WoW:API GetThreatStatusColor: Difference between revisions

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(New page: {{wowapi}} __NOTOC__ <!-- Describe the purpose of the function, exhausting detail can be saved for a later section --> Returns RGB color values relating to a threat status. New in [Patc...)
 
(Cleanup, add details on return values for each threat level)
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{{wowapi}} __NOTOC__
{{wowapi}} __NOTOC__


<!-- Describe the purpose of the function, exhausting detail can be saved for a later section -->
Returns RGB color values relating to a threat status.  New in [[Patch 3.0]].
Returns RGB color values relating to a threat status.  New in [[Patch 3.0]].


<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
  r, g, b = GetThreatStatusColor([[API TYPE ThreatStatus|status]])
  r, g, b = GetThreatStatusColor([[API TYPE ThreatStatus|status]])


==Arguments==
:;status : integer - the [[API TYPE ThreatStatus|threat status]] value to get colors for


== Parameters ==
==Returns==
=== Arguments ===
:;r : number - a value between 0 and 1 for the red content of the color
<!-- List each argument, together with its type -->
:;g : number - a value between 0 and 1 for the green content of the color
 
:;b : number - a value between 0 and 1 for the blue content of the color
:;status : Integer - the [[API TYPE ThreatStatus|threat status]] value to get colors for.
 
=== Returns ===
<!-- List each return value, together with its type -->
:;r : Number - Returns a value between 0 and 1 for the red content of the color.
:;g : Number - Returns a value between 0 and 1 for the green content of the color.
:;b : Number - Returns a value between 0 and 1 for the blue content of the color.


== Example ==
==Example==
<!-- If it helps, include an example here, though it's not required if the usage is self-explanatory -->
  local status, statustxts = UnitThreatSituation("player", "target"), { "low on threat",  "overnuking", "losing threat", "tanking securely" }
<!-- begin code -->
  local r, g, b = GetThreatStatusColor(status)
  local status, statustxts = UnitThreatSituation("player", "target"), {"low on threat",  "overnuking", "losing threat", "tanking securely"};
  print("You are " .. statustxts[status + 1] .. ".", r, g, b)
  local r, g, b = GetThreatStatusColor(status);
===Result===
  ChatFrame1:AddMessage('You are ' .. statustxts[status+1] .. '.', r, g, b);
Prints a description of the player's threat situation to the chat frame, colored appropriately. e.g.
<!-- end code -->
<font color="AFAFAF">You are low on threat.</font>
<font color="FFFF77">You are overnuking.</font>
<font color="FF9900">You are losing threat.</font>
<font color="FF0000">You are tanking securely.</font>


====Result====
==Notes==
<!-- If it helps, include example results here, though they are not required. You're allowed to cheat liberally since WoW isn't a command line language. -->
As of [[Patch 3.0.9]], the following r, g, b values are returned for each threat level:
:Prints a description of the player's threat situation to the chat frame, colored appropriately. e.g.
:;0 : 0.69, 0.69, 0.69
<!-- begin code -->
:;1 : 1, 1, 0.47
<font color="yellow">You are overnuking.</font>
:;2 : 1, 0.6, 0
<!-- end code -->
:;3 : 1, 0, 0


== See also ==
==See also==


[[API UnitThreatSituation]] | [[API UnitDetailedThreatSituation]]
[[API UnitThreatSituation]] | [[API UnitDetailedThreatSituation]]

Revision as of 09:11, 5 March 2009

WoW API < GetThreatStatusColor

Returns RGB color values relating to a threat status. New in Patch 3.0.

r, g, b = GetThreatStatusColor(status)

Arguments

status
integer - the threat status value to get colors for

Returns

r
number - a value between 0 and 1 for the red content of the color
g
number - a value between 0 and 1 for the green content of the color
b
number - a value between 0 and 1 for the blue content of the color

Example

local status, statustxts = UnitThreatSituation("player", "target"), { "low on threat",  "overnuking", "losing threat", "tanking securely" }
local r, g, b = GetThreatStatusColor(status)
print("You are " .. statustxts[status + 1] .. ".", r, g, b)

Result

Prints a description of the player's threat situation to the chat frame, colored appropriately. e.g.

You are low on threat.
You are overnuking.
You are losing threat.
You are tanking securely.

Notes

As of Patch 3.0.9, the following r, g, b values are returned for each threat level:

0
0.69, 0.69, 0.69
1
1, 1, 0.47
2
1, 0.6, 0
3
1, 0, 0

See also

API UnitThreatSituation | API UnitDetailedThreatSituation