WoW:API Texture SetTexture: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Factual correction) |
||
| Line 10: | Line 10: | ||
::'''blue''' (Number, 0.0 to 1.0) Blue component | ::'''blue''' (Number, 0.0 to 1.0) Blue component | ||
::Sets the Texture to an opaque fill. | ::Sets the Texture to an opaque fill. | ||
:; | :;red, green, blue, alpha | ||
::'''red''' (Number, 0.0 to 1.0) Red component | ::'''red''' (Number, 0.0 to 1.0) Red component | ||
::'''green''' (Number, 0.0 to 1.0) Green component | ::'''green''' (Number, 0.0 to 1.0) Green component | ||
::'''blue''' (Number, 0.0 to 1.0) Blue component | ::'''blue''' (Number, 0.0 to 1.0) Blue component | ||
::'''alpha''' (Number, 0.0 to 1.0) Opacity | |||
::Sets the Texture to a semi-transparent fill. | ::Sets the Texture to a semi-transparent fill. | ||
Revision as of 05:00, 8 April 2008
← Widget API ← Texture < SetTexture
Arguments
- filename
- filename (String) Name of the texture image. Format: .blp or .tga, only power-of-two dimensions.
- Sets the texture for the Texture object.
- red, green, blue
- red (Number, 0.0 to 1.0) Red component
- green (Number, 0.0 to 1.0) Green component
- blue (Number, 0.0 to 1.0) Blue component
- Sets the Texture to an opaque fill.
- red, green, blue, alpha
- red (Number, 0.0 to 1.0) Red component
- green (Number, 0.0 to 1.0) Green component
- blue (Number, 0.0 to 1.0) Blue component
- alpha (Number, 0.0 to 1.0) Opacity
- Sets the Texture to a semi-transparent fill.
Description
Can be used to either set the texture file, or to change the RGB fill of a texture. Pass it one string to change the texture file, or pass it three numbers to set the RGB. The only place I've seen this used to change the color is within the inline script of a ColorSelect object.
If no Alpha value is specified for the color, it is defaulted to be "1.0".