WoW:API IsMounted: Difference between revisions

I was confused because "if IsMounted() == nil" was never working, until I tested "/script print(IsMounted())" and found out that the function now outputs 'true' or 'false' (possibly new to 7.0.3?)
m (→‎Returns: Seems someone copypasted from IsFlying(), Fixed.)
(I was confused because "if IsMounted() == nil" was never working, until I tested "/script print(IsMounted())" and found out that the function now outputs 'true' or 'false' (possibly new to 7.0.3?))
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== Returns ==
== Returns ==


1 if the player is currently mounted, nil otherwise
''true'' if the player is currently mounted, ''false'' otherwise


== Example Code ==
== Example Code ==
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  mounted = IsMounted()
  mounted = IsMounted()


If the player is mounted then the value of mounted will be 1. However if the player is not mounted then mounted will have a value of nil. To save space, instead of assiging the return value of IsMounted() to mounted, IsMounted() can be inserted into the code like a number.
If the player is mounted then the value of mounted will be ''true''. However if the player is not mounted then mounted will have a value of ''false''. To save space, instead of assiging the return value of IsMounted() to mounted, IsMounted() can be inserted into the code like a number.
  /script if IsMounted() == nil then...
  /script if IsMounted() == false then...
In this case if the player is not mounted then the code after then will be excuted.
In this case if the player is not mounted then the code after then will be excuted.


== Details ==
== Details ==
Unknown which patch IsMounted() was added in.
Unknown which patch IsMounted() was added in.
Anonymous user