WoW:API IsReferAFriendLinked: Difference between revisions
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(Created page with '{{wowapi}} __NOTOC__ <!-- Describe the purpose of the function, exhausting detail can be saved for a later section --> Determines whether the given unit is linked to the player v…') |
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{{wowapi}} __NOTOC__ | {{wowapi}} __NOTOC__ | ||
Determines whether the given unit is linked to the player via the Recruit-A-Friend feature. | Determines whether the given unit is linked to the player via the Recruit-A-Friend feature. | ||
isLinked = IsReferAFriendLinked("unit") | isLinked = IsReferAFriendLinked("unit") | ||
== Arguments == | == Arguments == | ||
;unit : String | ;unit : String ([[UnitId]]) - Unit to query information about. | ||
== Returns == | == Returns == | ||
;isLinked : Flag : 1 if the unit is linked, | ;isLinked : Flag : 1 if the unit is RAF-linked to the player, nil otherwise. | ||
== Example == | == Example == | ||
Revision as of 14:27, 20 June 2010
← WoW API < IsReferAFriendLinked
Determines whether the given unit is linked to the player via the Recruit-A-Friend feature.
isLinked = IsReferAFriendLinked("unit")
Arguments
- unit
- String (UnitId) - Unit to query information about.
Returns
- isLinked
- Flag : 1 if the unit is RAF-linked to the player, nil otherwise.
Example
function HasRecruitAFriendBonus()
local numPartyMembers = GetNumPartyMembers();
if numPartyMembers > 0 then
local memberID = 1;
while memberID <= numPartyMembers do
if GetPartyMember(memberID) == 1 then
local member = "party" .. memberID;
if UnitIsVisible(member) and IsReferAFriendLinked(member) then
return true;
end
end
memberID = memberID + 1;
end
end
return false;
end