WoW:XML/Color: Difference between revisions
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Latest revision as of 04:49, 15 August 2023
Color defines a visible color. Attribute values are in range from 0.0 to 1.0.
Inheritance
Inherited by: none, Inherits: none, Defined in: multiple
Elements
none
Attributes
- r (float) - red, 0..1. default is 0.0
- g (float) - green, 0..1. default is 0.0
- b (float) - blue, 0..1. default is 0.0
- a (float) - alpha, 0..1. Optional, default is '1.0'.
- color (string) - text name of a predefined ColorMixin color item
Summary
Values outside the range of 1..0 will be clamped to 1..0. Assumes either 'r', 'g' and 'b' are set, or 'color' is set. Alpha can be set or not set for either case. The 'color' text name references a Lua ColorMixin color item in the global table.
Example
<Frame name="MyFrame">
<Layers>
<Layer>
<Texture>
<Size x="100" y="100" />
<Color a="1" r="1" g="1" b="1" />
</Texture>
</Layer>
</Layers>
</Frame>
This example will show a opaque color texture, painted white.
History
- 'color' attribute added 8.2.5