitId|UnitId]] values.
: This will restore your old target because of the delay. It will not clear your target if you didnt have one.


== Details ==


----
: Selects the specified id as the current target. One can use any of the defined [[unitId]] values.
{{WoW API}}
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